Player Matchup

Arachne
Arachne
AptNumber02
Arachne
Level 27
God Stats
1W - 1L
1,271 SR
Queue Stats
4W - 4L
1,273 Elo+
Solo
Erlang Shen
Erlang Shen
As1anBo1-_-Strap
Erlang Shen
Level 17
God Stats
18W - 20L
1,430 SR
Queue Stats
108W - 96L
1,452 Elo+
Solo
Fenrir
Fenrir
Rasec078
Fenrir
Level 20
God Stats
22W - 15L
1,544 SR
Queue Stats
75W - 65L
1,444 Elo+
Solo
Hera
Hera
Satelk
Hera
Level 26
God Stats
4W - 2L
1,596 SR
Queue Stats
48W - 51L
1,412 Elo+
Solo
Cerberus
Cerberus
glutenfree_bussy
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 49L
1,476 Elo+
Solo
Team Averages
Level 23
1,468 SR
1,411 Elo+

VS

Team Averages
Level 22
1,489 SR
1,441 Elo+
Ao Kuang
Ao Kuang
BABYB0Y1337
Ao Kuang
Level 23
God Stats
5W - 8L
1,352 SR
Queue Stats
290W - 315L
1,511 Elo+
Party 1
Hun Batz
Hun Batz
IDefineSkill
Hun Batz
Level 16
God Stats
1W - 2L
1,733 SR
Queue Stats
93W - 95L
1,479 Elo+
Solo
Ymir
Ymir
KevdaStudd90
Ymir
Level 28
God Stats
5W - 11L
1,403 SR
Queue Stats
7W - 12L
1,309 Elo+
Solo
Kukulkan
Kukulkan
ryanwilson346
Kukulkan
Level 16
God Stats
40W - 28L
1,480 SR
Queue Stats
64W - 64L
1,422 Elo+
Solo
Neith
Neith
sloweredwinco
Neith
Level 28
God Stats
4W - 9L
1,474 SR
Queue Stats
360W - 376L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AptNumber02
Arachne
20
21 / 1 / 14
17,844
1,275
29,318
15,210
7,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
As1anBo1-_-Strap
Erlang Shen
20
3 / 4 / 16
14,286
1,020
9,738
16,435
9,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Rasec078
Fenrir
19
4 / 3 / 10
12,811
915
9,949
10,476
4,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
Satelk
Hera
20
8 / 5 / 19
15,163
1,083
20,098
12,571
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 7 / 24
14,274
1,020
21,394
25,395
29,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BABYB0Y1337
Ao Kuang
19
10 / 12 / 8
14,784
1,056
15,099
27,350
10,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
IDefineSkill
Hun Batz
19
4 / 12 / 11
13,042
932
18,936
21,265
7,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 4 / 12
11,620
830
5,152
13,689
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
ryanwilson346
Kukulkan
19
2 / 6 / 8
12,650
904
17,756
13,880
4,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 7 / 9
12,697
907
15,573
19,240
6,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
68
41
Kills
20
20
Deaths
41
83
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Arachne
AptNumber02
Arachne
21
1
14
28
W
Erlang Shen
As1anBo1-_-Strap
Erlang Shen
3
4
16
2.75
L
Ao Kuang
BABYB0Y1337
Ao Kuang
10
12
8
1.17
L
Hun Batz
IDefineSkill
Hun Batz
4
12
11
0.79
L
1
4
12
1.75
W
Fenrir
Rasec078
Fenrir
4
3
10
3
W
Hera
Satelk
Hera
8
5
19
3.5
W
5
7
24
2.43
L
Kukulkan
ryanwilson346
Kukulkan
2
6
8
1
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,497
Damage
72,516
80,087
Taken
95,424
61,785
Mitigated
34,415
11,186
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AptNumber02
Arachne
29,318
23,305
0
6,532
15,210
7,033
0
8,797
6,388
0
46,056
W
Erlang Shen
As1anBo1-_-Strap
Erlang Shen
9,738
4,859
0
0
16,435
9,466
0
6,027
10,383
0
58,482
L
Ao Kuang
BABYB0Y1337
Ao Kuang
15,099
3,618
0
4,586
27,350
10,274
0
11,346
16,004
27,707
0
L
Hun Batz
IDefineSkill
Hun Batz
18,936
8,397
0
25
21,265
7,079
0
10,452
10,813
0
32,377
L
5,152
400
0
215
13,689
5,583
0
7,105
6,584
9,934
0
W
Fenrir
Rasec078
Fenrir
9,949
1,470
0
236
10,476
4,394
0
4,088
6,363
0
14,110
W
Hera
Satelk
Hera
20,098
5,574
0
2,239
12,571
10,982
0
8,085
4,461
41,460
0
W
21,394
1,113
0
2,179
25,395
29,910
0
10,785
14,485
41,172
0
L
Kukulkan
ryanwilson346
Kukulkan
17,756
1,204
0
0
13,880
4,792
0
3,473
10,407
70,100
0
L
15,573
7,780
0
3,248
19,240
6,687
0
9,116
10,124
0
50,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,378
Gold Earned
64,793
238
Minions Killed
275
11
Camps Cleared
6
1,217,209
Distance Traveled
1,133,279
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,844
1,275
46
3
2
295,917
0
W
Erlang Shen
14,286
1,020
87
6
6
274,507
0
L
Ao Kuang
14,784
1,056
35
3
2
261,367
1
L
Hun Batz
13,042
932
37
3
2
235,428
0
L
Ymir
11,620
830
11
1
1
135,090
0
W
Fenrir
12,811
915
2
0
0
195,126
0
W
Hera
15,163
1,083
58
4
2
181,671
0
W
Cerberus
14,274
1,020
45
3
1
269,988
0
L
Kukulkan
12,650
904
136
10
1
252,560
0
L
Neith
12,697
907
56
4
0
248,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role