Player Matchup

Geb
Geb
ComfyKosh
Geb
Level 107
God Stats
36W - 45L
1,515 SR
Queue Stats
216W - 209L
1,578 Elo+
Solo
King Arthur
King Arthur
Crimson8512
King Arthur
Level 114
God Stats
20W - 14L
1,628 SR
Queue Stats
365W - 339L
1,575 Elo+
Solo
Awilix
Awilix
Vl Pink lean IV
Awilix
Level 149
God Stats
1W - 2L
1,526 SR
Queue Stats
217W - 197L
1,586 Elo+
Solo
Xbalanque
Xbalanque
XxQcBuRRxX
Xbalanque
Level 148
God Stats
5W - 6L
1,789 SR
Queue Stats
193W - 186L
1,581 Elo+
Solo
Thoth
Thoth
XxfelipeperezxX
Thoth
Level 159
God Stats
2W - 4L
1,581 SR
Queue Stats
263W - 273L
1,530 Elo+
Solo
Team Averages
Level 135
1,608 SR
1,570 Elo+

VS

Team Averages
Level 96
1,557 SR
1,464 Elo+
Athena
Athena
AnGRYtRiX
Athena
Level 107
God Stats
4W - 2L
1,749 SR
Queue Stats
53W - 68L
1,415 Elo+
Party 1
Janus
Janus
BUDDERS AWSOME
Janus
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 67L
1,401 Elo+
Party 1
Loki
Loki
GawkGawk3000755
Loki
Level 85
God Stats
1W - 0L
1,824 SR
Queue Stats
21W - 18L
1,547 Elo+
Party 1
Rama
Rama
ThornLeviathan
Rama
Level 67
God Stats
3W - 3L
1,136 SR
Queue Stats
105W - 88L
1,606 Elo+
Solo
King Arthur
King Arthur
uBunsDontLie
King Arthur
Level 121
God Stats
2W - 2L
1,574 SR
Queue Stats
45W - 45L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 6
8,622
454
7,973
15,383
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Crimson8512
King Arthur
16
4 / 6 / 2
9,577
504
18,542
23,248
21,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 5
8,361
440
5,434
12,297
4,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
XxQcBuRRxX
Xbalanque
16
3 / 2 / 5
9,993
526
6,912
12,452
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 3 / 2
9,659
508
11,868
10,600
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AnGRYtRiX
Athena
14
3 / 5 / 11
8,695
458
11,918
16,887
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 8
9,904
521
7,701
9,373
4,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 6 / 2
8,504
448
3,377
13,465
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 1 / 2
10,845
571
7,636
9,231
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
uBunsDontLie
King Arthur
17
6 / 3 / 7
10,757
566
17,981
30,789
18,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
16
Kills
18
19
Deaths
16
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
AnGRYtRiX
Athena
3
5
11
1.7
W
5
1
8
9
L
3
4
6
1.5
L
King Arthur
Crimson8512
King Arthur
4
6
2
0.83
W
2
6
2
0.5
W
2
1
2
3
L
2
4
5
1.13
L
Xbalanque
XxQcBuRRxX
Xbalanque
3
2
5
2.75
L
4
3
2
1.67
W
King Arthur
uBunsDontLie
King Arthur
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,729
Damage
48,613
73,980
Taken
79,745
44,967
Mitigated
38,199
22,552
Healing
29,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AnGRYtRiX
Athena
11,918
3,003
0
4,161
16,887
8,269
205
7,365
9,156
35,221
0
W
7,701
747
0
3,500
9,373
4,009
660
2,320
6,813
50,190
0
L
7,973
1,544
684
4,518
15,383
10,355
0
5,819
9,034
25,431
0
L
King Arthur
Crimson8512
King Arthur
18,542
738
0
5,833
23,248
21,164
225
3,507
19,345
0
68,858
W
3,377
843
0
3,901
13,465
4,494
0
3,949
9,304
0
48,020
W
7,636
5,647
0
4,831
9,231
3,312
948
680
8,551
0
82,181
L
5,434
1,810
0
4,727
12,297
4,496
162
2,988
9,091
0
46,196
L
Xbalanque
XxQcBuRRxX
Xbalanque
6,912
3,127
0
4,398
12,452
5,007
2,779
1,686
10,716
0
74,002
L
11,868
241
0
2,392
10,600
3,945
150
4,576
5,674
63,974
0
W
King Arthur
uBunsDontLie
King Arthur
17,981
3,120
0
13,296
30,789
18,115
98
4,681
25,696
0
72,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,212
Gold Earned
48,705
478
Minions Killed
496
0
Camps Cleared
0
1,640,527
Distance Traveled
1,794,087
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,695
458
35
2
0
394,581
2
W
Janus
9,904
521
95
5
0
348,440
3
L
Geb
8,622
454
21
1
0
334,831
12
L
King Arthur
9,577
504
111
6
0
306,872
3
W
Loki
8,504
448
83
4
0
368,088
1
W
Rama
10,845
571
151
8
0
332,065
6
L
Awilix
8,361
440
85
4
0
327,074
3
L
Xbalanque
9,993
526
141
7
0
314,030
1
L
Thoth
9,659
508
120
6
0
357,720
1
W
King Arthur
10,757
566
132
7
0
350,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role