Player Matchup

Ganesha
Ganesha
ChilliCheese23
Ganesha
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Connir101
Baron Samedi
Level 125
God Stats
4W - 1L
1,880 SR
Queue Stats
118W - 106L
1,578 Elo+
Party 1
Nemesis
Nemesis
Krameas
Nemesis
Level 126
God Stats
15W - 9L
1,660 SR
Queue Stats
35W - 24L
1,551 Elo+
Party 3
King Arthur
King Arthur
NíghtCry
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Ultimachief
Chiron
Level 114
God Stats
1W - 4L
1,368 SR
Queue Stats
178W - 161L
1,568 Elo+
Party 1
Team Averages
Level 108
1,581 SR
1,539 Elo+

VS

Team Averages
Level 91
1,718 SR
1,685 Elo+
Jing Wei
Jing Wei
ConnorEnya
Jing Wei
Level 146
God Stats
7W - 13L
1,540 SR
Queue Stats
200W - 163L
1,653 Elo+
Party 2
Bacchus
Bacchus
Sirlittlewood
Bacchus
Level 26
God Stats
10W - 2L
1,813 SR
Queue Stats
12W - 4L
1,807 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheWheeze
Tsukuyomi
Level 88
God Stats
6W - 8L
1,551 SR
Queue Stats
221W - 191L
1,639 Elo+
Party 2
Hera
Hera
Velvet Phoenixx
Hera
Level 89
God Stats
7W - 0L
2,005 SR
Queue Stats
170W - 140L
1,676 Elo+
Party 2
King Arthur
King Arthur
worm pov
King Arthur
Level 108
God Stats
109W - 73L
1,682 SR
Queue Stats
274W - 221L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,662
444
1,925
11,138
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Connir101
Baron Samedi
14
3 / 1 / 5
8,156
544
6,584
5,361
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Krameas
Nemesis
13
2 / 3 / 5
7,437
496
3,307
11,572
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
NíghtCry
King Arthur
12
1 / 4 / 0
7,122
475
9,683
15,372
8,907
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
12
2 / 5 / 1
6,917
461
10,036
10,524
3,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ConnorEnya
Jing Wei
14
4 / 1 / 4
8,263
551
10,530
10,170
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
13
4 / 0 / 7
8,298
553
5,249
9,360
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
TheWheeze
Tsukuyomi
14
3 / 4 / 4
7,988
533
5,416
9,686
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 2
8,297
553
3,108
4,800
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
worm pov
King Arthur
16
5 / 0 / 4
9,526
635
11,325
12,540
8,422
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
8
Kills
17
17
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Baron Samedi
Connir101
Baron Samedi
3
1
5
5.5
W
Jing Wei
ConnorEnya
Jing Wei
4
1
4
6
L
Nemesis
Krameas
Nemesis
2
3
5
1.5
L
King Arthur
NíghtCry
King Arthur
1
4
0
0.25
W
Bacchus
4
0
7
7.5
W
Tsukuyomi
TheWheeze
Tsukuyomi
3
4
4
1.25
L
Chiron
2
5
1
0.5
W
1
3
2
0.67
W
King Arthur
worm pov
King Arthur
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,535
Damage
35,628
53,967
Taken
46,556
24,447
Mitigated
26,722
19,242
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,925
116
0
2,286
11,138
4,993
0
3,198
7,940
18,851
0
L
Baron Samedi
Connir101
Baron Samedi
6,584
271
391
1,787
5,361
2,483
141
1,385
3,976
48,034
0
W
Jing Wei
ConnorEnya
Jing Wei
10,530
6,812
0
5,195
10,170
3,829
1,319
671
9,475
0
70,954
L
Nemesis
Krameas
Nemesis
3,307
1,138
0
5,358
11,572
4,718
0
1,397
10,175
0
41,992
L
King Arthur
NíghtCry
King Arthur
9,683
590
0
4,266
15,372
8,907
5
0
15,144
0
54,325
W
Bacchus
5,249
513
0
3,645
9,360
9,255
442
2,207
7,050
14,940
0
W
Tsukuyomi
TheWheeze
Tsukuyomi
5,416
1,778
0
3,524
9,686
3,533
0
3,236
6,240
0
45,785
L
Chiron
10,036
4,677
626
4,528
10,524
3,346
0
2,347
8,147
0
48,675
W
3,108
856
0
789
4,800
1,683
103
1,259
3,313
59,041
0
W
King Arthur
worm pov
King Arthur
11,325
1,521
0
5,701
12,540
8,422
0
522
11,969
0
63,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,294
Gold Earned
42,372
406
Minions Killed
510
0
Camps Cleared
0
1,378,144
Distance Traveled
1,496,375
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,662
444
5
0
0
274,888
4
L
Baron Samedi
8,156
544
104
7
0
267,614
5
W
Jing Wei
8,263
551
125
8
0
262,230
0
L
Nemesis
7,437
496
86
6
0
300,476
3
L
King Arthur
7,122
475
100
7
0
276,280
2
W
Bacchus
8,298
553
23
2
0
315,390
0
W
Tsukuyomi
7,988
533
90
6
0
305,863
5
L
Chiron
6,917
461
111
7
0
258,886
2
W
Hera
8,297
553
133
9
0
285,141
3
W
King Arthur
9,526
635
139
9
0
327,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role