Player Matchup

Sol
Sol
Bonsai IV
Sol
Level 160
God Stats
5W - 3L
1,742 SR
Queue Stats
461W - 482L
1,522 Elo+
Party 2
Skadi
Skadi
Jonytm
Skadi
Level 60
God Stats
32W - 40L
1,307 SR
Queue Stats
208W - 260L
1,268 Elo+
Party 1
Sylvanus
Sylvanus
KLDubz
Sylvanus
Level 117
God Stats
21W - 11L
1,643 SR
Queue Stats
84W - 93L
1,506 Elo+
Party 2
Fenrir
Fenrir
ORFC Rugger
Fenrir
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
304W - 282L
1,546 Elo+
Solo
Anubis
Anubis
zozzachespin93
Anubis
Level 82
God Stats
414W - 379L
1,428 SR
Queue Stats
525W - 535L
1,314 Elo+
Party 1
Team Averages
Level 113
1,524 SR
1,431 Elo+

VS

Team Averages
Level 73
1,584 SR
1,474 Elo+
Nu Wa
Nu Wa
CHAOTICFIEND113
Nu Wa
Level 88
God Stats
36W - 20L
1,718 SR
Queue Stats
462W - 400L
1,575 Elo+
Party 3
Chaac
Chaac
Hotrod12271995
Chaac
Level 103
God Stats
24W - 15L
1,509 SR
Queue Stats
192W - 192L
1,334 Elo+
Solo
Neith
Neith
Imortalis23
Neith
Level 46
God Stats
14W - 12L
1,691 SR
Queue Stats
17W - 17L
1,481 Elo+
Solo
Cabrakan
Cabrakan
Neezo_1
Cabrakan
Level 66
God Stats
18W - 18L
1,681 SR
Queue Stats
198W - 186L
1,535 Elo+
Party 3
Thanatos
Thanatos
TheGamingPorkcho
Thanatos
Level 62
God Stats
19W - 20L
1,319 SR
Queue Stats
148W - 135L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 1
3,975
795
2,580
1,701
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Jonytm
Skadi
5
0 / 0 / 1
3,356
671
744
1,396
372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
KLDubz
Sylvanus
5
1 / 0 / 0
3,598
720
311
1,562
567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
6
3 / 0 / 0
3,733
747
1,085
2,876
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 0 / 1
3,199
640
1,418
1,707
723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
2,995
599
644
2,572
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 0
3,149
630
587
2,114
670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

2
0 / 1 / 0
2,589
518
309
1,116
85
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Neezo_1
Cabrakan
5
0 / 2 / 0
3,256
651
1,040
2,828
1,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 0
3,162
632
534
2,369
645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
0
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
0
3
0
0
L
0
0
0
0
L
0
1
0
0
W
Skadi
Jonytm
Skadi
0
0
1
0.5
W
Sylvanus
KLDubz
Sylvanus
1
0
0
1
L
Cabrakan
Neezo_1
Cabrakan
0
2
0
0
W
Fenrir
3
0
0
3
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,138
Damage
3,114
9,242
Taken
10,999
2,750
Mitigated
3,339
4,909
Healing
3,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,580
837
0
1,029
1,701
320
483
483
1,118
16,181
0
L
644
308
0
500
2,572
660
0
1,518
886
8,966
0
L
587
0
0
1,294
2,114
670
0
816
1,298
0
8,899
L
309
173
0
0
1,116
85
0
913
203
0
1,962
W
Skadi
Jonytm
Skadi
744
498
0
531
1,396
372
10
699
697
0
10,618
W
Sylvanus
KLDubz
Sylvanus
311
159
271
1,024
1,562
567
46
0
1,562
6,420
0
L
Cabrakan
Neezo_1
Cabrakan
1,040
48
0
176
2,828
1,279
0
0
2,828
10,885
0
W
Fenrir
1,085
235
0
1,249
2,876
768
0
402
2,474
0
11,421
L
534
94
0
1,268
2,369
645
0
831
1,475
0
9,868
W
1,418
295
0
805
1,707
723
222
0
1,707
10,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,861
Gold Earned
15,151
114
Minions Killed
98
0
Camps Cleared
0
427,158
Distance Traveled
388,980
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,975
795
32
6
0
83,849
0
L
Nu Wa
2,995
599
24
5
0
80,218
1
L
Chaac
3,149
630
14
3
0
83,108
0
L
Neith
2,589
518
6
1
0
47,199
0
W
Skadi
3,356
671
24
5
0
74,893
0
W
Sylvanus
3,598
720
8
2
0
78,114
0
L
Cabrakan
3,256
651
26
5
0
87,086
0
W
Fenrir
3,733
747
30
6
0
101,690
1
L
Thanatos
3,162
632
28
6
0
91,369
2
W
Anubis
3,199
640
20
4
0
88,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role