Player Matchup

Sol
Sol
Silver IV
 
Sol
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver IV
Hrenwaldt
Apollo
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver III
beastydanny36
Susano
Silver III
Level 100
God Stats
1W - 2L
1,758 SR
Queue Stats
267W - 270L
804 MMR
Solo
Chaac
Chaac
Bronze I
bleachedcolors
Chaac
Bronze I
Level 137
God Stats
67W - 65L
1,456 SR
Queue Stats
202W - 237L
432 MMR
Solo
Athena
Athena
Bronze II
vgsPanduh
Athena
Bronze II
Level 107
God Stats
7W - 3L
1,666 SR
Queue Stats
104W - 123L
368 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,576 SR
921 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,574 SR
628 MMR
Aphrodite
Aphrodite
Silver IV
Iced king 11
Aphrodite
Silver IV
Level 102
God Stats
9W - 5L
1,583 SR
Queue Stats
151W - 145L
623 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Qulzzd
Cu Chulainn
Silver I
Level 61
God Stats
21W - 15L
1,504 SR
Queue Stats
92W - 101L
1,136 MMR
Solo
Hercules
Hercules
Silver IV
VegitoMT
Hercules
Silver IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 103L
609 MMR
Party 1
Danzaburou
Danzaburou
Gold V
WiIdcatsM0ntana
Danzaburou
Gold V
Level 110
God Stats
45W - 40L
1,567 SR
Queue Stats
636W - 640L
1,005 MMR
Party 1
Achilles
Achilles
Bronze III
ownxsT1
Achilles
Bronze III
Level 106
God Stats
2W - 0L
1,716 SR
Queue Stats
489W - 560L
-232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 5 / 5
11,057
461
17,921
16,769
7,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Hrenwaldt
Apollo
20
1 / 2 / 1
12,487
520
5,220
14,292
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 7 / 8
10,619
442
12,663
21,246
8,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 6 / 3
12,712
530
22,022
23,480
19,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
vgsPanduh
Athena
14
2 / 2 / 4
10,348
431
8,191
23,785
18,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NemesisTsukuyomiBellonaTyrCthulhu

VS

Bans
Nu WaKing ArthurThanatosJanusBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Iced king 11
Aphrodite
19
6 / 2 / 8
14,024
584
24,227
22,615
11,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Qulzzd
Cu Chulainn
20
6 / 3 / 8
13,263
553
17,908
21,840
16,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
VegitoMT
Hercules
15
2 / 2 / 6
10,184
424
10,287
27,623
28,586
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
WiIdcatsM0ntana
Danzaburou
20
4 / 2 / 3
13,118
547
11,763
15,903
6,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ownxsT1
Achilles
17
3 / 6 / 2
10,978
457
6,534
15,915
14,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
15
Kills
21
22
Deaths
15
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
5
0.7
L
Apollo
Hrenwaldt
Apollo
1
2
1
0.75
W
Aphrodite
Iced king 11
Aphrodite
6
2
8
5
W
Cu Chulainn
Qulzzd
Cu Chulainn
6
3
8
3.33
W
Hercules
VegitoMT
Hercules
2
2
6
2.5
W
Danzaburou
WiIdcatsM0ntana
Danzaburou
4
2
3
2.75
L
1
7
8
0.71
L
10
6
3
1.92
W
Achilles
ownxsT1
Achilles
3
6
2
0.67
L
Athena
vgsPanduh
Athena
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,017
Damage
70,719
99,572
Taken
103,896
61,154
Mitigated
77,434
29,220
Healing
46,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,921
4,496
161
5,973
16,769
7,644
217
5,133
11,636
73,465
3,167
L
Apollo
Hrenwaldt
Apollo
5,220
2,440
0
4,995
14,292
6,961
4,784
867
13,425
0
91,774
W
Aphrodite
Iced king 11
Aphrodite
24,227
3,909
9,961
14,618
22,615
11,419
1,378
8,303
14,287
72,628
0
W
Cu Chulainn
Qulzzd
Cu Chulainn
17,908
4,218
973
3,076
21,840
16,116
1,921
4,186
17,454
0
110,120
W
Hercules
VegitoMT
Hercules
10,287
3,046
441
7,103
27,623
28,586
1,260
7,879
19,494
0
35,185
W
Danzaburou
WiIdcatsM0ntana
Danzaburou
11,763
4,921
0
8,447
15,903
6,888
3,741
3,418
12,435
0
103,985
L
12,663
1,703
0
5,566
21,246
8,531
0
3,549
17,697
0
62,584
L
22,022
11,020
0
8,581
23,480
19,282
993
7,685
15,795
0
73,989
W
Achilles
ownxsT1
Achilles
6,534
2,355
0
2,031
15,915
14,425
1,222
1,916
13,749
0
51,345
L
Athena
vgsPanduh
Athena
8,191
1,934
0
3,944
23,785
18,736
0
6,993
16,462
29,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,223
Gold Earned
61,567
581
Minions Killed
563
0
Camps Cleared
0
2,218,951
Distance Traveled
2,279,923
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,057
461
131
5
0
396,170
5
L
Apollo
12,487
520
188
8
0
499,577
5
W
Aphrodite
14,024
584
103
4
0
450,098
0
W
Cu Chulainn
13,263
553
162
7
0
508,551
1
W
Hercules
10,184
424
45
2
0
487,530
3
W
Danzaburou
13,118
547
167
7
0
431,805
5
L
Susano
10,619
442
82
3
0
444,951
2
L
Chaac
12,712
530
131
5
0
384,971
2
W
Achilles
10,978
457
86
4
0
401,939
4
L
Athena
10,348
431
49
2
0
493,282
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role