Player Matchup

Kukulkan
Kukulkan
Andréssi10
Kukulkan
Level 22
God Stats
8W - 6L
1,718 SR
Queue Stats
64W - 84L
1,347 Elo+
Solo
Jormungandr
Jormungandr
ArcJiva
Jormungandr
Level 4
God Stats
0W - 3L
1,304 SR
Queue Stats
0W - 3L
1,306 Elo+
Solo
Neith
Neith
BAJA1230
Neith
Level 7
God Stats
12W - 8L
1,551 SR
Queue Stats
37W - 36L
1,417 Elo+
Solo
Hun Batz
Hun Batz
LoneDeity
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,533 Elo+
Solo
Yemoja
Yemoja
Rayscar669
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,170 Elo+
Solo
Team Averages
Level 11
1,515 SR
1,355 Elo+

VS

Team Averages
Level 19
1,664 SR
1,476 Elo+
Chernobog
Chernobog
DarkxxRaven
Chernobog
Level 15
God Stats
6W - 1L
1,500 SR
Queue Stats
268W - 271L
1,315 Elo+
Solo
Fenrir
Fenrir
DonAndrews
Fenrir
Level 12
God Stats
23W - 18L
1,429 SR
Queue Stats
162W - 157L
1,424 Elo+
Solo
Bellona
Bellona
GameKiller664
Bellona
Level 10
God Stats
1W - 0L
1,749 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Smubba
Anubis
Level 28
God Stats
3W - 0L
1,774 SR
Queue Stats
108W - 84L
1,577 Elo+
Party 1
Ratatoskr
Ratatoskr
VixsinTeeth
Ratatoskr
Level 28
God Stats
20W - 16L
1,870 SR
Queue Stats
192W - 186L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andréssi10
Kukulkan
19
3 / 5 / 10
12,526
964
17,613
18,060
7,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ArcJiva
Jormungandr
19
5 / 11 / 7
13,445
1,034
22,824
28,896
39,042
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
BAJA1230
Neith
18
3 / 3 / 9
12,581
968
19,955
15,128
6,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
LoneDeity
Hun Batz
19
8 / 11 / 6
13,621
1,048
25,219
26,089
9,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Rayscar669
Yemoja
18
0 / 16 / 8
12,164
936
4,479
29,460
36,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DarkxxRaven
Chernobog
20
4 / 5 / 25
13,136
1,010
24,694
14,069
6,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
DonAndrews
Fenrir
20
12 / 1 / 18
14,496
1,115
20,293
14,769
9,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
20
8 / 8 / 22
13,688
1,053
20,922
20,895
19,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Smubba
Anubis
20
18 / 4 / 15
15,397
1,184
23,043
16,807
9,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
VixsinTeeth
Ratatoskr
20
4 / 1 / 27
12,907
993
19,961
32,885
25,798
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
153
19
Kills
46
46
Deaths
19
40
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Andréssi10
Kukulkan
3
5
10
1.6
L
Jormungandr
ArcJiva
Jormungandr
5
11
7
0.77
L
Neith
BAJA1230
Neith
3
3
9
2.5
W
Chernobog
DarkxxRaven
Chernobog
4
5
25
3.3
W
Fenrir
DonAndrews
Fenrir
12
1
18
21
W
Bellona
8
8
22
2.38
L
Hun Batz
LoneDeity
Hun Batz
8
11
6
1
L
Yemoja
Rayscar669
Yemoja
0
16
8
0.25
W
Anubis
Smubba
Anubis
18
4
15
6.38
W
Ratatoskr
VixsinTeeth
Ratatoskr
4
1
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,090
Damage
108,913
117,633
Taken
99,425
98,762
Mitigated
70,581
3,162
Healing
28,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Andréssi10
Kukulkan
17,613
1,329
0
0
18,060
7,285
0
3,840
14,220
44,428
0
L
Jormungandr
ArcJiva
Jormungandr
22,824
3,640
0
0
28,896
39,042
0
4,897
23,999
49,700
0
L
Neith
BAJA1230
Neith
19,955
10,735
0
1,326
15,128
6,399
0
2,591
12,537
0
32,775
W
Chernobog
DarkxxRaven
Chernobog
24,694
19,085
0
1,734
14,069
6,462
0
5,137
8,932
0
62,275
W
Fenrir
DonAndrews
Fenrir
20,293
7,161
0
875
14,769
9,038
0
7,312
7,457
0
29,184
W
Bellona
20,922
7,799
0
1,326
20,895
19,510
0
10,149
10,746
575
33,654
L
Hun Batz
LoneDeity
Hun Batz
25,219
4,253
0
0
26,089
9,727
0
5,665
20,182
0
47,436
L
Yemoja
Rayscar669
Yemoja
4,479
1,665
1,220
616
29,460
36,309
0
6,309
23,151
19,484
0
W
Anubis
Smubba
Anubis
23,043
970
0
6,347
16,807
9,773
0
6,853
9,954
47,665
0
W
Ratatoskr
VixsinTeeth
Ratatoskr
19,961
8,858
357
18,252
32,885
25,798
0
15,465
17,420
0
28,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,337
Gold Earned
69,624
202
Minions Killed
224
2
Camps Cleared
6
1,014,379
Distance Traveled
1,090,924
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,526
964
58
4
1
222,688
0
L
Jormungandr
13,445
1,034
40
3
0
197,678
1
L
Neith
12,581
968
20
2
0
198,474
0
W
Chernobog
13,136
1,010
93
7
0
164,020
0
W
Fenrir
14,496
1,115
18
1
3
278,912
0
W
Bellona
13,688
1,053
32
2
0
207,326
0
L
Hun Batz
13,621
1,048
58
4
1
266,263
3
L
Yemoja
12,164
936
26
2
0
129,276
3
W
Anubis
15,397
1,184
62
5
3
191,562
0
W
Ratatoskr
12,907
993
19
1
0
249,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role