Player Matchup

Kukulkan
Kukulkan
Lero069
Kukulkan
Level 5
God Stats
2W - 1L
1,928 SR
Queue Stats
3W - 2L
1,821 Elo+
Party 2
Heimdallr
Heimdallr
MillenniumKid
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 121L
1,537 Elo+
Solo
Guan Yu
Guan Yu
NeroHawks
Guan Yu
Level 27
God Stats
18W - 15L
1,721 SR
Queue Stats
109W - 89L
1,652 Elo+
Solo
Poseidon
Poseidon
septicflex7
Poseidon
Level 28
God Stats
1W - 6L
1,445 SR
Queue Stats
245W - 172L
1,637 Elo+
Solo
Sobek
Sobek
superzoni77
Sobek
Level 125
God Stats
1W - 6L
1,270 SR
Queue Stats
258W - 246L
1,630 Elo+
Party 2
Team Averages
Level 42
1,573 SR
1,655 Elo+

VS

Team Averages
Level 22
1,663 SR
1,782 Elo+
Serqet
Serqet
Ereη
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 11L
1,861 Elo+
Party 1
Ares
Ares
Kimuzoki
Ares
Level 24
God Stats
17W - 15L
1,766 SR
Queue Stats
161W - 163L
1,677 Elo+
Solo
Olorun
Olorun
NoCommenth
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 26L
1,827 Elo+
Party 1
Anubis
Anubis
PapaSmurfCarryx
Anubis
Level 26
God Stats
5W - 0L
1,919 SR
Queue Stats
94W - 32L
1,792 Elo+
Party 1
Ullr
Ullr
TheIrrelevantOne
Ullr
Level 17
God Stats
9W - 7L
1,631 SR
Queue Stats
66W - 23L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lero069
Kukulkan
9
1 / 10 / 1
6,053
404
2,384
9,203
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
MillenniumKid
Heimdallr
12
2 / 6 / 3
7,134
476
7,205
10,821
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
NeroHawks
Guan Yu
9
0 / 6 / 0
5,758
384
4,541
13,499
8,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
septicflex7
Poseidon
13
2 / 6 / 2
8,112
541
5,181
8,705
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 6 / 4
7,410
494
5,793
17,856
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ereη
Serqet
15
10 / 1 / 5
9,084
606
8,406
9,482
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ares
12
2 / 2 / 6
7,746
516
4,388
9,490
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
NoCommenth
Olorun
14
3 / 3 / 4
7,883
526
5,758
9,843
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
13 / 1 / 10
10,506
700
16,873
8,251
3,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 2
9,151
610
12,339
8,953
3,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
7
Kills
34
34
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Serqet
Ereη
Serqet
10
1
5
12.5
W
Ares
2
2
6
2.5
L
Kukulkan
Lero069
Kukulkan
1
10
1
0.15
L
Heimdallr
MillenniumKid
Heimdallr
2
6
3
0.58
L
Guan Yu
NeroHawks
Guan Yu
0
6
0
0
W
Olorun
NoCommenth
Olorun
3
3
4
1.67
W
13
1
10
18
W
6
1
2
7
L
Poseidon
septicflex7
Poseidon
2
6
2
0.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,104
Damage
47,764
60,084
Taken
46,019
26,118
Mitigated
20,356
13,933
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Ereη
Serqet
8,406
2,220
0
607
9,482
3,520
0
3,362
5,996
0
65,171
W
Ares
4,388
253
0
2,474
9,490
6,217
181
1,957
7,468
24,870
0
L
Kukulkan
Lero069
Kukulkan
2,384
643
0
0
9,203
2,397
0
5,013
4,190
19,816
0
L
Heimdallr
MillenniumKid
Heimdallr
7,205
3,573
0
2,749
10,821
3,238
0
7,048
3,628
0
41,525
L
Guan Yu
NeroHawks
Guan Yu
4,541
1,165
94
5,375
13,499
8,034
0
1,453
11,886
0
23,321
W
Olorun
NoCommenth
Olorun
5,758
2,633
491
4,479
9,843
3,258
581
1,997
7,806
54,719
0
W
16,873
1,288
0
4,922
8,251
3,792
376
4,617
3,542
65,863
0
W
12,339
5,830
0
2,328
8,953
3,569
1,483
1,179
7,424
0
61,710
L
Poseidon
septicflex7
Poseidon
5,181
883
0
1,036
8,705
1,904
0
4,646
4,059
42,801
0
L
5,793
562
0
4,679
17,856
10,545
0
8,859
8,393
15,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,467
Gold Earned
44,370
257
Minions Killed
489
0
Camps Cleared
0
1,257,924
Distance Traveled
1,384,379
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,084
606
110
7
0
338,142
3
W
Ares
7,746
516
42
3
0
294,030
4
L
Kukulkan
6,053
404
45
3
0
241,591
1
L
Heimdallr
7,134
476
63
4
0
251,680
2
L
Guan Yu
5,758
384
44
3
0
271,553
3
W
Olorun
7,883
526
97
6
0
239,471
4
W
Anubis
10,506
700
123
8
0
255,944
2
W
Ullr
9,151
610
117
8
0
256,792
4
L
Poseidon
8,112
541
86
6
0
211,006
2
L
Sobek
7,410
494
19
1
0
282,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role