Player Matchup

Scylla
Scylla
Katleta337
Scylla
Level 14
God Stats
5W - 3L
1,808 SR
Queue Stats
19W - 28L
1,227 Elo+
Party 1
Neith
Neith
MThalès
Neith
Level 6
God Stats
9W - 11L
1,688 SR
Queue Stats
37W - 46L
1,411 Elo+
Party 2
Ratatoskr
Ratatoskr
maitresun
Ratatoskr
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
68W - 85L
1,361 Elo+
Party 2
Bellona
Bellona
rRTVM
Bellona
Level 12
God Stats
5W - 3L
1,456 SR
Queue Stats
37W - 48L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
zhopka007
Cthulhu
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 36L
1,128 Elo+
Party 1
Team Averages
Level 17
1,590 SR
1,271 Elo+

VS

Team Averages
Level 6
1,358 SR
1,189 Elo+
Bellona
Bellona
EMK3344
Bellona
Level 5
God Stats
4W - 6L
1,279 SR
Queue Stats
31W - 33L
1,036 Elo+
Party 3
Hachiman
Hachiman
Pimbers
Hachiman
Level 6
God Stats
0W - 3L
1,228 SR
Queue Stats
4W - 9L
1,143 Elo+
Party 3
Susano
Susano
ThatsWrong00
Susano
Level 7
God Stats
22W - 26L
1,284 SR
Queue Stats
36W - 51L
1,181 Elo+
Party 3
Kukulkan
Kukulkan
ayhan38
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
prakaptos97
Cerberus
Level 11
God Stats
5W - 6L
1,500 SR
Queue Stats
16W - 28L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Katleta337
Scylla
16
6 / 3 / 4
9,762
514
7,419
10,289
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MThalès
Neith
15
8 / 5 / 4
10,103
532
15,386
12,301
3,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
maitresun
Ratatoskr
17
12 / 1 / 3
10,477
551
11,453
11,318
4,683
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
rRTVM
Bellona
16
2 / 2 / 3
8,795
463
5,732
10,876
7,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
zhopka007
Cthulhu
12
1 / 1 / 4
7,509
395
3,360
12,621
9,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EMK3344
Bellona
15
2 / 3 / 2
9,241
486
7,836
13,382
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Pimbers
Hachiman
13
2 / 7 / 3
8,222
433
6,287
10,236
3,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
12
1 / 6 / 1
7,978
420
3,785
12,325
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
ayhan38
Kukulkan
15
5 / 9 / 0
9,488
499
10,129
11,226
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
prakaptos97
Cerberus
13
2 / 4 / 4
8,970
472
6,498
15,939
9,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
29
Kills
12
12
Deaths
29
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
EMK3344
Bellona
2
3
2
1
W
Scylla
Katleta337
Scylla
6
3
4
2.67
W
Neith
MThalès
Neith
8
5
4
2
L
Hachiman
Pimbers
Hachiman
2
7
3
0.5
L
Susano
1
6
1
0.25
L
Kukulkan
ayhan38
Kukulkan
5
9
0
0.56
W
Ratatoskr
maitresun
Ratatoskr
12
1
3
13.5
L
Cerberus
prakaptos97
Cerberus
2
4
4
1
W
Bellona
rRTVM
Bellona
2
2
3
1.75
W
Cthulhu
zhopka007
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,350
Damage
34,535
57,405
Taken
63,108
29,275
Mitigated
29,705
14,552
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
EMK3344
Bellona
7,836
2,050
0
1,658
13,382
9,341
130
893
12,424
0
45,548
W
Scylla
Katleta337
Scylla
7,419
691
0
787
10,289
3,537
788
4,998
5,033
51,829
0
W
Neith
MThalès
Neith
15,386
10,206
0
3,048
12,301
3,676
3,655
5,750
6,509
0
59,769
L
Hachiman
Pimbers
Hachiman
6,287
3,693
0
0
10,236
3,176
322
3,120
6,953
0
27,455
L
Susano
3,785
419
0
2,690
12,325
3,282
0
2,415
9,792
0
30,717
L
Kukulkan
ayhan38
Kukulkan
10,129
2,133
0
490
11,226
4,671
970
2,346
8,629
48,145
0
W
Ratatoskr
maitresun
Ratatoskr
11,453
2,874
0
4,612
11,318
4,683
0
1,120
10,158
0
67,948
L
Cerberus
prakaptos97
Cerberus
6,498
430
0
1,405
15,939
9,235
0
1,201
14,531
33,351
0
W
Bellona
rRTVM
Bellona
5,732
1,304
0
4,783
10,876
7,617
914
988
9,874
0
45,768
W
Cthulhu
zhopka007
Cthulhu
3,360
573
0
1,322
12,621
9,762
0
3,330
9,204
24,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,646
Gold Earned
43,899
437
Minions Killed
356
0
Camps Cleared
0
1,609,506
Distance Traveled
1,643,303
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,241
486
100
5
0
350,742
2
W
Scylla
9,762
514
105
6
0
320,926
0
W
Neith
10,103
532
107
6
0
284,133
0
L
Hachiman
8,222
433
44
2
0
330,063
0
L
Susano
7,978
420
53
3
0
382,691
1
L
Kukulkan
9,488
499
95
5
0
256,380
2
W
Ratatoskr
10,477
551
120
6
0
361,546
1
L
Cerberus
8,970
472
64
3
0
323,427
0
W
Bellona
8,795
463
79
4
0
365,824
2
W
Cthulhu
7,509
395
26
1
0
277,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role