Player Matchup

Sol
Sol
BunnyBabyZA
Sol
Level 5
God Stats
1W - 1L
1,714 SR
Queue Stats
7W - 9L
1,189 Elo+
Solo
Merlin
Merlin
ElCapi119
Merlin
Level 8
God Stats
0W - 9L
1,062 SR
Queue Stats
100W - 151L
1,232 Elo+
Solo
Thor
Thor
G3KZ0R1337
Thor
Level 17
God Stats
9W - 8L
1,682 SR
Queue Stats
148W - 135L
1,484 Elo+
Party 2
Pele
Pele
JP4Dead
Pele
Level 16
God Stats
24W - 18L
1,480 SR
Queue Stats
48W - 39L
1,434 Elo+
Solo
Neith
Neith
Mr_FishBoNE
Neith
Level 25
God Stats
57W - 52L
1,582 SR
Queue Stats
174W - 154L
1,531 Elo+
Party 2
Team Averages
Level 14
1,504 SR
1,374 Elo+

VS

Team Averages
Level 13
1,530 SR
1,397 Elo+
Heimdallr
Heimdallr
D_Zsakzs_
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,270 Elo+
Solo
Vulcan
Vulcan
MiPadreLlorente
Vulcan
Level 19
God Stats
7W - 3L
1,634 SR
Queue Stats
21W - 11L
1,591 Elo+
Solo
Pele
Pele
Momotejro
Pele
Level 8
God Stats
10W - 6L
1,601 SR
Queue Stats
28W - 24L
1,376 Elo+
Party 1
Olorun
Olorun
MrBladyy
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,483 Elo+
Party 1
Neith
Neith
Weedowsky
Neith
Level 28
God Stats
15W - 10L
1,416 SR
Queue Stats
27W - 24L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 6
11,233
936
7,235
19,521
6,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
ElCapi119
Merlin
18
0 / 8 / 7
10,934
911
14,444
18,696
7,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 8 / 5
12,005
1,000
13,341
23,100
12,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
JP4Dead
Pele
17
6 / 11 / 5
12,434
1,036
13,288
27,032
11,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 8 / 7
12,023
1,002
13,596
23,325
9,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D_Zsakzs_
Heimdallr
20
5 / 7 / 30
13,690
1,141
16,840
13,888
6,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
21 / 1 / 13
17,010
1,418
46,589
14,717
6,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
18
4 / 5 / 13
11,726
977
11,334
15,022
6,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
MrBladyy
Olorun
18
3 / 4 / 15
11,608
967
6,833
11,224
4,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Weedowsky
Neith
20
9 / 3 / 19
13,019
1,085
23,251
10,466
4,336
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
132
20
Kills
42
43
Deaths
20
30
Assists
90
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
W
Heimdallr
D_Zsakzs_
Heimdallr
5
7
30
2.86
L
Merlin
ElCapi119
Merlin
0
8
7
0.44
L
6
8
5
1.06
L
Pele
JP4Dead
Pele
6
11
5
0.77
W
21
1
13
27.5
W
Pele
4
5
13
2.1
W
Olorun
MrBladyy
Olorun
3
4
15
2.63
L
4
8
7
0.94
W
Neith
Weedowsky
Neith
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,904
Damage
104,847
111,674
Taken
65,317
48,382
Mitigated
28,475
8,615
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,235
2,833
0
1,581
19,521
6,893
0
10,909
8,612
23,264
0
W
Heimdallr
D_Zsakzs_
Heimdallr
16,840
6,871
0
1,413
13,888
6,453
0
5,255
8,633
0
36,103
L
Merlin
ElCapi119
Merlin
14,444
1,032
0
0
18,696
7,835
0
7,562
11,134
39,278
0
L
13,341
2,260
708
999
23,100
12,163
0
12,090
11,010
0
25,347
L
Pele
JP4Dead
Pele
13,288
2,982
0
2,706
27,032
11,868
0
10,324
16,708
0
40,414
W
46,589
14,172
291
6,771
14,717
6,843
0
4,301
10,416
82,641
0
W
Pele
11,334
1,918
0
1,462
15,022
6,071
0
4,516
10,506
0
25,488
W
Olorun
MrBladyy
Olorun
6,833
3,516
884
2,292
11,224
4,772
0
3,859
7,365
15,249
0
L
13,596
6,266
0
2,621
23,325
9,623
0
12,537
10,788
0
36,565
W
Neith
Weedowsky
Neith
23,251
14,520
0
1,082
10,466
4,336
0
3,748
6,718
0
40,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,629
Gold Earned
67,053
206
Minions Killed
231
3
Camps Cleared
3
1,127,415
Distance Traveled
1,056,578
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,233
936
23
2
1
217,250
0
W
Heimdallr
13,690
1,141
33
3
1
179,357
0
L
Merlin
10,934
911
60
5
1
197,339
2
L
Thor
12,005
1,000
27
2
1
229,171
0
L
Pele
12,434
1,036
47
4
0
262,860
3
W
Vulcan
17,010
1,418
103
9
0
270,378
0
W
Pele
11,726
977
31
3
0
210,589
0
W
Olorun
11,608
967
18
2
0
193,098
0
L
Neith
12,023
1,002
49
4
0
220,795
0
W
Neith
13,019
1,085
46
4
2
203,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role