Player Matchup

Neith
Neith
ItsJhelo
Neith
Level 21
God Stats
1W - 3L
1,274 SR
Queue Stats
184W - 184L
1,516 Elo+
Party 3
Athena
Athena
SackChaser3000
Athena
Level 30
God Stats
2W - 5L
1,796 SR
Queue Stats
104W - 87L
1,461 Elo+
Solo
Khepri
Khepri
TheKeeganator3
Khepri
Level 19
God Stats
4W - 5L
1,695 SR
Queue Stats
102W - 99L
1,621 Elo+
Party 3
Cthulhu
Cthulhu
VibxsFN1
Cthulhu
Level 4
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
fou_bison619
Tiamat
Level 24
God Stats
0W - 1L
1,670 SR
Queue Stats
44W - 46L
1,611 Elo+
Party 1
Team Averages
Level 20
1,610 SR
1,542 Elo+

VS

Team Averages
Level 16
1,662 SR
1,469 Elo+
Izanami
Izanami
ZedsDead101
Izanami
Level 24
God Stats
17W - 13L
1,845 SR
Queue Stats
418W - 397L
1,637 Elo+
Solo
Ymir
Ymir
daddy_bep1s
Ymir
Level 18
God Stats
3W - 0L
1,798 SR
Queue Stats
223W - 250L
1,289 Elo+
Party 2
Hou Yi
Hou Yi
desimoni4
Hou Yi
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
loskui-
Nemesis
Level 13
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 0L
1,674 Elo+
Solo
Set
Set
temp-170204
Set
Level 17
God Stats
11W - 10L
1,447 SR
Queue Stats
279W - 308L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsJhelo
Neith
14
1 / 4 / 2
8,357
398
5,887
10,015
3,200
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 6 / 2
9,552
455
6,792
23,724
10,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 2
9,190
438
3,867
12,715
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
VibxsFN1
Cthulhu
13
2 / 7 / 1
7,990
380
6,967
16,657
14,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
12
1 / 9 / 2
7,941
378
4,568
13,514
7,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ZedsDead101
Izanami
20
9 / 1 / 9
14,282
680
27,963
13,291
4,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 11
10,098
481
4,193
10,866
5,588
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
desimoni4
Hou Yi
20
15 / 1 / 3
13,494
643
19,138
16,474
6,607
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
loskui-
Nemesis
7
1 / 2 / 0
7,325
349
1,205
3,115
852
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 1 / 11
10,360
493
7,651
9,301
4,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
5
Kills
31
31
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
ItsJhelo
Neith
1
4
2
0.5
L
0
6
2
0.17
L
1
5
2
0.4
L
Cthulhu
VibxsFN1
Cthulhu
2
7
1
0.36
W
Izanami
ZedsDead101
Izanami
9
1
9
13.5
W
1
1
11
6.5
W
Hou Yi
desimoni4
Hou Yi
15
1
3
16.5
L
Tiamat
1
9
2
0.22
W
Nemesis
loskui-
Nemesis
1
2
0
0.5
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,081
Damage
60,150
76,625
Taken
53,047
42,057
Mitigated
22,015
15,054
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ItsJhelo
Neith
5,887
3,924
0
2,202
10,015
3,200
803
37
9,978
0
70,511
L
6,792
2,195
0
7,846
23,724
10,790
0
1,542
22,182
74,670
0
L
3,867
349
0
2,384
12,715
5,990
163
261
12,454
18,867
0
L
Cthulhu
VibxsFN1
Cthulhu
6,967
160
61
880
16,657
14,854
175
1,375
15,282
25,378
0
W
Izanami
ZedsDead101
Izanami
27,963
15,551
0
1,659
13,291
4,653
5,062
5,858
7,383
2,917
128,334
W
4,193
940
0
2,825
10,866
5,588
355
4,940
5,684
19,642
0
W
Hou Yi
desimoni4
Hou Yi
19,138
9,833
0
5,994
16,474
6,607
3,695
5,905
10,519
0
116,617
L
Tiamat
4,568
622
0
1,681
13,514
7,223
188
1,913
11,601
40,520
0
W
Nemesis
loskui-
Nemesis
1,205
513
0
75
3,115
852
0
1,491
1,574
0
5,194
W
7,651
3,338
0
1,608
9,301
4,315
1,340
3,458
5,693
0
45,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,030
Gold Earned
55,559
400
Minions Killed
460
0
Camps Cleared
0
1,751,233
Distance Traveled
1,602,214
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,357
398
107
5
0
344,361
4
L
Athena
9,552
455
131
6
0
341,901
0
L
Khepri
9,190
438
36
2
0
389,394
6
L
Cthulhu
7,990
380
51
2
0
371,177
1
W
Izanami
14,282
680
190
9
0
397,191
4
W
Ymir
10,098
481
31
1
0
325,771
2
W
Hou Yi
13,494
643
160
8
0
348,840
1
L
Tiamat
7,941
378
75
4
0
304,400
3
W
Nemesis
7,325
349
9
0
0
122,168
1
W
Set
10,360
493
70
3
0
408,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role