Player Matchup

Anubis
Anubis
Bronze III
Aviicii002
Anubis
Bronze III
Level 116
God Stats
4W - 1L
1,451 SR
Queue Stats
13W - 18L
1,470 MMR
Solo
Athena
Athena
Platinum III
KaboomMaster
Athena
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Moonesation
Anhur
Gold IV
Level 89
God Stats
17W - 11L
1,602 SR
Queue Stats
336W - 332L
1,441 MMR
Solo
Chaac
Chaac
Gold IV
SendDudes
Chaac
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
barthlomio
Loki
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,511 SR
1,482 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 73
1,385 SR
1,477 MMR
Pele
Pele
Bronze III
Alb4tros
Pele
Bronze III
Level 39
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
Arlong
Ymir
Silver IV
Level 33
God Stats
2W - 4L
1,501 SR
Queue Stats
62W - 102L
1,424 MMR
Solo
Ah Puch
Ah Puch
Bronze III
KingCarlGustaf
Ah Puch
Bronze III
Level 43
God Stats
0W - 1L
1,353 SR
Queue Stats
7W - 12L
1,459 MMR
Solo
Apollo
Apollo
Gold V
Nalars
Apollo
Gold V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
Niraver
Achilles
Silver III
Level 119
God Stats
0W - 1L
1,337 SR
Queue Stats
41W - 45L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aviicii002
Anubis
17
9 / 2 / 7
10,804
636
11,204
9,141
4,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
14
5 / 3 / 12
9,751
574
8,980
16,421
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 2 / 5
10,435
614
8,759
11,583
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
SendDudes
Chaac
17
3 / 1 / 2
10,870
639
12,304
13,871
9,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 1 / 9
10,315
607
7,684
9,759
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
NemesisSetTsukuyomiTiamatScylla

VS

Bans
PersephoneDanzaburouSobekCupidPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 3 / 2
7,218
425
5,439
11,712
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Arlong
Ymir
10
1 / 7 / 4
7,148
420
3,957
15,782
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 7 / 2
7,749
456
6,265
9,163
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Nalars
Apollo
14
3 / 7 / 2
9,568
563
6,650
12,845
2,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Niraver
Achilles
13
0 / 5 / 1
7,284
428
5,094
15,729
14,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
29
Kills
8
9
Deaths
29
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
3
3
2
1.33
L
Ymir
Arlong
Ymir
1
7
4
0.43
W
Anubis
Aviicii002
Anubis
9
2
7
6.25
W
Athena
5
3
12
3.67
L
1
7
2
0.29
W
4
2
5
3.25
L
Apollo
Nalars
Apollo
3
7
2
0.57
L
Achilles
Niraver
Achilles
0
5
1
0.1
W
Chaac
SendDudes
Chaac
3
1
2
4
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,931
Damage
27,405
60,775
Taken
65,231
35,673
Mitigated
30,204
24,734
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,439
2,062
0
1,910
11,712
4,098
0
2,818
8,894
0
37,965
L
Ymir
Arlong
Ymir
3,957
100
0
1,389
15,782
6,384
0
8,825
6,957
22,442
0
W
Anubis
Aviicii002
Anubis
11,204
486
0
5,275
9,141
4,879
1,327
3,405
5,736
75,290
0
W
Athena
8,980
3,496
0
3,868
16,421
13,315
109
3,149
13,247
43,334
0
L
6,265
0
0
1,502
9,163
2,389
160
2,279
6,884
43,956
0
W
8,759
3,326
0
5,930
11,583
4,234
2,425
1,096
10,487
0
67,605
L
Apollo
Nalars
Apollo
6,650
3,770
0
3,662
12,845
2,414
0
5,705
7,140
0
43,483
L
Achilles
Niraver
Achilles
5,094
2,119
0
4,833
15,729
14,919
0
1,795
13,934
153
44,253
W
Chaac
SendDudes
Chaac
12,304
2,712
0
6,268
13,871
9,946
0
94
13,252
8,168
68,296
W
7,684
2,725
0
3,393
9,759
3,299
0
2,631
7,128
0
62,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,175
Gold Earned
38,967
548
Minions Killed
349
0
Camps Cleared
0
1,627,982
Distance Traveled
1,473,021
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,218
425
65
4
0
320,389
5
L
Ymir
7,148
420
31
2
0
298,195
2
W
Anubis
10,804
636
121
7
0
293,807
7
W
Athena
9,751
574
59
3
0
344,885
4
L
Ah Puch
7,749
456
84
5
0
276,478
3
W
Anhur
10,435
614
125
7
0
280,362
6
L
Apollo
9,568
563
92
5
0
288,225
5
L
Achilles
7,284
428
77
5
0
289,734
5
W
Chaac
10,870
639
155
9
0
334,957
6
W
Loki
10,315
607
88
5
0
373,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role