Player Matchup

Rama
Rama
Affinitix
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 94L
1,612 Elo+
Party 1
Tyr
Tyr
Exsiel
Tyr
Level 24
God Stats
28W - 26L
1,633 SR
Queue Stats
30W - 28L
1,586 Elo+
Solo
Yemoja
Yemoja
Teyuz
Yemoja
Level 17
God Stats
3W - 0L
1,852 SR
Queue Stats
14W - 12L
1,888 Elo+
Party 1
Hera
Hera
TimeoSMITE
Hera
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 62L
1,583 Elo+
Party 1
Odin
Odin
Xiduz
Odin
Level 28
God Stats
6W - 6L
1,569 SR
Queue Stats
469W - 442L
1,601 Elo+
Solo
Team Averages
Level 23
1,611 SR
1,654 Elo+

VS

Team Averages
Level 35
1,653 SR
1,741 Elo+
Ares
Ares
Arshiasf
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,470 Elo+
Solo
Scylla
Scylla
Geodaddi
Scylla
Level 20
God Stats
5W - 2L
1,839 SR
Queue Stats
18W - 9L
1,747 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mchinzify2
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 21L
1,949 Elo+
Party 2
Heimdallr
Heimdallr
Mkertokarijo-
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,606 Elo+
Party 2
Sun Wukong
Sun Wukong
mies233
Sun Wukong
Level 19
God Stats
4W - 2L
1,926 SR
Queue Stats
5W - 3L
1,931 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
4 / 1 / 5
5,650
565
4,860
5,158
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Exsiel
Tyr
10
4 / 1 / 4
6,160
616
4,818
6,281
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Teyuz
Yemoja
9
4 / 1 / 5
6,150
615
4,766
4,701
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 4 / 3
5,818
582
5,151
5,164
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
Xiduz
Odin
11
4 / 1 / 1
6,136
614
4,891
5,771
3,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 5 / 0
4,741
474
1,151
6,707
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Geodaddi
Scylla
10
4 / 4 / 3
6,465
647
5,590
6,008
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Mchinzify2
Tsukuyomi
9
2 / 3 / 1
5,693
569
2,828
7,665
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Mkertokarijo-
Heimdallr
9
1 / 4 / 1
5,288
529
3,502
7,208
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
mies233
Sun Wukong
9
1 / 3 / 0
5,315
532
3,259
7,440
3,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
8
8
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
4
1
5
6.5
L
Ares
0
5
0
0
W
Tyr
Exsiel
Tyr
4
1
4
6
L
Scylla
Geodaddi
Scylla
4
4
3
1.38
L
Tsukuyomi
Mchinzify2
Tsukuyomi
2
3
1
0.83
L
Heimdallr
Mkertokarijo-
Heimdallr
1
4
1
0.38
W
Yemoja
Teyuz
Yemoja
4
1
5
6.5
W
3
4
3
1.13
W
Odin
Xiduz
Odin
4
1
1
4.5
L
Sun Wukong
mies233
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,486
Damage
16,330
27,075
Taken
35,028
11,043
Mitigated
13,178
10,942
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
4,860
3,602
0
2,486
5,158
1,210
0
897
4,217
0
22,137
L
Ares
1,151
107
0
411
6,707
3,475
160
1,238
5,444
11,628
0
W
Tyr
Exsiel
Tyr
4,818
201
0
2,823
6,281
2,195
0
1,764
4,355
0
25,768
L
Scylla
Geodaddi
Scylla
5,590
338
0
1,916
6,008
1,759
0
2,468
3,356
28,699
0
L
Tsukuyomi
Mchinzify2
Tsukuyomi
2,828
881
0
2,484
7,665
2,449
0
2,325
5,181
0
27,158
L
Heimdallr
Mkertokarijo-
Heimdallr
3,502
1,719
0
2,437
7,208
2,186
0
3,123
4,043
0
26,076
W
Yemoja
Teyuz
Yemoja
4,766
1,040
596
1,619
4,701
3,037
196
1,475
3,162
15,747
0
W
5,151
1,276
0
1,110
5,164
1,559
0
1,865
3,049
29,147
0
W
Odin
Xiduz
Odin
4,891
2,250
0
2,308
5,771
3,042
0
220
5,551
0
23,011
L
Sun Wukong
mies233
Sun Wukong
3,259
777
0
1,476
7,440
3,309
508
361
6,712
0
21,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
27,502
234
Minions Killed
220
0
Camps Cleared
0
991,832
Distance Traveled
993,873
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,650
565
36
4
0
206,051
0
L
Ares
4,741
474
17
2
0
198,193
0
W
Tyr
6,160
616
50
5
0
220,390
1
L
Scylla
6,465
647
59
6
0
183,911
4
L
Tsukuyomi
5,693
569
55
6
0
222,694
2
L
Heimdallr
5,288
529
46
5
0
186,695
0
W
Yemoja
6,150
615
27
3
0
178,215
1
W
Hera
5,818
582
60
6
0
198,671
2
W
Odin
6,136
614
61
6
0
188,505
2
L
Sun Wukong
5,315
532
43
4
0
202,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role