Player Matchup

Ares
Ares
Anakin_0
Ares
Level 17
God Stats
15W - 7L
1,576 SR
Queue Stats
98W - 95L
1,402 Elo+
Solo
Ra
Ra
DarkandDreadeh
Ra
Level 4
God Stats
2W - 0L
1,738 SR
Queue Stats
3W - 5L
1,319 Elo+
Solo
Pele
Pele
IonicGold
Pele
Level 11
God Stats
17W - 6L
1,547 SR
Queue Stats
45W - 34L
1,463 Elo+
Party 2
Artemis
Artemis
MrToxoid
Artemis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,437 Elo+
Party 2
Bastet
Bastet
tombotombo10
Bastet
Level 85
God Stats
33W - 29L
1,566 SR
Queue Stats
76W - 72L
1,468 Elo+
Party 2
Team Averages
Level 26
1,585 SR
1,418 Elo+

VS

Team Averages
Level 18
1,523 SR
1,449 Elo+
Jormungandr
Jormungandr
LikaChae
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,409 Elo+
Party 1
Hachiman
Hachiman
R2_Leoca
Hachiman
Level 26
God Stats
8W - 10L
1,527 SR
Queue Stats
55W - 59L
1,381 Elo+
Party 1
Anubis
Anubis
REx HulkHipster
Anubis
Level 18
God Stats
47W - 27L
1,602 SR
Queue Stats
127W - 79L
1,571 Elo+
Solo
Achilles
Achilles
Venrarius
Achilles
Level 17
God Stats
0W - 4L
1,276 SR
Queue Stats
64W - 64L
1,408 Elo+
Party 1
Chang'e
Chang'e
sc0ttd0g
Chang'e
Level 17
God Stats
8W - 5L
1,708 SR
Queue Stats
82W - 65L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
6 / 5 / 25
14,298
1,021
14,834
25,182
24,147
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 3 / 26
13,437
960
11,639
12,213
6,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
20
13 / 7 / 21
15,097
1,078
21,388
23,462
8,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
MrToxoid
Artemis
20
15 / 5 / 21
15,257
1,090
46,757
17,275
6,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
20
9 / 3 / 27
15,259
1,090
35,882
20,509
9,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LikaChae
Jormungandr
19
1 / 12 / 13
12,837
917
9,380
31,341
34,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
R2_Leoca
Hachiman
19
1 / 12 / 14
12,489
892
13,598
26,247
9,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 12 / 11
13,846
989
32,349
33,056
17,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Venrarius
Achilles
20
6 / 6 / 10
14,481
1,034
20,674
26,899
37,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
sc0ttd0g
Chang'e
19
9 / 2 / 6
14,572
1,041
17,585
19,045
6,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
77
44
Kills
23
23
Deaths
44
120
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ares
6
5
25
3.7
W
1
3
26
4.67
W
Pele
13
7
21
3.36
L
Jormungandr
LikaChae
Jormungandr
1
12
13
0.63
W
Artemis
MrToxoid
Artemis
15
5
21
5.1
L
Hachiman
R2_Leoca
Hachiman
1
12
14
0.67
L
6
12
11
0.96
L
Achilles
Venrarius
Achilles
6
6
10
1.83
L
Chang'e
sc0ttd0g
Chang'e
9
2
6
6
W
Bastet
9
3
27
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,500
Damage
93,586
98,641
Taken
136,588
55,329
Mitigated
104,700
14,260
Healing
26,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
14,834
997
0
821
25,182
24,147
0
16,766
8,416
33,551
0
W
11,639
1,920
3,816
2,529
12,213
6,054
0
6,924
5,289
30,162
0
W
Pele
21,388
3,476
0
946
23,462
8,981
0
15,016
8,446
0
43,498
L
Jormungandr
LikaChae
Jormungandr
9,380
3,599
0
0
31,341
34,409
0
6,325
25,016
24,228
0
W
Artemis
MrToxoid
Artemis
46,757
35,488
134
6,014
17,275
6,838
0
11,208
6,067
0
74,335
L
Hachiman
R2_Leoca
Hachiman
13,598
6,247
0
893
26,247
9,172
0
5,195
21,052
0
42,690
L
32,349
3,248
0
10,174
33,056
17,395
0
5,452
27,604
53,964
0
L
Achilles
Venrarius
Achilles
20,674
6,469
0
823
26,899
37,007
0
5,444
21,455
308
28,090
L
Chang'e
sc0ttd0g
Chang'e
17,585
776
9,546
5,308
19,045
6,717
0
4,057
14,988
56,814
0
W
Bastet
35,882
9,103
0
0
20,509
9,309
0
9,708
10,801
0
52,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,348
Gold Earned
68,225
226
Minions Killed
248
3
Camps Cleared
3
1,317,309
Distance Traveled
1,183,718
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,298
1,021
37
3
0
233,621
0
W
Ra
13,437
960
50
4
1
239,534
1
W
Pele
15,097
1,078
41
3
0
274,026
2
L
Jormungandr
12,837
917
24
2
0
222,400
0
W
Artemis
15,257
1,090
49
4
1
228,816
0
L
Hachiman
12,489
892
46
3
2
224,568
0
L
Anubis
13,846
989
52
4
0
211,056
0
L
Achilles
14,481
1,034
24
2
0
266,168
0
L
Chang'e
14,572
1,041
102
7
1
259,526
1
W
Bastet
15,259
1,090
49
4
1
341,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role