Player Matchup

Chang'e
Chang'e
Hakyumii
Chang'e
Level 57
God Stats
28W - 27L
1,570 SR
Queue Stats
450W - 469L
1,362 Elo+
Party 1
Hera
Hera
LTM_MARK
Hera
Level 36
God Stats
6W - 10L
1,480 SR
Queue Stats
262W - 308L
1,338 Elo+
Solo
Cerberus
Cerberus
Lucifer420_69
Cerberus
Level 66
God Stats
8W - 9L
1,451 SR
Queue Stats
387W - 501L
1,314 Elo+
Party 2
Neith
Neith
WheeziePZ
Neith
Level 27
God Stats
21W - 41L
1,330 SR
Queue Stats
58W - 130L
1,179 Elo+
Party 2
Erlang Shen
Erlang Shen
nyarfs
Erlang Shen
Level 29
God Stats
12W - 12L
1,605 SR
Queue Stats
169W - 198L
1,417 Elo+
Party 1
Team Averages
Level 43
1,487 SR
1,322 Elo+

VS

Team Averages
Level 38
1,570 SR
1,370 Elo+
Danzaburou
Danzaburou
TinhornLyric363
Danzaburou
Level 36
God Stats
2W - 4L
1,367 SR
Queue Stats
36W - 48L
1,327 Elo+
Solo
Nu Wa
Nu Wa
Tokyo3549
Nu Wa
Level 39
God Stats
11W - 7L
1,646 SR
Queue Stats
347W - 322L
1,425 Elo+
Solo
Fenrir
Fenrir
bot45554
Fenrir
Level 44
God Stats
3W - 2L
1,361 SR
Queue Stats
34W - 34L
1,353 Elo+
Solo
Sol
Sol
micmar0
Sol
Level 27
God Stats
3W - 0L
1,724 SR
Queue Stats
302W - 319L
1,391 Elo+
Party 3
Freya
Freya
theploopmeister
Freya
Level 43
God Stats
13W - 1L
1,755 SR
Queue Stats
104W - 106L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hakyumii
Chang'e
17
7 / 8 / 4
11,269
512
16,379
21,261
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
16
2 / 7 / 4
9,735
443
9,368
13,422
5,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Lucifer420_69
Cerberus
17
14 / 6 / 1
11,763
535
21,535
30,012
23,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
WheeziePZ
Neith
8
0 / 6 / 3
6,868
312
1,107
7,554
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
nyarfs
Erlang Shen
13
2 / 9 / 4
8,741
397
6,184
21,521
13,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TinhornLyric363
Danzaburou
18
5 / 4 / 4
12,292
559
11,232
15,481
5,851
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Tokyo3549
Nu Wa
19
13 / 6 / 9
13,178
599
23,586
13,772
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
bot45554
Fenrir
17
7 / 4 / 4
11,431
520
5,082
15,074
8,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
17
5 / 4 / 1
11,331
515
12,176
14,561
4,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 8 / 13
12,586
572
23,463
19,687
5,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
25
Kills
36
36
Deaths
26
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Hakyumii
Chang'e
7
8
4
1.13
L
Hera
2
7
4
0.57
L
Cerberus
Lucifer420_69
Cerberus
14
6
1
2.42
W
Danzaburou
TinhornLyric363
Danzaburou
5
4
4
1.75
W
Nu Wa
Tokyo3549
Nu Wa
13
6
9
2.92
L
Neith
WheeziePZ
Neith
0
6
3
0.25
W
Fenrir
bot45554
Fenrir
7
4
4
2.25
W
Sol
5
4
1
1.38
L
Erlang Shen
nyarfs
Erlang Shen
2
9
4
0.44
W
6
8
13
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,573
Damage
75,539
93,770
Taken
78,575
51,743
Mitigated
27,856
27,345
Healing
26,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Hakyumii
Chang'e
16,379
1,457
2,694
6,511
21,261
7,147
915
10,825
10,136
64,503
0
L
Hera
9,368
3,146
453
3,427
13,422
5,066
1,594
7,840
5,456
51,118
0
L
Cerberus
Lucifer420_69
Cerberus
21,535
1,340
0
12,103
30,012
23,734
473
23,675
5,701
58,128
0
W
Danzaburou
TinhornLyric363
Danzaburou
11,232
6,472
0
5,519
15,481
5,851
2,062
8,416
7,065
0
78,233
W
Nu Wa
Tokyo3549
Nu Wa
23,586
7,272
96
2,286
13,772
3,918
4,645
10,132
3,640
66,304
0
L
Neith
WheeziePZ
Neith
1,107
335
0
824
7,554
2,210
375
5,765
1,502
0
13,410
W
Fenrir
bot45554
Fenrir
5,082
1,062
558
5,093
15,074
8,431
38
3,706
11,368
0
60,716
W
Sol
12,176
2,787
0
6,105
14,561
4,543
2,754
11,270
3,291
53,339
0
L
Erlang Shen
nyarfs
Erlang Shen
6,184
2,701
231
1,102
21,521
13,586
1,033
9,637
11,750
0
31,491
W
23,463
6,944
431
6,901
19,687
5,113
2,309
13,758
5,929
55,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,376
Gold Earned
60,818
364
Minions Killed
473
0
Camps Cleared
0
1,550,871
Distance Traveled
1,965,941
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,269
512
95
4
0
325,830
0
L
Hera
9,735
443
87
4
0
302,330
6
L
Cerberus
11,763
535
106
5
0
370,875
0
W
Danzaburou
12,292
559
129
6
0
298,469
0
W
Nu Wa
13,178
599
78
4
0
379,602
4
L
Neith
6,868
312
20
1
0
186,837
0
W
Fenrir
11,431
520
87
4
0
452,970
0
W
Sol
11,331
515
95
4
0
428,677
1
L
Erlang Shen
8,741
397
56
3
0
364,999
0
W
Freya
12,586
572
84
4
0
406,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role