Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
Akatsukid
Anubis
Silver I
Level 147
God Stats
25W - 9L
1,769 SR
Queue Stats
89W - 94L
1,149 MMR
Solo
Nike
Nike
Gold IV
Dracomore
Nike
Gold IV
Level 127
God Stats
2W - 2L
1,314 SR
Queue Stats
94W - 90L
1,218 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
VictoriousSoul
Ao Kuang
Silver I
Level 65
God Stats
57W - 48L
1,612 SR
Queue Stats
142W - 151L
1,228 MMR
Solo
Sobek
Sobek
Silver II
iluvatar74
Sobek
Silver II
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 106L
1,161 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,539 SR
1,251 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,441 SR
1,285 MMR
Tiamat
Tiamat
Silver III
Gearguard
Tiamat
Silver III
Level 36
God Stats
0W - 4L
1,194 SR
Queue Stats
74W - 60L
1,303 MMR
Solo
Janus
Janus
Gold V
Grenge
Janus
Gold V
Level 139
God Stats
6W - 7L
1,439 SR
Queue Stats
193W - 197L
1,332 MMR
Solo
Cupid
Cupid
Silver III
Incinerxte
Cupid
Silver III
Level 47
God Stats
0W - 1L
1,428 SR
Queue Stats
161W - 184L
1,087 MMR
Solo
Geb
Geb
Silver II
JUCA21
Geb
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
RagePotatoe918
Cu Chulainn
Silver I
Level 106
God Stats
26W - 19L
1,641 SR
Queue Stats
280W - 295L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 0 / 0
3,620
724
1,678
2,132
419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Akatsukid
Anubis
7
1 / 1 / 1
3,916
783
2,038
2,305
1,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nike
7
3 / 0 / 0
4,470
894
1,165
2,272
611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
7
2 / 0 / 1
4,017
803
1,591
2,862
732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
5
0 / 0 / 1
3,539
708
718
2,865
1,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetGuan YuDanzaburouApolloScylla

VS

Bans
Nu WaAthenaTsukuyomiSun WukongArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gearguard
Tiamat
7
1 / 1 / 0
3,651
730
922
2,917
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
Grenge
Janus
6
0 / 2 / 0
3,323
665
1,180
2,680
508
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
5
0 / 1 / 0
3,107
621
1,243
2,173
253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
JUCA21
Geb
5
0 / 0 / 0
3,300
660
849
2,211
571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
RagePotatoe918
Cu Chulainn
4
0 / 3 / 0
2,898
580
1,110
3,343
827
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
7
Kills
1
1
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
0
1
W
Anubis
Akatsukid
Anubis
1
1
1
1.5
W
Nike
3
0
0
3
L
Tiamat
Gearguard
Tiamat
1
1
0
1
L
Janus
Grenge
Janus
0
2
0
0
L
Cupid
0
1
0
0
L
Geb
JUCA21
Geb
0
0
0
0
L
Cu Chulainn
RagePotatoe918
Cu Chulainn
0
3
0
0
W
Ao Kuang
2
0
1
2.5
W
Sobek
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,190
Damage
5,304
12,436
Taken
13,324
3,827
Mitigated
3,692
6,739
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,678
1,031
0
1,695
2,132
419
0
515
1,617
0
15,119
W
Anubis
Akatsukid
Anubis
2,038
488
0
793
2,305
1,014
0
1,171
1,134
17,925
0
W
Nike
1,165
88
0
855
2,272
611
176
265
2,007
0
18,454
L
Tiamat
Gearguard
Tiamat
922
151
0
1,877
2,917
1,533
0
1,287
1,630
13,157
0
L
Janus
Grenge
Janus
1,180
116
0
375
2,680
508
0
1,879
801
13,591
0
L
Cupid
1,243
823
106
1,012
2,173
253
0
562
1,611
0
9,972
L
Geb
JUCA21
Geb
849
195
0
1,095
2,211
571
0
119
2,092
7,015
0
L
Cu Chulainn
RagePotatoe918
Cu Chulainn
1,110
360
0
336
3,343
827
0
500
2,843
0
6,846
W
Ao Kuang
1,591
344
0
1,759
2,862
732
0
437
2,425
13,263
0
W
Sobek
718
73
0
1,637
2,865
1,051
0
563
2,302
5,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,562
Gold Earned
16,279
172
Minions Killed
115
0
Camps Cleared
0
492,953
Distance Traveled
488,305
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,620
724
32
6
0
88,712
2
W
Anubis
3,916
783
44
9
0
83,368
1
W
Nike
4,470
894
46
9
0
103,238
0
L
Tiamat
3,651
730
33
7
0
100,562
1
L
Janus
3,323
665
31
6
0
113,539
2
L
Cupid
3,107
621
25
5
0
96,134
0
L
Geb
3,300
660
12
2
0
98,153
0
L
Cu Chulainn
2,898
580
14
3
0
79,917
0
W
Ao Kuang
4,017
803
39
8
0
103,131
0
W
Sobek
3,539
708
11
2
0
114,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role