Player Matchup

Anubis
Anubis
InIt4TheMemez
Anubis
Level 155
God Stats
25W - 13L
1,545 SR
Queue Stats
678W - 644L
1,533 Elo+
Solo
Hercules
Hercules
TheSupremeKingg
Hercules
Level 126
God Stats
10W - 4L
1,640 SR
Queue Stats
34W - 37L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VFaker23
Ah Muzen Cab
Level 21
God Stats
1W - 1L
2,049 SR
Queue Stats
8W - 8L
1,279 Elo+
Party 2
He Bo
He Bo
coolpants720
He Bo
Level 88
God Stats
8W - 2L
1,916 SR
Queue Stats
118W - 96L
1,576 Elo+
Solo
Ganesha
Ganesha
theKilroyXavia
Ganesha
Level 80
God Stats
4W - 7L
1,371 SR
Queue Stats
145W - 132L
1,545 Elo+
Solo
Team Averages
Level 94
1,704 SR
1,485 Elo+

VS

Team Averages
Level 92
1,671 SR
1,657 Elo+
Artemis
Artemis
Alteiel
Artemis
Level 29
God Stats
44W - 10L
1,903 SR
Queue Stats
109W - 54L
1,772 Elo+
Party 1
Da Ji
Da Ji
FrostyBomb
Da Ji
Level 159
God Stats
7W - 3L
1,652 SR
Queue Stats
429W - 289L
1,742 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Thebuttcrust
Ah Muzen Cab
Level 155
God Stats
7W - 3L
1,811 SR
Queue Stats
418W - 275L
1,736 Elo+
Party 1
Bacchus
Bacchus
Trace Ninja2283
Bacchus
Level 86
God Stats
3W - 10L
1,473 SR
Queue Stats
347W - 371L
1,535 Elo+
Party 3
Tiamat
Tiamat
illuminootnoot
Tiamat
Level 29
God Stats
51W - 54L
1,517 SR
Queue Stats
357W - 373L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
5,942
743
2,024
4,092
2,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
10
1 / 4 / 1
5,497
687
2,008
10,140
7,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
VFaker23
Ah Muzen Cab
11
0 / 3 / 2
5,293
662
3,349
5,430
1,951
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 1
5,150
644
4,604
6,474
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
5,532
692
3,246
8,411
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alteiel
Artemis
12
1 / 0 / 1
5,998
750
1,512
2,858
926
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
12
3 / 2 / 6
6,864
858
6,211
6,358
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Thebuttcrust
Ah Muzen Cab
15
8 / 0 / 6
8,396
1,050
14,568
5,474
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 10
7,345
918
4,399
6,153
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 4
6,038
755
2,830
3,324
1,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
2
Kills
16
16
Deaths
2
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alteiel
Artemis
1
0
1
1.5
W
Da Ji
3
2
6
3
L
1
2
0
0.5
L
Hercules
1
4
1
0.38
W
Ah Muzen Cab
Thebuttcrust
Ah Muzen Cab
8
0
6
11
W
2
0
10
7
L
Ah Muzen Cab
VFaker23
Ah Muzen Cab
0
3
2
0.33
L
0
4
1
0.13
W
2
0
4
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,231
Damage
29,520
34,547
Taken
24,167
18,917
Mitigated
11,176
8,582
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alteiel
Artemis
1,512
540
0
489
2,858
926
739
1,319
1,464
0
17,295
W
Da Ji
6,211
1,522
0
265
6,358
2,708
0
2,688
3,448
0
15,150
L
2,024
88
0
928
4,092
2,144
0
1,240
2,778
19,169
0
L
Hercules
2,008
445
0
4,183
10,140
7,899
0
1,066
9,074
0
4,504
W
Ah Muzen Cab
Thebuttcrust
Ah Muzen Cab
14,568
9,326
0
3,544
5,474
2,012
348
1,327
4,042
0
42,730
W
4,399
313
716
2,758
6,153
3,814
35
2,244
3,762
7,467
0
L
Ah Muzen Cab
VFaker23
Ah Muzen Cab
3,349
1,289
0
1,642
5,430
1,951
0
915
4,515
0
16,156
L
4,604
37
0
641
6,474
1,980
0
1,731
4,649
12,541
0
W
2,830
31
0
1,656
3,324
1,716
133
2,149
1,061
10,218
0
L
3,246
225
0
1,188
8,411
4,943
0
2,292
6,025
15,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
34,641
176
Minions Killed
181
6
Camps Cleared
6
605,594
Distance Traveled
752,970
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,998
750
50
6
2
127,863
1
W
Da Ji
6,864
858
19
2
2
151,638
1
L
Anubis
5,942
743
56
7
3
96,497
2
L
Hercules
5,497
687
18
2
1
113,207
2
W
Ah Muzen Cab
8,396
1,050
79
10
2
165,449
1
W
Bacchus
7,345
918
7
1
0
155,747
0
L
Ah Muzen Cab
5,293
662
48
6
1
117,554
0
L
He Bo
5,150
644
42
5
1
128,751
2
W
Tiamat
6,038
755
26
3
0
152,273
0
L
Ganesha
5,532
692
12
2
0
149,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role