Player Matchup

Sylvanus
Sylvanus
BloodHunter01234
Sylvanus
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 17L
1,559 Elo+
Solo
King Arthur
King Arthur
LordKyukoXVI
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,651 Elo+
Solo
Sol
Sol
Love Softaim
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,605 Elo+
Solo
Neith
Neith
RAW_GlNGER
Neith
Level 6
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 7L
1,763 Elo+
Solo
Agni
Agni
TheCheekCleaner
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 67L
1,737 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,663 Elo+

VS

Team Averages
Level 25
1,615 SR
1,615 Elo+
Tsukuyomi
Tsukuyomi
CaptainCubano
Tsukuyomi
Level 29
God Stats
11W - 9L
1,530 SR
Queue Stats
471W - 408L
1,563 Elo+
Party 1
Tiamat
Tiamat
Deeehts
Tiamat
Level 18
God Stats
28W - 14L
1,585 SR
Queue Stats
147W - 79L
1,682 Elo+
Solo
Bellona
Bellona
killerGAPMAN
Bellona
Level 29
God Stats
14W - 9L
1,686 SR
Queue Stats
613W - 526L
1,568 Elo+
Party 1
Hel
Hel
newbspooponme
Hel
Level 20
God Stats
5W - 3L
1,584 SR
Queue Stats
40W - 27L
1,698 Elo+
Solo
Danzaburou
Danzaburou
oH_VeeYo
Danzaburou
Level 29
God Stats
125W - 80L
1,687 SR
Queue Stats
783W - 684L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,583
458
1,460
6,582
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
LordKyukoXVI
King Arthur
7
1 / 6 / 1
4,744
474
2,894
7,865
3,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 3 / 0
3,849
385
725
2,779
765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
8
1 / 5 / 0
4,834
483
2,443
5,416
1,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 0 / 0
7,318
732
7,445
4,626
1,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptainCubano
Tsukuyomi
9
3 / 2 / 1
5,783
578
907
3,971
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Deeehts
Tiamat
11
4 / 2 / 2
6,562
656
5,613
5,490
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
killerGAPMAN
Bellona
9
1 / 0 / 7
6,025
603
4,569
5,405
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 1
6,581
658
2,773
6,561
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
oH_VeeYo
Danzaburou
10
6 / 1 / 0
6,006
601
4,651
4,772
1,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
8
Kills
16
16
Deaths
8
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Tsukuyomi
CaptainCubano
Tsukuyomi
3
2
1
1.75
W
Tiamat
Deeehts
Tiamat
4
2
2
2.5
L
King Arthur
LordKyukoXVI
King Arthur
1
6
1
0.25
L
0
3
0
0
L
Neith
1
5
0
0.2
L
6
0
0
6
W
Bellona
killerGAPMAN
Bellona
1
0
7
4.5
W
2
3
1
0.83
W
Danzaburou
oH_VeeYo
Danzaburou
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,967
Damage
18,513
27,268
Taken
26,199
10,067
Mitigated
12,863
6,472
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,460
561
105
2,625
6,582
3,220
0
0
6,582
12,056
0
W
Tsukuyomi
CaptainCubano
Tsukuyomi
907
354
0
1,521
3,971
1,513
0
1,205
2,766
0
17,893
W
Tiamat
Deeehts
Tiamat
5,613
1,059
0
2,121
5,490
4,075
345
578
4,912
32,479
0
L
King Arthur
LordKyukoXVI
King Arthur
2,894
699
0
1,730
7,865
3,447
0
4,255
3,313
0
13,872
L
725
122
0
256
2,779
765
0
1,287
1,444
3,942
1,362
L
Neith
2,443
1,391
0
166
5,416
1,224
504
1,024
4,348
0
16,523
L
7,445
565
0
1,590
4,626
1,411
0
1,431
3,195
48,620
0
W
Bellona
killerGAPMAN
Bellona
4,569
907
222
1,689
5,405
3,307
156
1,693
3,712
0
16,317
W
2,773
144
458
2,038
6,561
2,524
0
4,052
2,509
40,589
0
W
Danzaburou
oH_VeeYo
Danzaburou
4,651
1,278
417
1,913
4,772
1,444
510
2,075
2,697
0
32,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
30,957
218
Minions Killed
291
0
Camps Cleared
0
868,982
Distance Traveled
915,317
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,583
458
23
2
0
163,751
2
W
Tsukuyomi
5,783
578
43
4
0
180,169
1
W
Tiamat
6,562
656
72
7
0
178,559
3
L
King Arthur
4,744
474
36
4
0
185,146
1
L
Sol
3,849
385
16
2
0
109,397
0
L
Neith
4,834
483
32
3
0
188,398
2
L
Agni
7,318
732
111
11
0
222,290
3
W
Bellona
6,025
603
25
3
0
185,921
3
W
Hel
6,581
658
88
9
0
188,506
2
W
Danzaburou
6,006
601
63
6
0
182,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role