Player Matchup

Ao Kuang
Ao Kuang
ParadoxViz
Ao Kuang
Level 18
God Stats
33W - 35L
1,369 SR
Queue Stats
41W - 45L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
SquishySquid69
Danzaburou
Level 25
God Stats
11W - 6L
1,779 SR
Queue Stats
159W - 131L
1,677 Elo+
Solo
Cthulhu
Cthulhu
Thegravyseals
Cthulhu
Level 6
God Stats
10W - 12L
1,379 SR
Queue Stats
10W - 13L
1,289 Elo+
Party 1
Ra
Ra
UD_Francis
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 45L
1,321 Elo+
Solo
Ymir
Ymir
burkefam
Ymir
Level 29
God Stats
20W - 13L
1,302 SR
Queue Stats
172W - 191L
1,466 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,416 Elo+

VS

Team Averages
Level 20
1,558 SR
1,407 Elo+
Anubis
Anubis
DB x 2Smoove
Anubis
Level 28
God Stats
23W - 28L
1,438 SR
Queue Stats
41W - 51L
1,347 Elo+
Solo
Chaac
Chaac
Pinoqio
Chaac
Level 9
God Stats
20W - 22L
1,500 SR
Queue Stats
267W - 304L
1,247 Elo+
Solo
Danzaburou
Danzaburou
TuCompaFire
Danzaburou
Level 27
God Stats
42W - 47L
1,528 SR
Queue Stats
62W - 75L
1,436 Elo+
Party 2
Vulcan
Vulcan
Velesbog
Vulcan
Level 28
God Stats
3W - 6L
1,762 SR
Queue Stats
487W - 457L
1,581 Elo+
Solo
Ymir
Ymir
Victimin9406
Ymir
Level 7
God Stats
3W - 3L
1,562 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ParadoxViz
Ao Kuang
19
8 / 4 / 8
12,551
546
11,495
24,369
14,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
SquishySquid69
Danzaburou
20
13 / 0 / 5
15,763
685
23,965
18,043
8,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
16
3 / 2 / 9
10,667
464
6,576
17,266
12,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
1 / 6 / 2
11,558
503
7,798
15,545
5,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
17
4 / 2 / 11
12,425
540
7,163
18,417
18,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 7 / 3
11,130
484
13,389
19,720
10,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Pinoqio
Chaac
15
2 / 9 / 2
10,109
440
11,457
19,034
15,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
TuCompaFire
Danzaburou
16
1 / 5 / 3
10,954
476
10,442
13,559
6,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Velesbog
Vulcan
19
7 / 4 / 1
12,483
543
19,123
11,604
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 3
8,622
375
3,855
15,038
10,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
29
Kills
14
14
Deaths
29
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
7
3
0.64
W
Ao Kuang
ParadoxViz
Ao Kuang
8
4
8
3
L
Chaac
Pinoqio
Chaac
2
9
2
0.33
W
Danzaburou
SquishySquid69
Danzaburou
13
0
5
15.5
W
Cthulhu
3
2
9
3.75
L
Danzaburou
TuCompaFire
Danzaburou
1
5
3
0.5
W
1
6
2
0.33
L
Vulcan
Velesbog
Vulcan
7
4
1
1.88
L
1
4
3
0.63
W
Ymir
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,997
Damage
58,266
93,640
Taken
78,955
59,973
Mitigated
47,216
37,713
Healing
18,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,389
229
99
9,564
19,720
10,108
1,272
9,087
10,541
73,238
0
W
Ao Kuang
ParadoxViz
Ao Kuang
11,495
3,595
0
12,437
24,369
14,078
2,299
4,694
19,543
59,096
0
L
Chaac
Pinoqio
Chaac
11,457
1,157
0
2,877
19,034
15,461
1,398
11,805
7,229
0
40,609
W
Danzaburou
SquishySquid69
Danzaburou
23,965
12,356
0
11,149
18,043
8,261
5,138
6,876
11,029
0
134,741
W
Cthulhu
6,576
204
0
6,015
17,266
12,720
892
7,524
9,662
42,843
0
L
Danzaburou
TuCompaFire
Danzaburou
10,442
4,167
0
2,777
13,559
6,058
1,770
2,052
11,507
0
81,740
W
7,798
1,396
81
4,914
15,545
5,925
3,317
10,356
4,883
69,444
0
L
Vulcan
Velesbog
Vulcan
19,123
5,746
0
1,762
11,604
5,162
2,322
4,341
7,217
77,093
0
L
3,855
466
0
1,407
15,038
10,427
196
5,590
9,429
23,904
0
W
Ymir
7,163
659
0
3,117
18,417
18,989
534
9,533
8,596
39,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,964
Gold Earned
53,298
513
Minions Killed
450
0
Camps Cleared
0
1,941,571
Distance Traveled
1,934,848
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,130
484
111
5
0
361,005
0
W
Ao Kuang
12,551
546
87
4
0
389,670
1
L
Chaac
10,109
440
65
3
0
386,292
1
W
Danzaburou
15,763
685
175
8
0
415,174
4
W
Cthulhu
10,667
464
70
3
0
409,946
0
L
Danzaburou
10,954
476
117
5
0
397,469
4
W
Ra
11,558
503
117
5
0
314,185
0
L
Vulcan
12,483
543
118
5
0
402,133
4
L
Ymir
8,622
375
39
2
0
387,949
0
W
Ymir
12,425
540
64
3
0
412,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role