Player Matchup

Izanami
Izanami
Cuventhar
Izanami
Level 28
God Stats
0W - 3L
1,505 SR
Queue Stats
47W - 49L
1,454 Elo+
Party 2
Aphrodite
Aphrodite
Fredzel
Aphrodite
Level 129
God Stats
7W - 9L
1,462 SR
Queue Stats
45W - 50L
1,462 Elo+
Party 2
Achilles
Achilles
I-AVALON-l
Achilles
Level 88
God Stats
1W - 5L
1,095 SR
Queue Stats
68W - 66L
1,446 Elo+
Party 3
Ravana
Ravana
Paramecius
Ravana
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 75L
1,446 Elo+
Party 3
The Morrigan
The Morrigan
Windrex
The Morrigan
Level 62
God Stats
2W - 11L
1,357 SR
Queue Stats
113W - 146L
1,441 Elo+
Party 2
Team Averages
Level 85
1,384 SR
1,450 Elo+

VS

Team Averages
Level 78
1,609 SR
1,464 Elo+
Tiamat
Tiamat
GeoJi
Tiamat
Level 84
God Stats
34W - 30L
1,531 SR
Queue Stats
420W - 379L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
RustyIsCrusty
Baron Samedi
Level 67
God Stats
61W - 44L
1,578 SR
Queue Stats
287W - 312L
1,407 Elo+
Party 4
Horus
Horus
Sn0wy2001
Horus
Level 97
God Stats
4W - 4L
1,821 SR
Queue Stats
372W - 369L
1,492 Elo+
Party 4
Sol
Sol
makruha
Sol
Level 75
God Stats
5W - 3L
1,687 SR
Queue Stats
155W - 144L
1,490 Elo+
Party 1
Jing Wei
Jing Wei
mojomojo48
Jing Wei
Level 69
God Stats
7W - 4L
1,430 SR
Queue Stats
204W - 214L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cuventhar
Izanami
16
6 / 5 / 3
10,124
460
19,877
19,677
8,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Fredzel
Aphrodite
14
1 / 8 / 7
9,273
422
5,246
20,079
15,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
I-AVALON-l
Achilles
17
2 / 1 / 5
10,546
479
11,884
22,935
32,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
Paramecius
Ravana
17
6 / 7 / 3
11,261
512
12,492
15,761
11,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Windrex
The Morrigan
16
2 / 6 / 5
10,297
468
14,070
14,746
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GeoJi
Tiamat
20
4 / 3 / 13
13,137
597
19,712
17,813
18,786
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
RustyIsCrusty
Baron Samedi
16
4 / 3 / 10
9,946
452
13,413
18,244
16,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
Sn0wy2001
Horus
19
11 / 2 / 10
12,414
564
18,829
20,955
11,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
16
2 / 5 / 7
10,571
481
12,015
17,924
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
mojomojo48
Jing Wei
18
6 / 4 / 5
11,432
520
12,529
15,496
5,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
17
Kills
27
27
Deaths
17
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cuventhar
Izanami
6
5
3
1.5
L
Aphrodite
Fredzel
Aphrodite
1
8
7
0.56
W
Tiamat
GeoJi
Tiamat
4
3
13
3.5
L
Achilles
I-AVALON-l
Achilles
2
1
5
4.5
L
Ravana
Paramecius
Ravana
6
7
3
1.07
W
Baron Samedi
RustyIsCrusty
Baron Samedi
4
3
10
3
W
Horus
Sn0wy2001
Horus
11
2
10
8
L
The Morrigan
Windrex
The Morrigan
2
6
5
0.75
W
Sol
2
5
7
1.1
W
Jing Wei
mojomojo48
Jing Wei
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,569
Damage
76,498
93,198
Taken
90,432
73,627
Mitigated
58,850
30,621
Healing
42,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cuventhar
Izanami
19,877
11,123
0
3,317
19,677
8,610
672
9,217
10,256
0
78,739
L
Aphrodite
Fredzel
Aphrodite
5,246
125
6,164
8,760
20,079
15,949
0
9,289
10,618
25,671
0
W
Tiamat
GeoJi
Tiamat
19,712
2,558
290
7,397
17,813
18,786
2,428
3,919
13,894
101,846
0
L
Achilles
I-AVALON-l
Achilles
11,884
2,084
223
7,949
22,935
32,006
382
11,160
11,617
0
60,314
L
Ravana
Paramecius
Ravana
12,492
3,595
0
1,843
15,761
11,134
0
7,818
7,680
0
68,674
W
Baron Samedi
RustyIsCrusty
Baron Samedi
13,413
844
2,511
6,939
18,244
16,905
155
4,311
13,933
44,080
0
W
Horus
Sn0wy2001
Horus
18,829
9,153
2,322
8,428
20,955
11,304
0
4,146
16,809
0
79,183
L
The Morrigan
Windrex
The Morrigan
14,070
1,540
450
1,915
14,746
5,928
0
6,647
7,887
71,150
0
W
Sol
12,015
3,487
0
7,440
17,924
6,388
1,753
4,026
13,898
60,049
0
W
Jing Wei
mojomojo48
Jing Wei
12,529
11,790
0
7,320
15,496
5,467
339
2,914
12,582
0
66,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,501
Gold Earned
57,500
574
Minions Killed
561
0
Camps Cleared
0
1,967,370
Distance Traveled
2,122,522
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,124
460
159
7
0
376,118
0
L
Aphrodite
9,273
422
47
2
0
389,533
8
W
Tiamat
13,137
597
166
8
0
423,934
1
L
Achilles
10,546
479
99
5
0
439,192
4
L
Ravana
11,261
512
120
5
0
377,119
4
W
Baron Samedi
9,946
452
43
2
0
423,675
2
W
Horus
12,414
564
122
6
0
476,680
4
L
The Morrigan
10,297
468
149
7
0
385,408
4
W
Sol
10,571
481
116
5
0
396,737
2
W
Jing Wei
11,432
520
114
5
0
401,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role