Player Matchup

Jormungandr
Jormungandr
Alfiesound
Jormungandr
Level 14
God Stats
5W - 1L
1,638 SR
Queue Stats
23W - 27L
1,436 Elo+
Solo
Apollo
Apollo
Zan-Getsuuu
Apollo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,145 Elo+
Party 2
Agni
Agni
iGhostFLiP
Agni
Level 8
God Stats
1W - 2L
1,104 SR
Queue Stats
11W - 13L
1,192 Elo+
Party 2
Loki
Loki
jni696
Loki
Level 17
God Stats
8W - 8L
1,408 SR
Queue Stats
32W - 36L
1,246 Elo+
Party 2
Thor
Thor
skyezap11
Thor
Level 6
God Stats
1W - 1L
1,317 SR
Queue Stats
1W - 4L
1,169 Elo+
Party 2
Team Averages
Level 35
1,394 SR
1,238 Elo+

VS

Team Averages
Level 20
1,498 SR
1,371 Elo+
Heimdallr
Heimdallr
HeGetsEven
Heimdallr
Level 29
God Stats
26W - 32L
1,420 SR
Queue Stats
137W - 169L
1,403 Elo+
Solo
Khepri
Khepri
KillerAPhilly
Khepri
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 72L
1,464 Elo+
Party 1
Sol
Sol
ValNix902
Sol
Level 4
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 5L
1,065 Elo+
Solo
Izanami
Izanami
el uno leggo
Izanami
Level 13
God Stats
51W - 53L
1,528 SR
Queue Stats
70W - 76L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
xEl_Chicano209
Ne Zha
Level 27
God Stats
2W - 8L
1,739 SR
Queue Stats
294W - 258L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alfiesound
Jormungandr
11
1 / 3 / 8
6,865
458
4,812
7,989
4,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
14
9 / 0 / 7
8,512
567
9,204
8,376
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
6 / 1 / 8
7,247
483
7,189
4,354
1,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
jni696
Loki
14
2 / 1 / 2
7,868
525
5,110
10,753
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
12
7 / 3 / 8
7,793
520
5,965
7,451
2,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HeGetsEven
Heimdallr
11
2 / 7 / 1
7,592
506
6,994
10,485
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 4
7,364
491
2,682
9,367
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 9 / 0
5,526
368
1,372
7,777
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
el uno leggo
Izanami
10
2 / 5 / 1
7,113
474
2,567
6,818
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 0
9,042
603
5,070
9,962
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
25
Kills
8
8
Deaths
26
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alfiesound
Jormungandr
1
3
8
1.67
L
Heimdallr
HeGetsEven
Heimdallr
2
7
1
0.36
L
1
5
4
0.6
L
0
9
0
0
W
Apollo
9
0
7
12.5
L
Izanami
el uno leggo
Izanami
2
5
1
0.5
W
6
1
8
10
W
Loki
jni696
Loki
2
1
2
3
W
Thor
7
3
8
3.67
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,280
Damage
18,685
38,923
Taken
44,409
15,010
Mitigated
16,473
4,967
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alfiesound
Jormungandr
4,812
697
195
521
7,989
4,480
157
553
7,436
23,521
0
L
Heimdallr
HeGetsEven
Heimdallr
6,994
4,472
0
1,934
10,485
3,831
1,316
2,969
7,516
0
34,948
L
2,682
569
0
1,036
9,367
4,261
123
1,779
7,588
8,823
0
L
1,372
355
0
160
7,777
2,610
0
3,136
4,641
7,627
840
W
Apollo
9,204
5,086
0
967
8,376
3,484
799
1,428
6,948
0
52,033
L
Izanami
el uno leggo
Izanami
2,567
1,977
0
638
6,818
1,964
2,010
1,699
5,119
0
39,585
W
7,189
1,002
0
0
4,354
1,278
0
557
3,797
28,082
0
W
Loki
jni696
Loki
5,110
1,123
0
3,284
10,753
3,244
422
115
10,638
0
52,732
W
Thor
5,965
1,901
0
0
7,451
2,524
47
1,313
6,134
0
25,739
L
5,070
2,518
0
5,310
9,962
3,807
554
2,418
7,544
0
56,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,285
Gold Earned
36,637
293
Minions Killed
306
0
Camps Cleared
0
1,572,969
Distance Traveled
1,373,223
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,865
458
36
2
0
296,098
0
L
Heimdallr
7,592
506
55
4
0
242,721
3
L
Khepri
7,364
491
10
1
0
300,250
0
L
Sol
5,526
368
21
1
0
249,575
0
W
Apollo
8,512
567
79
5
0
344,480
2
L
Izanami
7,113
474
99
7
0
256,442
0
W
Agni
7,247
483
48
3
0
299,604
0
W
Loki
7,868
525
96
6
0
300,713
0
W
Thor
7,793
520
34
2
0
332,074
0
L
Ne Zha
9,042
603
121
8
0
324,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role