Player Matchup

Merlin
Merlin
Capital 47
Merlin
Level 15
God Stats
3W - 7L
1,235 SR
Queue Stats
6W - 15L
1,287 Elo+
Solo
Cupid
Cupid
DavydBr2
Cupid
Level 25
God Stats
15W - 10L
1,535 SR
Queue Stats
91W - 129L
1,281 Elo+
Party 1
Janus
Janus
Matheus br71252
Janus
Level 26
God Stats
9W - 11L
1,500 SR
Queue Stats
57W - 89L
1,210 Elo+
Party 1
Baba Yaga
Baba Yaga
fcrashin
Baba Yaga
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
tommy_foguete51
Erlang Shen
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,279 Elo+
Solo
Team Averages
Level 16
1,454 SR
1,311 Elo+

VS

Team Averages
Level 22
1,446 SR
1,257 Elo+
Heimdallr
Heimdallr
JimmYospry
Heimdallr
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
292W - 302L
1,369 Elo+
Solo
Chaac
Chaac
Korgem
Chaac
Level 18
God Stats
2W - 4L
1,167 SR
Queue Stats
144W - 199L
1,185 Elo+
Party 2
Athena
Athena
Rodrigonh
Athena
Level 18
God Stats
4W - 17L
1,229 SR
Queue Stats
93W - 134L
1,231 Elo+
Party 2
Da Ji
Da Ji
SingingSquire11
Da Ji
Level 27
God Stats
19W - 26L
1,572 SR
Queue Stats
87W - 91L
1,284 Elo+
Solo
Anubis
Anubis
pdans
Anubis
Level 18
God Stats
4W - 4L
1,762 SR
Queue Stats
15W - 35L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Capital 47
Merlin
13
4 / 3 / 2
8,082
505
4,199
9,865
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
DavydBr2
Cupid
12
0 / 3 / 5
7,421
464
5,033
9,196
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 4 / 0
8,298
519
3,574
6,305
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
fcrashin
Baba Yaga
11
2 / 8 / 3
7,228
452
4,074
11,406
3,313
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
tommy_foguete51
Erlang Shen
15
3 / 4 / 2
9,136
571
3,820
10,425
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JimmYospry
Heimdallr
13
3 / 4 / 2
8,056
504
6,395
8,710
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Chaac
Korgem
Chaac
7
1 / 1 / 0
5,759
360
647
2,841
1,477
Boots

Boots

+6%
Movement Speed

Athena
Rodrigonh
Athena
8
3 / 1 / 3
6,638
415
2,595
5,163
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 3 / 3
8,338
521
10,397
8,050
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
pdans
Anubis
13
6 / 8 / 4
7,958
497
10,446
10,601
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
15
Kills
22
22
Deaths
17
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Capital 47
Merlin
4
3
2
1.67
W
Cupid
DavydBr2
Cupid
0
3
5
0.83
L
Heimdallr
JimmYospry
Heimdallr
3
4
2
1
L
Chaac
Korgem
Chaac
1
1
0
1
W
6
4
0
1.5
L
Athena
Rodrigonh
Athena
3
1
3
4.5
L
9
3
3
3.5
W
Baba Yaga
fcrashin
Baba Yaga
2
8
3
0.44
L
Anubis
pdans
Anubis
6
8
4
1
W
Erlang Shen
tommy_foguete51
Erlang Shen
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
30,480
47,197
Taken
35,365
15,950
Mitigated
14,503
8,610
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Capital 47
Merlin
4,199
1,089
88
2,001
9,865
2,885
0
3,511
6,354
34,666
0
W
Cupid
DavydBr2
Cupid
5,033
2,763
342
2,090
9,196
3,397
1,133
1,636
7,556
0
26,167
L
Heimdallr
JimmYospry
Heimdallr
6,395
2,922
0
0
8,710
3,453
350
1,903
6,577
0
44,258
L
Chaac
Korgem
Chaac
647
202
0
476
2,841
1,477
252
194
2,647
0
9,443
W
3,574
404
0
1,012
6,305
1,403
406
1,457
4,848
25,257
0
L
Athena
Rodrigonh
Athena
2,595
803
0
822
5,163
2,128
199
465
4,620
15,426
0
L
10,397
2,659
0
624
8,050
2,794
1,068
2,795
5,255
0
28,037
W
Baba Yaga
fcrashin
Baba Yaga
4,074
814
0
1,941
11,406
3,313
672
4,763
6,643
25,131
0
L
Anubis
pdans
Anubis
10,446
579
0
1,139
10,601
4,651
1,413
6,136
4,419
40,630
0
W
Erlang Shen
tommy_foguete51
Erlang Shen
3,820
1,492
0
1,136
10,425
4,952
3,293
1,674
8,751
0
47,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,165
Gold Earned
36,749
292
Minions Killed
220
0
Camps Cleared
0
1,312,128
Distance Traveled
1,132,734
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,082
505
50
3
0
208,395
0
W
Cupid
7,421
464
50
3
0
283,142
0
L
Heimdallr
8,056
504
71
4
0
252,627
3
L
Chaac
5,759
360
27
2
0
128,343
0
W
Janus
8,298
519
45
3
0
308,086
0
L
Athena
6,638
415
32
2
0
178,702
1
L
Da Ji
8,338
521
30
2
0
346,302
1
W
Baba Yaga
7,228
452
41
3
0
228,807
1
L
Anubis
7,958
497
60
4
0
226,760
1
W
Erlang Shen
9,136
571
106
7
0
283,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role