Player Matchup

Merlin
Merlin
Aijo5705
Merlin
Level 15
God Stats
5W - 14L
1,260 SR
Queue Stats
10W - 18L
1,213 Elo+
Party 3
Ao Kuang
Ao Kuang
Buddha1029
Ao Kuang
Level 12
God Stats
2W - 3L
1,530 SR
Queue Stats
4W - 12L
1,277 Elo+
Party 2
Sylvanus
Sylvanus
Usefulidi0t
Sylvanus
Level 16
God Stats
6W - 4L
1,598 SR
Queue Stats
10W - 19L
1,293 Elo+
Solo
Amaterasu
Amaterasu
v3xy
Amaterasu
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 29L
1,213 Elo+
Party 3
Odin
Odin
willkeys
Odin
Level 22
God Stats
2W - 4L
1,354 SR
Queue Stats
4W - 12L
1,300 Elo+
Party 2
Team Averages
Level 17
1,448 SR
1,259 Elo+

VS

Team Averages
Level 21
1,440 SR
1,458 Elo+
Hel
Hel
FinessedFox
Hel
Level 16
God Stats
12W - 13L
1,308 SR
Queue Stats
426W - 368L
1,477 Elo+
Party 1
Sobek
Sobek
Itriedharder
Sobek
Level 10
God Stats
6W - 4L
1,651 SR
Queue Stats
171W - 102L
1,613 Elo+
Party 1
Rama
Rama
SmileSir
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 253L
1,367 Elo+
Solo
Athena
Athena
UnsaferHook312
Athena
Level 29
God Stats
19W - 14L
1,472 SR
Queue Stats
125W - 163L
1,323 Elo+
Solo
Hun Batz
Hun Batz
mattybvlogs
Hun Batz
Level 23
God Stats
1W - 6L
1,269 SR
Queue Stats
231W - 156L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aijo5705
Merlin
17
3 / 13 / 1
10,932
420
16,202
25,389
9,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Buddha1029
Ao Kuang
10
1 / 7 / 1
8,082
311
4,479
14,823
4,890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Usefulidi0t
Sylvanus
16
3 / 12 / 5
10,097
388
13,767
29,291
31,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
v3xy
Amaterasu
18
2 / 4 / 1
11,095
427
9,178
26,315
19,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
12
2 / 8 / 5
8,966
345
11,171
21,509
16,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 16
12,770
491
14,918
15,440
6,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 1 / 25
14,298
550
19,798
29,315
31,148
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
18
7 / 7 / 16
12,557
483
24,027
18,277
6,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
1 / 0 / 3
13,036
501
7,717
11,679
9,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
mattybvlogs
Hun Batz
20
25 / 1 / 8
16,646
640
29,711
20,037
10,033
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
112
11
Kills
44
44
Deaths
11
13
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aijo5705
Merlin
3
13
1
0.27
L
Ao Kuang
Buddha1029
Ao Kuang
1
7
1
0.21
W
6
2
16
7
W
5
1
25
17.5
W
Rama
7
7
16
2.14
W
1
0
3
2.5
L
Sylvanus
Usefulidi0t
Sylvanus
3
12
5
0.46
W
Hun Batz
mattybvlogs
Hun Batz
25
1
8
29
L
Amaterasu
v3xy
Amaterasu
2
4
1
0.63
L
Odin
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,797
Damage
96,171
117,327
Taken
94,748
81,439
Mitigated
63,527
17,702
Healing
43,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aijo5705
Merlin
16,202
1,692
0
2,715
25,389
9,695
319
7,426
17,605
55,571
0
L
Ao Kuang
Buddha1029
Ao Kuang
4,479
692
0
4,174
14,823
4,890
312
5,158
9,563
22,492
0
W
14,918
535
9,511
10,160
15,440
6,351
984
7,569
7,216
87,912
0
W
19,798
2,013
0
10,058
29,315
31,148
653
10,160
16,540
59,377
0
W
Rama
24,027
20,107
0
5,083
18,277
6,945
3,452
6,355
11,533
0
69,424
W
7,717
2,723
0
1,711
11,679
9,050
2,498
2,365
9,226
73,792
4,133
L
Sylvanus
Usefulidi0t
Sylvanus
13,767
3,693
2,442
3,099
29,291
31,837
0
8,598
20,541
41,749
3,610
W
Hun Batz
mattybvlogs
Hun Batz
29,711
13,458
0
7,297
20,037
10,033
2,480
5,907
13,793
0
162,027
L
Amaterasu
v3xy
Amaterasu
9,178
3,945
0
2,842
26,315
19,015
589
10,904
15,226
0
67,612
L
Odin
11,171
3,277
687
1,743
21,509
16,002
1,150
9,317
12,164
0
28,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,172
Gold Earned
69,307
333
Minions Killed
660
0
Camps Cleared
0
2,117,575
Distance Traveled
2,523,356
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,932
420
70
3
0
384,026
3
L
Ao Kuang
8,082
311
40
2
0
346,148
3
W
Hel
12,770
491
134
5
0
528,635
6
W
Sobek
14,298
550
52
2
0
543,943
10
W
Rama
12,557
483
106
4
0
403,643
0
W
Athena
13,036
501
160
6
0
508,373
0
L
Sylvanus
10,097
388
62
2
0
404,069
3
W
Hun Batz
16,646
640
208
8
0
538,762
2
L
Amaterasu
11,095
427
125
5
0
524,474
0
L
Odin
8,966
345
36
1
0
458,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role