Player Matchup

Fenrir
Fenrir
BigRaff663
Fenrir
Level 21
God Stats
8W - 6L
1,457 SR
Queue Stats
41W - 52L
1,319 Elo+
Solo
Xing Tian
Xing Tian
EliteNibbles
Xing Tian
Level 29
God Stats
32W - 21L
1,482 SR
Queue Stats
205W - 216L
1,315 Elo+
Party 1
Guan Yu
Guan Yu
soulreaper12139
Guan Yu
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
86W - 83L
1,368 Elo+
Party 1
Tiamat
Tiamat
the lonebread49
Tiamat
Level 27
God Stats
13W - 13L
1,373 SR
Queue Stats
79W - 93L
1,312 Elo+
Solo
Jing Wei
Jing Wei
xEatMyHoming-
Jing Wei
Level 26
God Stats
8W - 4L
1,630 SR
Queue Stats
147W - 159L
1,313 Elo+
Party 1
Team Averages
Level 24
1,489 SR
1,325 Elo+

VS

Team Averages
Level 10
1,447 SR
1,435 Elo+
Apollo
Apollo
MookeyTooMuch
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
MrRf
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
SlimeTime9228
Nemesis
Level 29
God Stats
7W - 9L
1,462 SR
Queue Stats
78W - 72L
1,421 Elo+
Solo
Horus
Horus
mario_es2017-mar
Horus
Level 5
God Stats
1W - 3L
1,274 SR
Queue Stats
4W - 12L
1,254 Elo+
Solo
Bellona
Bellona
yamiesc
Bellona
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigRaff663
Fenrir
19
4 / 2 / 5
12,146
607
6,856
14,947
10,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
EliteNibbles
Xing Tian
16
7 / 2 / 13
11,605
580
9,156
12,934
14,363
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
11 / 1 / 4
12,404
620
10,267
15,032
12,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 0 / 0
6,439
322
0
0
0
Jing Wei
xEatMyHoming-
Jing Wei
17
12 / 0 / 10
11,822
591
15,451
7,083
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 16 / 1
6,567
328
4,084
15,730
4,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
MrRf
Sol
15
3 / 7 / 0
9,600
480
8,046
14,353
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
4
0 / 2 / 1
5,729
286
205
2,768
331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 1 / 1
5,572
279
0
614
41
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
yamiesc
Bellona
12
1 / 11 / 1
7,782
389
9,183
18,651
12,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
34
Kills
4
5
Deaths
37
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigRaff663
Fenrir
4
2
5
3.25
W
Xing Tian
EliteNibbles
Xing Tian
7
2
13
6.75
L
0
16
1
0.03
L
Sol
MrRf
Sol
3
7
0
0.43
L
Nemesis
0
2
1
0.25
L
0
1
1
0.5
W
11
1
4
13
W
0
0
0
0
W
Jing Wei
xEatMyHoming-
Jing Wei
12
0
10
17
L
Bellona
yamiesc
Bellona
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
21,518
49,996
Taken
52,116
40,336
Mitigated
21,780
15,719
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigRaff663
Fenrir
6,856
1,814
0
5,404
14,947
10,065
2,283
1,590
11,480
0
85,202
W
Xing Tian
EliteNibbles
Xing Tian
9,156
1,134
649
1,405
12,934
14,363
3,184
2,890
10,044
39,198
0
L
4,084
3,966
0
0
15,730
4,355
0
2,121
13,609
0
16,237
L
Sol
MrRf
Sol
8,046
2,592
0
1,672
14,353
4,626
555
2,430
11,923
42,056
3,225
L
Nemesis
205
110
0
64
2,768
331
0
0
2,768
0
2,807
L
0
0
0
0
614
41
0
0
614
0
0
W
10,267
1,147
1,463
3,077
15,032
12,943
3,868
2,566
10,585
24
72,981
W
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
xEatMyHoming-
Jing Wei
15,451
12,710
159
3,562
7,083
2,965
3,187
749
6,334
0
61,198
L
Bellona
yamiesc
Bellona
9,183
3,690
0
550
18,651
12,427
0
4,605
14,046
0
29,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,416
Gold Earned
35,250
472
Minions Killed
148
0
Camps Cleared
0
1,356,793
Distance Traveled
1,053,739
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,146
607
166
8
0
355,722
0
W
Xing Tian
11,605
580
47
2
0
286,202
4
L
Apollo
6,567
328
19
1
0
342,689
2
L
Sol
9,600
480
78
4
0
315,653
3
L
Nemesis
5,729
286
6
0
0
34,722
0
L
Horus
5,572
279
0
0
0
11,138
0
W
Guan Yu
12,404
620
148
7
0
390,862
0
W
Tiamat
6,439
322
0
0
0
0
0
W
Jing Wei
11,822
591
111
6
0
324,007
0
L
Bellona
7,782
389
45
2
0
349,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role