Player Matchup

Discordia
Discordia
BNMP98
Discordia
Level 66
God Stats
4W - 5L
1,453 SR
Queue Stats
98W - 101L
1,509 Elo+
Party 3
Hercules
Hercules
MelancholySage
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Smik0
Athena
Level 74
God Stats
18W - 11L
1,499 SR
Queue Stats
385W - 371L
1,468 Elo+
Solo
Thanatos
Thanatos
ZeroraVIII
Thanatos
Level 42
God Stats
7W - 8L
1,442 SR
Queue Stats
42W - 57L
1,345 Elo+
Party 1
Medusa
Medusa
belastONE
Medusa
Level 82
God Stats
9W - 8L
1,662 SR
Queue Stats
142W - 154L
1,534 Elo+
Party 3
Team Averages
Level 59
1,511 SR
1,471 Elo+

VS

Team Averages
Level 77
1,549 SR
1,444 Elo+
Danzaburou
Danzaburou
BIueDreamXDG
Danzaburou
Level 29
God Stats
4W - 4L
1,543 SR
Queue Stats
14W - 25L
1,270 Elo+
Party 2
Erlang Shen
Erlang Shen
DiosdeKami
Erlang Shen
Level 88
God Stats
1W - 4L
1,638 SR
Queue Stats
199W - 188L
1,460 Elo+
Solo
Nox
Nox
EmmanuKillV
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
HeliosXDG
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ThatTwistedDj
Mercury
Level 75
God Stats
3W - 9L
1,564 SR
Queue Stats
437W - 465L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BNMP98
Discordia
17
1 / 1 / 6
10,916
520
8,564
9,087
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
16
4 / 5 / 12
11,264
536
7,854
19,775
22,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Smik0
Athena
18
4 / 3 / 4
11,638
554
10,973
18,775
14,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ZeroraVIII
Thanatos
14
5 / 7 / 9
10,215
486
6,185
14,471
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
belastONE
Medusa
19
17 / 4 / 5
13,103
624
26,157
18,993
8,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIueDreamXDG
Danzaburou
11
0 / 9 / 9
7,500
357
6,115
12,748
3,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
DiosdeKami
Erlang Shen
15
1 / 3 / 7
8,888
423
10,131
18,642
12,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 8 / 6
10,689
509
13,466
13,971
5,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
HeliosXDG
Horus
15
7 / 6 / 6
10,530
501
8,546
19,032
14,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
16
6 / 5 / 6
10,458
498
10,845
15,761
6,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
31
Kills
20
20
Deaths
31
36
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BIueDreamXDG
Danzaburou
0
9
9
0.5
W
Discordia
BNMP98
Discordia
1
1
6
4
L
Erlang Shen
DiosdeKami
Erlang Shen
1
3
7
1.5
L
6
8
6
1.13
L
Horus
HeliosXDG
Horus
7
6
6
1.67
W
Hercules
4
5
12
2
W
Athena
Smik0
Athena
4
3
4
2
L
Mercury
6
5
6
1.8
W
Thanatos
ZeroraVIII
Thanatos
5
7
9
1.36
W
Medusa
belastONE
Medusa
17
4
5
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,733
Damage
49,103
81,101
Taken
80,154
56,385
Mitigated
42,756
30,757
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BIueDreamXDG
Danzaburou
6,115
2,838
0
1,754
12,748
3,678
328
2,143
10,497
0
23,234
W
Discordia
BNMP98
Discordia
8,564
284
0
1,144
9,087
3,747
1,009
2,379
6,658
61,385
0
L
Erlang Shen
DiosdeKami
Erlang Shen
10,131
4,212
0
4,489
18,642
12,190
0
8,553
9,831
0
41,623
L
13,466
937
0
250
13,971
5,950
198
3,597
10,034
59,524
0
L
Horus
HeliosXDG
Horus
8,546
4,415
2,463
5,205
19,032
14,631
159
1,420
17,542
0
37,543
W
Hercules
7,854
3,270
0
2,600
19,775
22,462
1,160
2,830
16,820
0
36,290
W
Athena
Smik0
Athena
10,973
3,596
0
7,413
18,775
14,852
1,466
3,350
15,075
62,516
0
L
Mercury
10,845
6,878
0
2,929
15,761
6,307
449
2,868
12,713
0
69,121
W
Thanatos
ZeroraVIII
Thanatos
6,185
1,772
358
9,529
14,471
6,469
126
2,533
11,895
0
37,898
W
Medusa
belastONE
Medusa
26,157
14,898
291
9,422
18,993
8,855
5,434
2,374
16,519
0
100,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,136
Gold Earned
48,065
503
Minions Killed
346
0
Camps Cleared
0
1,990,192
Distance Traveled
1,908,308
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,500
357
41
2
0
381,109
0
W
Discordia
10,916
520
126
6
0
387,322
3
L
Erlang Shen
8,888
423
68
3
0
363,212
2
L
Nox
10,689
509
104
5
0
344,934
2
L
Horus
10,530
501
36
2
0
391,906
0
W
Hercules
11,264
536
50
2
0
417,723
0
W
Athena
11,638
554
138
7
0
410,191
1
L
Mercury
10,458
498
97
5
0
427,147
4
W
Thanatos
10,215
486
54
3
0
415,086
0
W
Medusa
13,103
624
135
6
0
359,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role