Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Hybrid Bite
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,519 Elo+
Solo
Ymir
Ymir
RobinHoodxBlade
Ymir
Level 26
God Stats
44W - 34L
1,662 SR
Queue Stats
72W - 58L
1,633 Elo+
Party 1
Chaac
Chaac
TDOTKILLAZ26
Chaac
Level 24
God Stats
3W - 4L
1,303 SR
Queue Stats
70W - 108L
1,345 Elo+
Solo
Izanami
Izanami
TianMade
Izanami
Level 29
God Stats
48W - 34L
1,692 SR
Queue Stats
81W - 77L
1,655 Elo+
Party 1
Team Averages
Level 20
1,532 SR
1,531 Elo+

VS

Team Averages
Level 21
1,622 SR
1,540 Elo+
Ra
Ra
DjZanT1002
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,405 Elo+
Solo
Artio
Artio
GagarinGames
Artio
Level 25
God Stats
8W - 5L
1,927 SR
Queue Stats
89W - 91L
1,512 Elo+
Solo
Cupid
Cupid
ImAsper
Cupid
Level 29
God Stats
27W - 19L
1,846 SR
Queue Stats
438W - 374L
1,688 Elo+
Solo
Erlang Shen
Erlang Shen
Ttv_Blechkiller
Erlang Shen
Level 29
God Stats
1W - 4L
1,337 SR
Queue Stats
148W - 137L
1,594 Elo+
Solo
Thor
Thor
alcooligan
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 5 / 7
10,875
604
11,270
15,500
7,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
13
1 / 7 / 4
8,879
493
6,207
10,492
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 7
8,822
490
8,151
11,763
11,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 5 / 2
10,646
591
13,081
20,872
17,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
TianMade
Izanami
16
5 / 2 / 3
9,469
526
8,438
6,754
2,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
5,120
284
0
497
107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

12
0 / 3 / 9
7,535
419
2,956
14,960
8,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
ImAsper
Cupid
15
7 / 4 / 5
9,315
518
17,376
13,972
5,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Ttv_Blechkiller
Erlang Shen
16
5 / 7 / 2
10,094
561
18,066
20,880
12,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
9 / 4 / 4
9,157
509
8,919
14,346
5,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
19
Kills
21
22
Deaths
19
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
5
7
1.9
L
0
1
0
0
L
0
3
9
1.5
W
Merlin
1
7
4
0.43
L
Cupid
ImAsper
Cupid
7
4
5
2.38
W
3
3
7
2.17
W
4
5
2
1
W
Izanami
TianMade
Izanami
5
2
3
3.25
L
Erlang Shen
Ttv_Blechkiller
Erlang Shen
5
7
2
0.86
L
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,147
Damage
47,317
65,381
Taken
64,655
42,978
Mitigated
31,952
15,217
Healing
21,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,270
3,952
0
6,112
15,500
7,741
0
533
14,967
0
73,199
L
0
0
0
0
497
107
0
229
244
1,482
0
L
2,956
0
2,190
4,320
14,960
8,321
0
6,012
8,792
25,288
0
W
Merlin
6,207
486
0
2,103
10,492
3,895
758
774
9,718
47,796
0
L
Cupid
ImAsper
Cupid
17,376
10,862
83
5,311
13,972
5,246
817
2,593
11,301
0
57,068
W
8,151
1,525
0
0
11,763
11,180
315
1,011
10,752
29,929
0
W
13,081
4,087
0
6,272
20,872
17,562
1,411
358
20,514
8,863
32,127
W
Izanami
TianMade
Izanami
8,438
4,909
0
730
6,754
2,600
1,768
280
6,474
0
56,994
L
Erlang Shen
Ttv_Blechkiller
Erlang Shen
18,066
11,971
0
7,406
20,880
12,540
0
3,045
17,795
0
68,062
L
8,919
1,893
0
2,241
14,346
5,738
0
4,924
9,092
0
34,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,691
Gold Earned
41,221
431
Minions Killed
277
0
Camps Cleared
0
1,596,010
Distance Traveled
1,286,844
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,875
604
123
7
0
341,561
6
L
Ra
5,120
284
2
0
0
21,688
0
L
Artio
7,535
419
33
2
0
360,967
3
W
Merlin
8,879
493
110
6
0
254,064
1
L
Cupid
9,315
518
67
4
0
287,381
1
W
Ymir
8,822
490
37
2
0
351,944
3
W
Chaac
10,646
591
56
3
0
302,208
0
W
Izanami
9,469
526
105
6
0
346,233
5
L
Erlang Shen
10,094
561
120
7
0
290,475
1
L
Thor
9,157
509
55
3
0
326,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role