Player Matchup

Izanami
Izanami
GoldScrooge
Izanami
Level 23
God Stats
16W - 9L
1,191 SR
Queue Stats
64W - 76L
1,174 Elo+
Party 1
Baba Yaga
Baba Yaga
RkSem
Baba Yaga
Level 27
God Stats
26W - 23L
1,465 SR
Queue Stats
261W - 292L
1,329 Elo+
Party 1
Bellona
Bellona
TBEFrEzE
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Zhmon
Bakasura
Level 24
God Stats
5W - 4L
1,300 SR
Queue Stats
161W - 171L
1,339 Elo+
Party 1
Cerberus
Cerberus
simpos2288
Cerberus
Level 16
God Stats
4W - 8L
1,418 SR
Queue Stats
30W - 29L
1,275 Elo+
Party 1
Team Averages
Level 18
1,375 SR
1,323 Elo+

VS

Team Averages
Level 12
1,470 SR
1,359 Elo+
Nemesis
Nemesis
Dylan0oo
Nemesis
Level 16
God Stats
4W - 6L
1,287 SR
Queue Stats
22W - 28L
1,254 Elo+
Party 2
Artemis
Artemis
Guillllotine
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Holik44
Cthulhu
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 28L
1,237 Elo+
Party 3
Tiamat
Tiamat
leftforxxx
Tiamat
Level 18
God Stats
16W - 5L
1,563 SR
Queue Stats
71W - 59L
1,460 Elo+
Solo
Heimdallr
Heimdallr
wrustorm
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GoldScrooge
Izanami
10
7 / 0 / 2
6,779
565
2,944
3,194
1,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
RkSem
Baba Yaga
11
1 / 1 / 0
6,172
514
3,454
4,268
1,547
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
TBEFrEzE
Bellona
13
7 / 1 / 0
7,369
614
8,641
8,154
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Zhmon
Bakasura
12
1 / 1 / 0
6,695
558
1,610
8,061
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
simpos2288
Cerberus
10
2 / 0 / 7
6,415
535
3,994
4,928
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dylan0oo
Nemesis
9
1 / 1 / 1
5,615
468
2,067
6,428
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Artemis
Guillllotine
Artemis
8
0 / 7 / 0
4,887
407
2,381
6,436
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Holik44
Cthulhu
8
0 / 4 / 0
4,851
404
2,582
5,034
2,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
leftforxxx
Tiamat
10
1 / 1 / 1
6,167
514
3,479
4,423
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
wrustorm
Heimdallr
9
0 / 5 / 0
5,285
440
2,960
8,169
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
18
Kills
2
3
Deaths
18
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dylan0oo
Nemesis
1
1
1
1.5
W
Izanami
GoldScrooge
Izanami
7
0
2
8
L
Artemis
Guillllotine
Artemis
0
7
0
0
L
Cthulhu
Holik44
Cthulhu
0
4
0
0
W
Baba Yaga
RkSem
Baba Yaga
1
1
0
1
W
Bellona
TBEFrEzE
Bellona
7
1
0
7
W
Bakasura
Zhmon
Bakasura
1
1
0
1
L
Tiamat
leftforxxx
Tiamat
1
1
1
1.5
W
Cerberus
simpos2288
Cerberus
2
0
7
5.5
L
Heimdallr
wrustorm
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,643
Damage
13,469
28,605
Taken
30,490
13,109
Mitigated
12,714
10,311
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dylan0oo
Nemesis
2,067
1,103
0
3,422
6,428
1,666
266
663
5,669
0
21,814
W
Izanami
GoldScrooge
Izanami
2,944
2,074
0
60
3,194
1,043
555
1,205
1,889
0
30,555
L
Artemis
Guillllotine
Artemis
2,381
1,291
0
30
6,436
2,014
19
2,046
4,201
0
18,277
L
Cthulhu
Holik44
Cthulhu
2,582
216
0
321
5,034
2,106
0
1,833
2,956
12,562
0
W
Baba Yaga
RkSem
Baba Yaga
3,454
392
0
543
4,268
1,547
0
2,397
1,846
27,973
0
W
Bellona
TBEFrEzE
Bellona
8,641
2,276
0
3,258
8,154
6,143
848
0
8,154
0
36,302
W
Bakasura
Zhmon
Bakasura
1,610
1,151
0
5,193
8,061
2,791
0
1,189
6,872
0
34,806
L
Tiamat
leftforxxx
Tiamat
3,479
664
0
1,602
4,423
2,896
68
2,112
2,047
36,341
0
W
Cerberus
simpos2288
Cerberus
3,994
407
0
1,257
4,928
1,585
193
1,020
3,783
20,946
0
L
Heimdallr
wrustorm
Heimdallr
2,960
1,488
0
1,485
8,169
4,032
615
0
8,169
0
21,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
26,805
363
Minions Killed
228
0
Camps Cleared
0
1,181,107
Distance Traveled
1,054,444
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,615
468
55
5
0
232,074
0
W
Izanami
6,779
565
66
6
0
205,828
0
L
Artemis
4,887
407
45
4
0
207,834
0
L
Cthulhu
4,851
404
15
1
0
240,918
0
W
Baba Yaga
6,172
514
77
6
0
213,456
3
W
Bellona
7,369
614
59
5
0
256,734
1
W
Bakasura
6,695
558
97
8
0
260,397
2
L
Tiamat
6,167
514
75
6
0
187,638
1
W
Cerberus
6,415
535
64
5
0
244,692
1
L
Heimdallr
5,285
440
38
3
0
185,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role