Player Matchup

Agni
Agni
Mat Alo9357
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 1
Cerberus
Cerberus
Nicolais717
Cerberus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 72L
1,349 Elo+
Solo
Arachne
Arachne
Sheikspirito
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,235 Elo+
Party 1
Ra
Ra
Vips437
Ra
Level 4
God Stats
0W - 2L
1,122 SR
Queue Stats
2W - 3L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
matheusgamevil
Sun Wukong
Level 16
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 7L
1,207 Elo+
Party 1
Team Averages
Level 13
1,384 SR
1,287 Elo+

VS

Team Averages
Level 18
1,441 SR
1,344 Elo+
Sobek
Sobek
AjnaVrauuu
Sobek
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
BigTano98
Fenrir
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 12L
1,018 Elo+
Solo
Danzaburou
Danzaburou
RafaRochaa
Danzaburou
Level 18
God Stats
28W - 22L
1,520 SR
Queue Stats
48W - 66L
1,261 Elo+
Solo
Arachne
Arachne
leandrooliver007
Arachne
Level 29
God Stats
2W - 4L
1,235 SR
Queue Stats
93W - 100L
1,445 Elo+
Solo
Ra
Ra
zFrenetic
Ra
Level 29
God Stats
14W - 17L
1,453 SR
Queue Stats
322W - 289L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 14 / 3
7,408
412
4,570
13,626
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Nicolais717
Cerberus
7
0 / 4 / 3
6,229
346
1,189
9,502
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Sheikspirito
Arachne
11
5 / 13 / 1
7,989
444
8,888
19,669
7,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 10 / 2
7,175
399
2,893
18,223
9,368
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
matheusgamevil
Sun Wukong
10
1 / 10 / 2
6,657
370
6,115
20,679
17,019
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 2 / 20
10,525
585
5,130
14,824
16,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
BigTano98
Fenrir
14
11 / 5 / 15
10,097
561
11,303
13,035
9,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
RafaRochaa
Danzaburou
16
14 / 0 / 9
11,432
635
14,773
10,150
4,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 7
10,586
588
10,123
13,144
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
17 / 0 / 8
11,755
653
21,848
9,268
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
110
8
Kills
51
51
Deaths
9
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
2
20
6
W
Fenrir
BigTano98
Fenrir
11
5
15
3.7
L
1
14
3
0.18
L
Cerberus
Nicolais717
Cerberus
0
4
3
0.38
W
Danzaburou
RafaRochaa
Danzaburou
14
0
9
18.5
L
Arachne
Sheikspirito
Arachne
5
13
1
0.42
L
1
10
2
0.2
W
7
2
7
5.25
L
Sun Wukong
matheusgamevil
Sun Wukong
1
10
2
0.2
W
17
0
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
63,177
81,699
Taken
60,421
42,271
Mitigated
42,562
4,071
Healing
23,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,130
653
0
3,306
14,824
16,578
1,937
1,410
12,084
34,011
0
W
Fenrir
BigTano98
Fenrir
11,303
2,931
0
1,580
13,035
9,613
1,052
2,605
9,537
0
24,710
L
4,570
1,922
0
500
13,626
3,909
377
2,473
11,119
30,018
0
L
Cerberus
Nicolais717
Cerberus
1,189
28
0
767
9,502
4,202
200
4,625
4,679
11,794
0
W
Danzaburou
RafaRochaa
Danzaburou
14,773
6,867
0
3,235
10,150
4,483
5,531
1,526
8,430
0
64,907
L
Arachne
Sheikspirito
Arachne
8,888
6,153
0
1,455
19,669
7,773
0
5,125
14,392
0
28,911
L
2,893
751
0
565
18,223
9,368
110
4,604
13,525
21,400
0
W
10,123
8,229
0
5,454
13,144
7,064
924
1,844
11,280
0
61,645
L
Sun Wukong
matheusgamevil
Sun Wukong
6,115
1,155
0
784
20,679
17,019
160
9,247
11,006
0
31,662
W
21,848
4,279
4,685
4,884
9,268
4,824
5,159
693
8,513
93,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,458
Gold Earned
54,395
204
Minions Killed
459
0
Camps Cleared
0
1,363,768
Distance Traveled
1,758,764
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,525
585
57
3
0
361,731
2
W
Fenrir
10,097
561
29
2
0
303,360
0
L
Agni
7,408
412
51
3
0
283,865
3
L
Cerberus
6,229
346
28
2
0
199,190
0
W
Danzaburou
11,432
635
104
6
0
345,254
0
L
Arachne
7,989
444
52
3
0
327,366
0
L
Ra
7,175
399
36
2
0
218,774
0
W
Arachne
10,586
588
99
6
0
406,073
0
L
Sun Wukong
6,657
370
37
2
0
334,573
0
W
Ra
11,755
653
170
9
0
342,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role