Player Matchup

Ne Zha
Ne Zha
Dipdoink
Ne Zha
Level 80
God Stats
18W - 9L
1,631 SR
Queue Stats
272W - 272L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Maddy42
Danzaburou
Level 103
God Stats
10W - 11L
1,154 SR
Queue Stats
552W - 503L
1,499 Elo+
Solo
Athena
Athena
MorganFreeballs
Athena
Level 128
God Stats
12W - 8L
1,789 SR
Queue Stats
1,280W - 1,280L
1,484 Elo+
Solo
Raijin
Raijin
bigman383xX
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 237L
1,509 Elo+
Solo
King Arthur
King Arthur
locmanhunter
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,515 SR
1,493 Elo+

VS

Team Averages
Level 86
1,517 SR
1,568 Elo+
Zhong Kui
Zhong Kui
DeathSentence89
Zhong Kui
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Athena
Athena
Gravity
Athena
Level 102
God Stats
46W - 26L
1,682 SR
Queue Stats
139W - 120L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
MoeFo
Nu Wa
Level 107
God Stats
13W - 10L
1,598 SR
Queue Stats
241W - 226L
1,490 Elo+
Solo
Da Ji
Da Ji
PR FURIANO
Da Ji
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,844 Elo+
Party 1
Hou Yi
Hou Yi
Razarek
Hou Yi
Level 60
God Stats
2W - 1L
1,305 SR
Queue Stats
100W - 91L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dipdoink
Ne Zha
13
5 / 4 / 2
8,300
519
6,486
10,391
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Maddy42
Danzaburou
14
5 / 3 / 0
8,523
533
11,155
10,849
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 6 / 4
6,809
426
7,628
15,988
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
12
0 / 4 / 3
7,373
461
5,678
9,682
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
locmanhunter
King Arthur
12
2 / 2 / 1
7,320
458
7,409
15,759
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeathSentence89
Zhong Kui
14
1 / 2 / 5
9,553
597
11,725
10,448
6,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
Gravity
Athena
13
4 / 2 / 8
7,971
498
9,104
14,277
10,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
MoeFo
Nu Wa
15
6 / 3 / 4
9,038
565
9,591
7,482
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
13
3 / 2 / 6
7,874
492
6,097
10,588
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
Razarek
Hou Yi
14
5 / 3 / 1
8,759
547
7,705
11,210
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
19
19
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DeathSentence89
Zhong Kui
1
2
5
1.75
L
Ne Zha
Dipdoink
Ne Zha
5
4
2
1.5
W
Athena
Gravity
Athena
4
2
8
4
L
Danzaburou
Maddy42
Danzaburou
5
3
0
1.67
W
Nu Wa
MoeFo
Nu Wa
6
3
4
2.67
L
0
6
4
0.33
W
Da Ji
3
2
6
3
W
Hou Yi
Razarek
Hou Yi
5
3
1
1.83
L
Raijin
0
4
3
0.38
L
King Arthur
locmanhunter
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,356
Damage
44,222
62,669
Taken
54,005
27,647
Mitigated
27,352
19,167
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DeathSentence89
Zhong Kui
11,725
3,348
0
5,296
10,448
6,996
795
2,165
7,676
53,042
0
L
Ne Zha
Dipdoink
Ne Zha
6,486
1,843
0
3,089
10,391
3,552
0
2,841
7,426
0
43,569
W
Athena
Gravity
Athena
9,104
2,606
726
2,447
14,277
10,682
349
4,490
9,667
26,827
0
L
Danzaburou
Maddy42
Danzaburou
11,155
4,644
0
4,789
10,849
3,217
0
3,021
7,686
0
49,051
W
Nu Wa
MoeFo
Nu Wa
9,591
1,850
0
888
7,482
2,161
0
2,389
4,820
48,874
0
L
7,628
2,190
0
2,928
15,988
7,115
0
8,492
7,344
31,082
0
W
Da Ji
6,097
1,884
390
2,685
10,588
3,671
0
1,585
8,834
0
31,629
W
Hou Yi
Razarek
Hou Yi
7,705
3,469
0
3,658
11,210
3,842
560
2,105
9,059
0
49,437
L
Raijin
5,678
578
0
2,018
9,682
3,085
536
4,977
4,527
41,155
0
L
King Arthur
locmanhunter
King Arthur
7,409
904
0
6,343
15,759
10,678
0
10,343
5,266
0
31,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,325
Gold Earned
43,195
365
Minions Killed
387
0
Camps Cleared
0
1,458,734
Distance Traveled
1,442,759
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,553
597
112
7
0
269,683
0
L
Ne Zha
8,300
519
73
5
0
344,656
9
W
Athena
7,971
498
38
2
0
317,667
5
L
Danzaburou
8,523
533
94
6
0
271,630
3
W
Nu Wa
9,038
565
88
6
0
279,343
3
L
Athena
6,809
426
50
3
0
302,738
7
W
Da Ji
7,874
492
58
4
0
321,452
2
W
Hou Yi
8,759
547
91
6
0
254,614
1
L
Raijin
7,373
461
102
6
0
262,152
1
L
King Arthur
7,320
458
46
3
0
277,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role