Player Matchup

Medusa
Medusa
Its Rahvay
Medusa
Level 109
God Stats
2W - 0L
1,714 SR
Queue Stats
18W - 18L
1,424 Elo+
Party 1
Chaac
Chaac
Vwsm
Chaac
Level 117
God Stats
5W - 1L
1,688 SR
Queue Stats
58W - 38L
1,625 Elo+
Party 1
Anubis
Anubis
YawLuvSketch
Anubis
Level 106
God Stats
14W - 15L
1,560 SR
Queue Stats
49W - 62L
1,510 Elo+
Party 1
Team Averages
Level 111
1,654 SR
1,520 Elo+

VS

Team Averages
Level 55
1,442 SR
1,518 Elo+
Ao Kuang
Ao Kuang
Courts Fault
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,490 Elo+
Solo
Hercules
Hercules
FiveComet130445
Hercules
Level 70
God Stats
4W - 6L
1,500 SR
Queue Stats
250W - 208L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
Orc 06
Zhong Kui
Level 80
God Stats
5W - 8L
1,325 SR
Queue Stats
198W - 154L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Its Rahvay
Medusa
16
5 / 6 / 9
13,419
639
15,468
15,876
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Vwsm
Chaac
18
4 / 2 / 14
14,067
670
17,822
21,302
27,056
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
19
10 / 4 / 5
14,643
697
19,350
13,794
9,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Courts Fault
Ao Kuang
12
1 / 12 / 4
11,084
528
5,091
18,349
5,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
18
8 / 2 / 4
13,743
654
19,896
24,479
23,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Orc 06
Zhong Kui
16
3 / 5 / 7
12,604
600
10,181
20,017
12,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
19
Kills
12
12
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Courts Fault
Ao Kuang
1
12
4
0.25
L
Hercules
8
2
4
5
W
Medusa
Its Rahvay
Medusa
5
6
9
1.58
L
Zhong Kui
Orc 06
Zhong Kui
3
5
7
1.3
W
Chaac
Vwsm
Chaac
4
2
14
5.5
W
Anubis
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,640
Damage
35,168
50,972
Taken
62,845
43,734
Mitigated
42,095
20,319
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Courts Fault
Ao Kuang
5,091
932
0
2,046
18,349
5,823
0
4,606
13,252
20,891
0
L
Hercules
19,896
5,155
0
4,615
24,479
23,575
0
6,238
17,411
0
72,137
W
Medusa
Its Rahvay
Medusa
15,468
8,343
0
3,716
15,876
6,979
1,405
4,687
10,989
0
64,541
L
Zhong Kui
Orc 06
Zhong Kui
10,181
747
0
6,513
20,017
12,697
0
7,698
11,751
61,355
0
W
Chaac
Vwsm
Chaac
17,822
3,769
0
9,226
21,302
27,056
1,231
5,955
14,884
370
45,650
W
Anubis
19,350
161
0
7,377
13,794
9,699
755
4,988
8,706
90,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,129
Gold Earned
37,431
243
Minions Killed
198
0
Camps Cleared
0
998,857
Distance Traveled
1,037,075
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,084
528
24
1
0
297,362
0
L
Hercules
13,743
654
69
3
0
390,856
2
W
Medusa
13,419
639
78
4
0
339,933
1
L
Zhong Kui
12,604
600
105
5
0
348,857
1
W
Chaac
14,067
670
57
3
0
350,669
0
W
Anubis
14,643
697
108
5
0
308,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role