Player Matchup

Cupid
Cupid
Silver I
Dark Shogunate
Cupid
Silver I
Level 103
God Stats
8W - 10L
1,547 SR
Queue Stats
82W - 94L
1,187 MMR
Party 1
Bastet
Bastet
Gold V
Jalenbird
Bastet
Gold V
Level 89
God Stats
29W - 16L
1,970 SR
Queue Stats
169W - 162L
1,325 MMR
Party 1
Chaac
Chaac
Silver III
MlGIE
Chaac
Silver III
Level 85
God Stats
7W - 3L
1,711 SR
Queue Stats
135W - 136L
1,263 MMR
Solo
Chang'e
Chang'e
Silver I
NGoN_Apollo
Chang'e
Silver I
Level 100
God Stats
6W - 5L
1,598 SR
Queue Stats
174W - 174L
1,189 MMR
Party 3
Ymir
Ymir
Gold IV
buitre_jocoso095
Ymir
Gold IV
Level 69
God Stats
17W - 14L
1,609 SR
Queue Stats
259W - 262L
1,318 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,687 SR
1,257 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,527 SR
1,256 MMR
Sobek
Sobek
Bronze III
Fried Skero
Sobek
Bronze III
Level 84
God Stats
0W - 2L
1,344 SR
Queue Stats
9W - 26L
1,442 MMR
Party 2
Merlin
Merlin
Silver IV
GoonGod401
Merlin
Silver IV
Level 115
God Stats
0W - 2L
1,700 SR
Queue Stats
69W - 103L
1,264 MMR
Solo
Medusa
Medusa
Silver II
Redheadskero
Medusa
Silver II
Level 101
God Stats
6W - 2L
1,863 SR
Queue Stats
241W - 279L
1,073 MMR
Party 2
Ravana
Ravana
Silver IV
lucaosm
Ravana
Silver IV
Level 68
God Stats
1W - 3L
1,482 SR
Queue Stats
37W - 60L
1,177 MMR
Party 4
Tyr
Tyr
Bronze III
ySilverZzz
Tyr
Bronze III
Level 35
God Stats
0W - 3L
1,247 SR
Queue Stats
24W - 45L
1,325 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
11,679
531
9,171
16,892
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Jalenbird
Bastet
18
10 / 2 / 14
12,628
574
11,224
14,296
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
MlGIE
Chaac
20
8 / 0 / 3
13,887
631
12,216
12,685
15,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
NGoN_Apollo
Chang'e
18
9 / 0 / 12
12,621
574
16,798
14,569
7,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
3 / 1 / 22
12,998
591
13,787
20,877
22,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
SetAwilixDanzaburouSkadiNu Wa

VS

Bans
Cu ChulainnJanusTsukuyomiTiamatScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
7,438
338
4,535
21,390
13,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
GoonGod401
Merlin
14
0 / 6 / 1
8,486
386
3,265
13,010
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
17
2 / 6 / 1
10,276
467
10,031
17,221
6,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
lucaosm
Ravana
14
1 / 7 / 1
8,573
390
6,798
14,780
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 5 / 1
9,801
446
8,330
18,459
16,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
10
32
Kills
3
5
Deaths
32
58
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
0
8
3
0.19
L
Merlin
GoonGod401
Merlin
0
6
1
0.08
W
Bastet
Jalenbird
Bastet
10
2
14
8.5
W
Chaac
MlGIE
Chaac
8
0
3
9.5
W
Chang'e
NGoN_Apollo
Chang'e
9
0
12
15
L
Medusa
2
6
1
0.42
W
3
1
22
14
L
Ravana
lucaosm
Ravana
1
7
1
0.21
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,196
Damage
32,959
79,319
Taken
84,860
57,890
Mitigated
46,109
38,086
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,171
5,149
53
7,543
16,892
6,173
3,224
2,168
14,724
0
71,035
L
4,535
0
0
2,313
21,390
13,900
0
10,213
11,127
15,626
0
L
Merlin
GoonGod401
Merlin
3,265
224
66
2,376
13,010
4,155
668
4,921
8,064
53,346
0
W
Bastet
Jalenbird
Bastet
11,224
4,857
0
5,518
14,296
6,008
2,404
2,185
12,111
0
67,233
W
Chaac
MlGIE
Chaac
12,216
2,782
0
6,292
12,685
15,669
332
713
11,972
0
89,724
W
Chang'e
NGoN_Apollo
Chang'e
16,798
2,168
5,563
8,830
14,569
7,177
5,172
2,101
12,468
83,759
0
L
Medusa
10,031
3,548
0
4,263
17,221
6,255
0
4,201
12,995
0
87,343
W
13,787
2,559
0
4,287
20,877
22,863
785
2,725
18,152
48,905
0
L
Ravana
lucaosm
Ravana
6,798
861
0
3,386
14,780
5,483
0
7,206
7,549
0
48,172
L
8,330
1,494
0
4,603
18,459
16,316
146
3,819
14,540
0
64,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,813
Gold Earned
44,574
537
Minions Killed
475
0
Camps Cleared
0
2,140,242
Distance Traveled
1,955,878
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,679
531
111
5
0
413,052
1
L
Sobek
7,438
338
15
1
0
395,857
5
L
Merlin
8,486
386
100
5
0
331,086
6
W
Bastet
12,628
574
87
4
0
455,151
6
W
Chaac
13,887
631
160
7
0
436,655
1
W
Chang'e
12,621
574
117
5
0
419,938
7
L
Medusa
10,276
467
136
6
0
364,446
7
W
Ymir
12,998
591
62
3
0
415,446
3
L
Ravana
8,573
390
86
4
0
425,598
4
L
Tyr
9,801
446
138
6
0
438,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role