Player Matchup

Tyr
Tyr
Bappsack
Tyr
Level 17
God Stats
8W - 6L
1,611 SR
Queue Stats
56W - 46L
1,578 Elo+
Party 1
Discordia
Discordia
Brume33
Discordia
Level 23
God Stats
1W - 1L
1,632 SR
Queue Stats
4W - 3L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Mehdi51
Cthulhu
Level 8
God Stats
7W - 4L
1,780 SR
Queue Stats
9W - 5L
1,712 Elo+
Solo
Chronos
Chronos
ThøthTheBest
Chronos
Level 21
God Stats
41W - 29L
1,777 SR
Queue Stats
225W - 200L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Vestaraa
Danzaburou
Level 14
God Stats
2W - 6L
1,289 SR
Queue Stats
42W - 36L
1,479 Elo+
Party 1
Team Averages
Level 17
1,618 SR
1,519 Elo+

VS

Team Averages
Level 15
1,584 SR
1,607 Elo+
Ra
Ra
BodilyFluidSock
Ra
Level 29
God Stats
2W - 3L
1,383 SR
Queue Stats
108W - 45L
1,743 Elo+
Solo
Cerberus
Cerberus
F2PRankton
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,485 Elo+
Solo
Mulan
Mulan
Sonikaz
Mulan
Level 15
God Stats
2W - 3L
1,480 SR
Queue Stats
24W - 21L
1,569 Elo+
Solo
Fenrir
Fenrir
TheD3mi
Fenrir
Level 8
God Stats
2W - 0L
1,728 SR
Queue Stats
11W - 7L
1,631 Elo+
Solo
Anhur
Anhur
Wueestenfuchs
Anhur
Level 18
God Stats
23W - 12L
1,829 SR
Queue Stats
123W - 108L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,154
550
5,360
8,688
4,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Brume33
Discordia
11
0 / 4 / 0
6,362
489
2,942
5,471
1,507
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mehdi51
Cthulhu
9
1 / 5 / 4
5,903
454
4,892
10,300
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
9
2 / 2 / 0
6,186
476
3,132
4,826
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Vestaraa
Danzaburou
10
3 / 5 / 0
6,589
507
6,236
9,589
2,813
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,090
622
6,108
7,054
2,744
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
F2PRankton
Cerberus
9
1 / 3 / 4
5,938
457
3,087
7,516
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Sonikaz
Mulan
12
0 / 3 / 2
6,628
510
2,364
7,789
4,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
TheD3mi
Fenrir
15
12 / 0 / 3
8,782
676
10,289
10,770
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 7
6,145
473
4,055
5,318
1,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
18
18
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
5
1
4
7
L
Discordia
Brume33
Discordia
0
4
0
0
W
Cerberus
F2PRankton
Cerberus
1
3
4
1
L
Cthulhu
Mehdi51
Cthulhu
1
5
4
0.6
W
Mulan
Sonikaz
Mulan
0
3
2
0.33
W
Fenrir
TheD3mi
Fenrir
12
0
3
13.5
L
Chronos
2
2
0
1
L
Danzaburou
Vestaraa
Danzaburou
3
5
0
0.6
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,562
Damage
25,903
38,874
Taken
38,447
17,474
Mitigated
17,624
10,900
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,360
844
0
3,337
8,688
4,841
0
1,199
7,239
0
34,406
W
6,108
513
968
2,051
7,054
2,744
0
4,593
2,361
61,371
0
L
Discordia
Brume33
Discordia
2,942
331
195
597
5,471
1,507
0
2,449
3,022
36,572
0
W
Cerberus
F2PRankton
Cerberus
3,087
287
0
2,187
7,516
3,719
176
1,913
5,526
13,250
0
L
Cthulhu
Mehdi51
Cthulhu
4,892
205
0
1,485
10,300
7,189
25
3,414
6,886
19,939
0
W
Mulan
Sonikaz
Mulan
2,364
377
0
3,477
7,789
4,955
0
595
7,194
134
34,324
W
Fenrir
TheD3mi
Fenrir
10,289
3,099
0
3,483
10,770
4,900
0
2,339
8,356
0
55,792
L
Chronos
3,132
1,348
0
1,908
4,826
1,124
0
710
4,116
27,886
0
L
Danzaburou
Vestaraa
Danzaburou
6,236
2,395
0
3,378
9,589
2,813
744
1,482
8,107
0
33,439
W
4,055
1,706
0
2,433
5,318
1,306
387
1,124
4,044
0
33,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,194
Gold Earned
35,583
311
Minions Killed
383
0
Camps Cleared
0
1,152,427
Distance Traveled
1,289,515
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,154
550
76
6
0
263,301
4
W
Ra
8,090
622
123
9
0
294,680
4
L
Discordia
6,362
489
78
6
0
244,072
3
W
Cerberus
5,938
457
37
3
0
255,580
5
L
Cthulhu
5,903
454
41
3
0
252,515
5
W
Mulan
6,628
510
86
7
0
194,247
4
W
Fenrir
8,782
676
82
6
0
292,346
4
L
Chronos
6,186
476
60
5
0
189,770
1
L
Danzaburou
6,589
507
56
4
0
202,769
4
W
Anhur
6,145
473
55
4
0
252,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role