Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Primarys4reason
Zhong Kui
Level 149
God Stats
29W - 17L
1,636 SR
Queue Stats
487W - 460L
1,558 Elo+
Party 1
Rama
Rama
TheKingOfDeadM
Rama
Level 53
God Stats
1W - 2L
1,759 SR
Queue Stats
46W - 47L
1,549 Elo+
Solo
Yemoja
Yemoja
vinny33_32
Yemoja
Level 109
God Stats
1W - 2L
1,343 SR
Queue Stats
122W - 127L
1,531 Elo+
Solo
Team Averages
Level 126
1,547 SR
1,528 Elo+

VS

Team Averages
Level 107
1,529 SR
1,545 Elo+
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Explosionsfodays
Apollo
Level 88
God Stats
8W - 14L
1,335 SR
Queue Stats
343W - 295L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
McFlubberflaps
Erlang Shen
Level 100
God Stats
23W - 16L
1,602 SR
Queue Stats
995W - 922L
1,544 Elo+
Party 2
Cerberus
Cerberus
NLMB_BrazyChaser
Cerberus
Level 141
God Stats
6W - 1L
1,570 SR
Queue Stats
162W - 163L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
dAddyDuBB93
Zhong Kui
Level 138
God Stats
20W - 19L
1,638 SR
Queue Stats
121W - 123L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 0
3,510
702
638
1,940
365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
 
Odin
4
0 / 2 / 0
3,093
619
273
2,700
760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Primarys4reason
Zhong Kui
7
1 / 0 / 0
3,887
777
1,985
2,547
1,505
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
2,568
514
0
310
38
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
vinny33_32
Yemoja
6
0 / 0 / 0
3,115
623
605
1,118
200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 1 / 0
3,224
645
707
3,207
1,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,557
711
611
2,827
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
McFlubberflaps
Erlang Shen
6
1 / 0 / 1
3,767
753
993
1,608
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 1
3,536
707
259
1,210
411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
dAddyDuBB93
Zhong Kui
6
1 / 0 / 2
3,666
733
1,356
2,043
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Odin
 
Odin
0
2
0
0
W
King Arthur
 
King Arthur
0
1
0
0
W
0
0
0
0
W
Erlang Shen
McFlubberflaps
Erlang Shen
1
0
1
1.5
W
1
0
1
1.5
L
Zhong Kui
Primarys4reason
Zhong Kui
1
0
0
1
L
0
0
0
0
W
Zhong Kui
dAddyDuBB93
Zhong Kui
1
0
2
2
L
Yemoja
vinny33_32
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,501
Damage
3,926
8,615
Taken
10,895
2,868
Mitigated
4,113
3,259
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
638
546
0
888
1,940
365
0
180
1,760
0
13,704
L
Odin
 
Odin
273
0
0
138
2,700
760
0
1,350
1,350
0
8,123
W
King Arthur
 
King Arthur
707
0
0
1,179
3,207
1,546
0
1,985
1,222
0
9,500
W
611
252
0
1,292
2,827
681
27
510
2,317
0
18,295
W
Erlang Shen
McFlubberflaps
Erlang Shen
993
428
0
300
1,608
580
0
0
1,608
0
16,025
W
259
0
0
294
1,210
411
0
95
1,115
7,989
0
L
Zhong Kui
Primarys4reason
Zhong Kui
1,985
482
0
1,413
2,547
1,505
369
0
2,547
19,383
0
L
0
0
0
52
310
38
0
0
310
0
949
W
Zhong Kui
dAddyDuBB93
Zhong Kui
1,356
259
0
1,533
2,043
895
0
0
2,043
13,074
0
L
Yemoja
vinny33_32
Yemoja
605
184
18
750
1,118
200
0
85
1,033
9,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,173
Gold Earned
17,750
113
Minions Killed
151
0
Camps Cleared
0
385,486
Distance Traveled
453,170
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,510
702
39
8
0
95,313
0
L
Odin
3,093
619
19
4
0
103,198
2
W
King Arthur
3,224
645
23
5
0
76,551
0
W
Apollo
3,557
711
46
9
0
81,812
2
W
Erlang Shen
3,767
753
39
8
0
103,538
0
W
Cerberus
3,536
707
21
4
0
97,033
1
L
Zhong Kui
3,887
777
39
8
0
74,918
0
L
Rama
2,568
514
1
0
0
24,008
0
W
Zhong Kui
3,666
733
22
4
0
94,236
1
L
Yemoja
3,115
623
15
3
0
88,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role