Player Matchup

Bellona
Bellona
Aijo5705
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,236 Elo+
Party 3
Olorun
Olorun
Bahlow
Olorun
Level 10
God Stats
2W - 3L
1,532 SR
Queue Stats
128W - 111L
1,534 Elo+
Solo
Danzaburou
Danzaburou
kxnin
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,142 Elo+
Party 2
Ymir
Ymir
subinka
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,142 Elo+
Party 2
Arachne
Arachne
v3xy
Arachne
Level 18
God Stats
13W - 14L
1,308 SR
Queue Stats
22W - 29L
1,236 Elo+
Party 3
Team Averages
Level 9
1,468 SR
1,258 Elo+

VS

Team Averages
Level 18
1,615 SR
1,495 Elo+
Persephone
Persephone
SlytherinGurl77
Persephone
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 4
Khepri
Khepri
bigdaddytime
Khepri
Level 15
God Stats
2W - 2L
1,443 SR
Queue Stats
113W - 123L
1,552 Elo+
Party 1
Ra
Ra
itszebruhh
Ra
Level 12
God Stats
5W - 2L
1,760 SR
Queue Stats
302W - 277L
1,531 Elo+
Solo
Serqet
Serqet
ninjagamer106
Serqet
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,327 Elo+
Party 4
Chiron
Chiron
theghostoftime95
Chiron
Level 18
God Stats
3W - 2L
1,873 SR
Queue Stats
137W - 140L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aijo5705
Bellona
13
0 / 4 / 2
7,580
421
3,167
10,843
7,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
Bahlow
Olorun
17
8 / 7 / 0
10,175
565
14,496
19,265
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
kxnin
Danzaburou
12
2 / 5 / 0
7,654
425
6,054
11,941
3,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
subinka
Ymir
10
0 / 6 / 4
6,798
378
4,341
11,211
6,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
v3xy
Arachne
13
2 / 2 / 1
8,287
460
2,457
7,854
2,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SlytherinGurl77
Persephone
13
1 / 4 / 10
8,095
450
8,255
7,779
2,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
14
3 / 2 / 6
9,460
526
3,740
9,992
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 2 / 6
11,606
645
12,557
11,217
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
9 / 2 / 5
10,430
579
7,201
14,497
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 6
9,591
533
12,664
10,529
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
12
Kills
24
24
Deaths
12
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aijo5705
Bellona
0
4
2
0.25
L
Olorun
Bahlow
Olorun
8
7
0
1.14
W
Persephone
SlytherinGurl77
Persephone
1
4
10
1.5
W
Khepri
3
2
6
3
W
6
2
6
4.5
L
Danzaburou
kxnin
Danzaburou
2
5
0
0.4
W
9
2
5
5.75
L
Ymir
subinka
Ymir
0
6
4
0.33
W
5
2
6
4
L
Arachne
v3xy
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,515
Damage
44,417
61,114
Taken
54,014
28,153
Mitigated
26,399
13,801
Healing
20,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aijo5705
Bellona
3,167
879
0
1,933
10,843
7,480
1,360
1,735
9,108
0
31,434
L
Olorun
Bahlow
Olorun
14,496
9,753
56
8,170
19,265
7,298
734
9,932
8,802
70,644
0
W
Persephone
SlytherinGurl77
Persephone
8,255
347
54
1,358
7,779
2,906
448
3,057
4,719
25,832
0
W
Khepri
3,740
597
0
1,426
9,992
8,840
1,115
2,088
7,904
35,793
0
W
12,557
1,974
1,245
5,568
11,217
4,539
1,857
8,077
3,140
83,190
0
L
Danzaburou
kxnin
Danzaburou
6,054
3,152
0
2,349
11,941
3,981
1,376
5,666
6,069
0
38,220
W
7,201
1,823
0
5,925
14,497
5,358
271
4,273
10,224
0
37,918
L
Ymir
subinka
Ymir
4,341
1,113
0
776
11,211
6,783
195
5,335
5,354
12,323
0
W
12,664
6,794
1,174
3,896
10,529
4,756
3,388
1,340
9,188
0
63,710
L
Arachne
v3xy
Arachne
2,457
1,775
0
517
7,854
2,611
0
1,383
6,453
0
51,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,494
Gold Earned
49,182
339
Minions Killed
448
0
Camps Cleared
0
1,578,543
Distance Traveled
1,557,671
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,580
421
57
3
0
354,589
0
L
Olorun
10,175
565
103
6
0
265,564
0
W
Persephone
8,095
450
45
3
0
248,911
0
W
Khepri
9,460
526
69
4
0
289,555
0
W
Ra
11,606
645
161
9
0
352,855
3
L
Danzaburou
7,654
425
72
4
0
271,024
0
W
Serqet
10,430
579
78
4
0
349,455
2
L
Ymir
6,798
378
16
1
0
285,867
2
W
Chiron
9,591
533
95
5
0
316,895
0
L
Arachne
8,287
460
91
5
0
401,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role