Player Matchup

Zeus
Zeus
Arshiasf
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,483 Elo+
Solo
Ratatoskr
Ratatoskr
AtoZ1to9
Ratatoskr
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 138L
1,502 Elo+
Solo
Cupid
Cupid
Zottolus
Cupid
Level 26
God Stats
9W - 12L
1,503 SR
Queue Stats
105W - 132L
1,450 Elo+
Party 2
Amaterasu
Amaterasu
fingerbleed
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 147L
1,462 Elo+
Party 2
Ymir
Ymir
sexygankflank
Ymir
Level 17
God Stats
17W - 19L
1,553 SR
Queue Stats
70W - 95L
1,449 Elo+
Party 2
Team Averages
Level 16
1,511 SR
1,469 Elo+

VS

Team Averages
Level 40
1,568 SR
1,484 Elo+
Erlang Shen
Erlang Shen
Aquariuqs
Erlang Shen
Level 18
God Stats
20W - 18L
1,408 SR
Queue Stats
420W - 384L
1,431 Elo+
Solo
Susano
Susano
Ferve
Susano
Level 16
God Stats
3W - 2L
1,459 SR
Queue Stats
98W - 57L
1,499 Elo+
Party 1
Ymir
Ymir
Mboti
Ymir
Level 28
God Stats
3W - 2L
1,784 SR
Queue Stats
98W - 103L
1,485 Elo+
Solo
Jing Wei
Jing Wei
Sparkmaster
Jing Wei
Level 124
God Stats
3W - 1L
1,689 SR
Queue Stats
102W - 58L
1,561 Elo+
Party 1
Discordia
Discordia
Todesbohne
Discordia
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 51L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
0 / 9 / 4
9,975
399
14,240
13,493
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
AtoZ1to9
Ratatoskr
19
6 / 10 / 2
13,129
525
11,866
25,083
10,646
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
Zottolus
Cupid
17
4 / 8 / 1
10,726
429
10,920
14,836
4,792
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
fingerbleed
Amaterasu
17
0 / 2 / 3
10,611
424
9,140
20,690
15,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 7 / 4
9,318
373
6,776
21,840
17,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aquariuqs
Erlang Shen
19
3 / 2 / 5
13,683
547
11,228
19,803
12,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Ferve
Susano
20
3 / 1 / 6
14,951
598
8,418
17,621
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Mboti
Ymir
19
3 / 2 / 18
14,136
565
8,070
20,529
26,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Sparkmaster
Jing Wei
20
18 / 3 / 8
16,351
654
33,114
27,568
11,646
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Todesbohne
Discordia
20
8 / 2 / 8
16,154
646
16,236
10,557
3,964
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
10
Kills
35
36
Deaths
10
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Aquariuqs
Erlang Shen
3
2
5
2.75
L
Zeus
0
9
4
0.22
L
Ratatoskr
AtoZ1to9
Ratatoskr
6
10
2
0.7
W
Susano
Ferve
Susano
3
1
6
6
W
Ymir
Mboti
Ymir
3
2
18
6
W
Jing Wei
Sparkmaster
Jing Wei
18
3
8
7.33
W
Discordia
Todesbohne
Discordia
8
2
8
6
L
Cupid
Zottolus
Cupid
4
8
1
0.56
L
Amaterasu
fingerbleed
Amaterasu
0
2
3
0.75
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,942
Damage
77,066
95,942
Taken
96,078
53,006
Mitigated
62,282
18,309
Healing
42,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Aquariuqs
Erlang Shen
11,228
6,532
0
11,010
19,803
12,502
2,697
5,298
14,360
416
69,871
L
Zeus
14,240
430
0
469
13,493
4,659
15
3,531
9,826
54,185
0
L
Ratatoskr
AtoZ1to9
Ratatoskr
11,866
2,723
0
5,088
25,083
10,646
0
5,096
19,987
0
72,021
W
Susano
Ferve
Susano
8,418
1,972
0
8,777
17,621
7,950
3,969
2,483
15,066
0
126,083
W
Ymir
Mboti
Ymir
8,070
1,227
0
3,564
20,529
26,220
806
6,435
13,751
48,479
0
W
Jing Wei
Sparkmaster
Jing Wei
33,114
29,609
0
16,097
27,568
11,646
4,319
3,035
24,441
0
167,631
W
Discordia
Todesbohne
Discordia
16,236
1,600
352
2,300
10,557
3,964
2,700
3,557
6,736
75,682
0
L
Cupid
Zottolus
Cupid
10,920
6,131
319
2,730
14,836
4,792
0
5,281
9,555
0
56,112
L
Amaterasu
fingerbleed
Amaterasu
9,140
4,775
0
7,726
20,690
15,316
335
3,532
17,158
0
52,424
L
6,776
916
0
1,977
21,840
17,593
0
6,629
14,819
34,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,759
Gold Earned
75,275
457
Minions Killed
692
0
Camps Cleared
0
2,056,064
Distance Traveled
2,271,708
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,683
547
129
5
0
399,536
5
L
Zeus
9,975
399
88
4
0
425,805
4
L
Ratatoskr
13,129
525
122
5
0
371,011
0
W
Susano
14,951
598
191
8
0
517,870
2
W
Ymir
14,136
565
48
2
0
479,951
6
W
Jing Wei
16,351
654
184
7
0
430,380
0
W
Discordia
16,154
646
140
6
0
443,971
1
L
Cupid
10,726
429
92
4
0
424,824
3
L
Amaterasu
10,611
424
123
5
0
411,607
0
L
Ymir
9,318
373
32
1
0
422,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role