Player Matchup

Athena
Athena
King of gorms
Athena
Level 19
God Stats
1W - 0L
1,492 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
LittlerDevil
Izanami
Level 106
God Stats
1W - 1L
1,645 SR
Queue Stats
447W - 456L
1,581 Elo+
Party 3
Tiamat
Tiamat
ROIAROUF33
Tiamat
Level 19
God Stats
7W - 0L
1,500 SR
Queue Stats
44W - 9L
1,725 Elo+
Party 1
Achilles
Achilles
ewesty333
Achilles
Level 125
God Stats
7W - 11L
1,367 SR
Queue Stats
504W - 511L
1,585 Elo+
Party 3
Loki
Loki
maudux
Loki
Level 157
God Stats
84W - 45L
1,825 SR
Queue Stats
652W - 568L
1,586 Elo+
Party 1
Team Averages
Level 85
1,566 SR
1,595 Elo+

VS

Team Averages
Level 105
1,486 SR
1,570 Elo+
Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
ALEX92JUVE
Anhur
Level 154
God Stats
9W - 9L
1,614 SR
Queue Stats
204W - 167L
1,623 Elo+
Party 2
Danzaburou
Danzaburou
Babletyko03
Danzaburou
Level 34
God Stats
0W - 2L
1,619 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
DePupils
Fenrir
Level 145
God Stats
0W - 3L
1,197 SR
Queue Stats
140W - 103L
1,671 Elo+
Party 2
Ra
Ra
Wretor
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 13
7,804
557
8,037
9,581
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
LittlerDevil
Izanami
15
4 / 2 / 4
9,079
649
4,356
9,632
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
ROIAROUF33
Tiamat
13
5 / 1 / 3
8,084
577
8,526
5,610
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ewesty333
Achilles
16
7 / 0 / 0
9,358
668
8,028
8,463
8,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
maudux
Loki
13
10 / 1 / 6
8,543
610
10,315
9,169
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 6 / 0
7,190
514
6,575
14,028
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
12
2 / 3 / 1
7,430
531
3,108
7,456
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Babletyko03
Danzaburou
9
0 / 5 / 0
5,389
385
1,903
8,840
2,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
DePupils
Fenrir
10
0 / 6 / 2
5,649
404
3,814
12,705
5,616
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ra
12
0 / 7 / 0
7,172
512
1,603
10,080
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
27
Kills
4
4
Deaths
27
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
6
0
0.33
L
Anhur
2
3
1
0.83
L
Danzaburou
Babletyko03
Danzaburou
0
5
0
0
L
Fenrir
DePupils
Fenrir
0
6
2
0.17
W
1
0
13
7.5
W
Izanami
LittlerDevil
Izanami
4
2
4
3
W
Tiamat
ROIAROUF33
Tiamat
5
1
3
6.5
L
Ra
0
7
0
0
W
Achilles
ewesty333
Achilles
7
0
0
7
W
Loki
maudux
Loki
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,262
Damage
17,003
42,455
Taken
53,109
25,689
Mitigated
20,822
17,094
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,575
1,729
0
4,149
14,028
7,512
0
4,387
9,525
34,772
0
L
Anhur
3,108
1,184
0
2,046
7,456
1,966
0
463
6,993
0
42,665
L
Danzaburou
Babletyko03
Danzaburou
1,903
1,278
0
750
8,840
2,462
0
5,789
2,477
0
18,112
L
Fenrir
DePupils
Fenrir
3,814
978
396
2,580
12,705
5,616
0
4,453
8,104
0
13,905
W
8,037
3,141
0
2,629
9,581
6,885
80
1,844
7,728
20,562
0
W
Izanami
LittlerDevil
Izanami
4,356
2,683
0
5,368
9,632
3,120
1,919
801
8,831
0
70,784
W
Tiamat
ROIAROUF33
Tiamat
8,526
623
0
2,166
5,610
4,301
295
1,295
4,315
40,888
0
L
Ra
1,603
347
0
2,547
10,080
3,266
0
727
9,353
38,443
0
W
Achilles
ewesty333
Achilles
8,028
2,795
0
3,014
8,463
8,205
490
1,979
6,266
118
59,832
W
Loki
maudux
Loki
10,315
3,225
0
3,917
9,169
3,178
0
2,032
7,137
0
43,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
32,830
431
Minions Killed
324
0
Camps Cleared
0
1,436,182
Distance Traveled
1,250,804
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,190
514
67
5
0
236,862
1
L
Anhur
7,430
531
82
6
0
242,812
5
L
Danzaburou
5,389
385
40
3
0
251,561
0
L
Fenrir
5,649
404
23
2
0
288,470
4
W
Athena
7,804
557
19
1
0
310,677
2
W
Izanami
9,079
649
142
10
0
232,082
4
W
Tiamat
8,084
577
91
7
0
268,805
1
L
Ra
7,172
512
112
8
0
231,099
2
W
Achilles
9,358
668
113
8
0
304,856
1
W
Loki
8,543
610
66
5
0
319,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role