Player Matchup

Izanami
Izanami
King_Halmsterz
Izanami
Level 18
God Stats
3W - 3L
1,357 SR
Queue Stats
119W - 213L
1,187 Elo+
Party 1
Merlin
Merlin
Twin_Wolf22
Merlin
Level 25
God Stats
6W - 14L
1,280 SR
Queue Stats
202W - 335L
1,281 Elo+
Party 1
Bellona
Bellona
Undeadxlala
Bellona
Level 6
God Stats
24W - 37L
1,398 SR
Queue Stats
115W - 237L
1,289 Elo+
Party 1
Danzaburou
Danzaburou
rox3006
Danzaburou
Level 16
God Stats
51W - 95L
1,188 SR
Queue Stats
60W - 122L
1,186 Elo+
Party 1
Sol
Sol
xNikkixx
Sol
Level 18
God Stats
30W - 66L
1,226 SR
Queue Stats
46W - 105L
1,227 Elo+
Party 1
Team Averages
Level 17
1,290 SR
1,234 Elo+

VS

Team Averages
Level 14
1,587 SR
1,376 Elo+
Loki
Loki
FazeR-0ct0pus
Loki
Level 5
God Stats
2W - 2L
1,731 SR
Queue Stats
3W - 9L
1,715 Elo+
Solo
Jormungandr
Jormungandr
Lazzarium
Jormungandr
Level 17
God Stats
0W - 2L
1,491 SR
Queue Stats
13W - 14L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Naguisa_Shiota
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,239 Elo+
Party 2
Merlin
Merlin
Zombi420666
Merlin
Level 20
God Stats
1W - 2L
1,713 SR
Queue Stats
63W - 61L
1,425 Elo+
Solo
Heimdallr
Heimdallr
jezensito3
Heimdallr
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 23L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 15
11,418
952
8,208
7,347
2,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
18
8 / 1 / 9
12,442
1,037
11,263
5,452
2,434
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Undeadxlala
Bellona
17
2 / 1 / 10
10,911
909
4,884
12,403
8,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
rox3006
Danzaburou
20
3 / 2 / 19
12,345
1,029
10,528
13,140
7,988
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 4 / 7
14,079
1,173
32,271
23,244
8,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,960
747
533
2,004
591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Lazzarium
Jormungandr
16
2 / 9 / 6
10,894
908
8,324
22,423
23,077
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
17
0 / 12 / 7
10,769
897
11,600
21,639
9,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
17
1 / 4 / 5
11,267
939
15,301
11,097
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
jezensito3
Heimdallr
17
6 / 7 / 3
12,569
1,047
20,434
16,934
7,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
34
Kills
9
9
Deaths
34
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
1
15
9.5
L
Jormungandr
Lazzarium
Jormungandr
2
9
6
0.56
L
Kukulkan
0
12
7
0.29
W
Merlin
8
1
9
12.5
W
Bellona
Undeadxlala
Bellona
2
1
10
7
L
Merlin
1
4
5
0.88
L
Heimdallr
jezensito3
Heimdallr
6
7
3
1.07
W
Danzaburou
rox3006
Danzaburou
3
2
19
6.25
W
19
4
7
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,154
Damage
56,192
61,586
Taken
74,097
30,397
Mitigated
44,781
14,033
Healing
2,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
533
46
0
0
2,004
591
0
1,054
950
0
779
W
8,208
5,069
0
0
7,347
2,890
0
3,706
3,641
0
16,043
L
Jormungandr
Lazzarium
Jormungandr
8,324
2,119
0
0
22,423
23,077
0
13,158
9,265
22,371
0
L
Kukulkan
11,600
3,405
0
0
21,639
9,521
0
14,314
7,325
36,904
0
W
Merlin
11,263
540
0
90
5,452
2,434
0
2,451
2,998
34,330
0
W
Bellona
Undeadxlala
Bellona
4,884
1,004
0
380
12,403
8,732
0
6,689
5,714
0
14,589
L
Merlin
15,301
893
0
0
11,097
4,407
0
8,083
3,014
51,023
0
L
Heimdallr
jezensito3
Heimdallr
20,434
10,587
135
2,219
16,934
7,185
0
6,925
10,009
0
34,293
W
Danzaburou
rox3006
Danzaburou
10,528
3,663
112
1,543
13,140
7,988
0
6,154
5,724
0
33,587
W
32,271
12,113
0
11,908
23,244
8,353
0
16,225
7,019
60,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,195
Gold Earned
54,459
245
Minions Killed
184
5
Camps Cleared
2
1,194,736
Distance Traveled
798,026
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,960
747
0
0
0
37,374
1
W
Izanami
11,418
952
19
2
0
244,086
0
L
Jormungandr
10,894
908
24
2
0
147,501
0
L
Kukulkan
10,769
897
60
5
0
188,659
0
W
Merlin
12,442
1,037
76
6
0
217,434
0
W
Bellona
10,911
909
23
2
0
295,593
0
L
Merlin
11,267
939
77
6
2
209,612
0
L
Heimdallr
12,569
1,047
23
2
0
214,880
0
W
Danzaburou
12,345
1,029
50
4
0
242,652
1
W
Sol
14,079
1,173
77
6
5
194,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role