Player Matchup

Izanami
Izanami
Cyberkinetic
Izanami
Level 26
God Stats
8W - 0L
1,645 SR
Queue Stats
23W - 12L
1,613 Elo+
Party 1
Tiamat
Tiamat
Exochaos
Tiamat
Level 126
God Stats
3W - 4L
1,522 SR
Queue Stats
153W - 125L
1,504 Elo+
Party 1
Arachne
Arachne
Joueur Stable
Arachne
Level 24
God Stats
58W - 40L
1,707 SR
Queue Stats
342W - 307L
1,612 Elo+
Solo
Ymir
Ymir
Meeporin
Ymir
Level 26
God Stats
3W - 0L
1,604 SR
Queue Stats
92W - 67L
1,482 Elo+
Party 1
Chronos
Chronos
Noir06
Chronos
Level 17
God Stats
2W - 1L
1,862 SR
Queue Stats
11W - 10L
1,484 Elo+
Party 1
Team Averages
Level 44
1,668 SR
1,539 Elo+

VS

Team Averages
Level 23
1,590 SR
1,521 Elo+
Achilles
Achilles
B456
Achilles
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,388 Elo+
Solo
Anubis
Anubis
ELGingero2111
Anubis
Level 27
God Stats
7W - 10L
1,497 SR
Queue Stats
94W - 83L
1,554 Elo+
Solo
Ymir
Ymir
FleX-LiPeSz
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,608 Elo+
Solo
Thor
Thor
eduard02
Thor
Level 26
God Stats
4W - 4L
1,952 SR
Queue Stats
90W - 86L
1,553 Elo+
Solo
Fenrir
Fenrir
kmakc
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cyberkinetic
Izanami
18
7 / 4 / 19
12,304
1,119
18,550
16,485
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Exochaos
Tiamat
20
11 / 1 / 26
13,893
1,263
35,295
10,498
10,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
20
15 / 3 / 22
14,873
1,352
23,126
11,262
4,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
19
2 / 4 / 30
11,496
1,045
4,682
15,945
16,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Noir06
Chronos
19
10 / 3 / 23
12,957
1,178
20,491
10,321
4,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B456
Achilles
17
4 / 5 / 5
11,460
1,042
10,570
22,398
25,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 7 / 6
11,065
1,006
16,639
14,328
6,827
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 8 / 4
9,547
868
2,637
21,912
19,114
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
17
5 / 9 / 7
11,958
1,087
14,375
21,882
8,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
kmakc
Fenrir
16
4 / 16 / 5
10,647
968
14,387
29,720
17,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
42
45
Kills
15
15
Deaths
45
120
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
B456
Achilles
4
5
5
1.3
W
Izanami
Cyberkinetic
Izanami
7
4
19
4.13
L
2
7
6
0.71
W
Tiamat
Exochaos
Tiamat
11
1
26
24
L
0
8
4
0.25
W
Arachne
15
3
22
8.67
W
Ymir
2
4
30
4.25
W
Chronos
Noir06
Chronos
10
3
23
7.17
L
Thor
5
9
7
0.94
L
Fenrir
kmakc
Fenrir
4
16
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,144
Damage
58,608
64,511
Taken
110,240
39,589
Mitigated
76,796
16,741
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B456
Achilles
10,570
2,265
0
818
22,398
25,489
0
13,529
8,413
538
34,329
W
Izanami
Cyberkinetic
Izanami
18,550
14,031
0
4,956
16,485
5,000
0
8,113
8,372
0
46,708
L
16,639
790
0
815
14,328
6,827
0
4,698
9,474
49,963
0
W
Tiamat
Exochaos
Tiamat
35,295
2,662
804
4,106
10,498
10,071
0
1,274
9,224
58,801
0
L
2,637
621
0
1,143
21,912
19,114
0
10,308
11,431
12,660
0
W
Arachne
23,126
16,375
0
3,667
11,262
4,233
0
3,796
7,466
0
42,703
W
Ymir
4,682
134
0
145
15,945
16,097
0
4,169
11,776
14,806
0
W
Chronos
Noir06
Chronos
20,491
9,434
0
3,063
10,321
4,188
0
2,312
8,009
35,228
0
L
Thor
14,375
2,675
0
0
21,882
8,098
0
12,988
8,574
0
33,223
L
Fenrir
kmakc
Fenrir
14,387
3,450
0
278
29,720
17,268
0
17,438
11,880
0
26,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,523
Gold Earned
54,677
228
Minions Killed
201
13
Camps Cleared
5
1,011,468
Distance Traveled
947,587
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,460
1,042
47
4
1
221,733
0
W
Izanami
12,304
1,119
69
6
2
161,706
0
L
Anubis
11,065
1,006
87
8
1
163,861
0
W
Tiamat
13,893
1,263
59
5
1
241,119
0
L
Ymir
9,547
868
24
2
0
150,167
0
W
Arachne
14,873
1,352
31
3
10
235,402
0
W
Ymir
11,496
1,045
28
3
0
187,715
1
W
Chronos
12,957
1,178
41
4
0
185,526
0
L
Thor
11,958
1,087
23
2
2
206,222
0
L
Fenrir
10,647
968
20
2
1
205,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role