Player Matchup

Horus
Horus
HugoLeChauve
Horus
Level 24
God Stats
11W - 5L
1,446 SR
Queue Stats
131W - 142L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
NoahLeKoala123
Sun Wukong
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 269L
1,330 Elo+
Party 2
Scylla
Scylla
Rayman_beast
Scylla
Level 28
God Stats
9W - 9L
1,530 SR
Queue Stats
187W - 183L
1,328 Elo+
Party 2
Team Averages
Level 26
1,492 SR
1,371 Elo+

VS

Team Averages
Level 27
1,684 SR
1,571 Elo+
Tiamat
Tiamat
Elpatron0411
Tiamat
Level 8
God Stats
2W - 1L
1,864 SR
Queue Stats
5W - 11L
1,517 Elo+
Solo
Medusa
Medusa
JHuZZy
Medusa
Level 21
God Stats
4W - 3L
1,689 SR
Queue Stats
20W - 26L
1,612 Elo+
Party 1
Odin
Odin
ThyHighGuy
Odin
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 10
10,520
809
8,654
11,445
8,494
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
NoahLeKoala123
Sun Wukong
12
3 / 1 / 9
9,104
700
5,079
9,647
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
15
10 / 2 / 8
10,864
836
13,652
10,542
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 9 / 4
8,319
640
5,392
11,415
6,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
JHuZZy
Medusa
13
5 / 6 / 0
9,928
764
9,927
11,934
3,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 6 / 3
7,590
584
4,890
8,663
5,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
6
6
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
9
4
0.33
W
8
3
10
4.33
L
Medusa
JHuZZy
Medusa
5
6
0
0.83
W
Sun Wukong
NoahLeKoala123
Sun Wukong
3
1
9
7.5
W
Scylla
10
2
8
7
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,385
Damage
20,209
31,634
Taken
32,012
18,754
Mitigated
15,977
11,899
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,392
1,026
0
1,406
11,415
6,640
44
3,503
7,665
16,791
0
W
8,654
4,761
1,875
3,055
11,445
8,494
988
2,398
8,414
0
19,251
L
Medusa
JHuZZy
Medusa
9,927
4,867
0
2,278
11,934
3,915
0
5,433
6,235
0
39,033
W
Sun Wukong
NoahLeKoala123
Sun Wukong
5,079
1,034
0
2,122
9,647
6,741
251
2,393
7,254
0
23,613
W
Scylla
13,652
671
764
4,083
10,542
3,519
990
1,454
9,088
48,806
0
L
4,890
1,519
0
0
8,663
5,422
0
4,087
4,368
0
20,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
25,837
116
Minions Killed
95
0
Camps Cleared
0
696,322
Distance Traveled
583,523
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,319
640
18
1
0
197,171
2
W
Horus
10,520
809
21
2
0
239,702
1
L
Medusa
9,928
764
50
4
0
178,796
2
W
Sun Wukong
9,104
700
26
2
0
217,403
0
W
Scylla
10,864
836
69
5
0
239,217
2
L
Odin
7,590
584
27
2
0
207,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role