Player Matchup

Bellona
Bellona
ArgoFootbal28
Bellona
Level 55
God Stats
2W - 3L
1,286 SR
Queue Stats
120W - 152L
1,403 Elo+
Solo
Cerberus
Cerberus
TheKinetikz
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
blondie68w
Terra
Level 65
God Stats
2W - 2L
1,543 SR
Queue Stats
87W - 119L
1,426 Elo+
Party 1
Athena
Athena
iAmJaksWastedLyf
Athena
Level 81
God Stats
6W - 8L
1,878 SR
Queue Stats
507W - 527L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
minironaldo
Heimdallr
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 127L
1,712 Elo+
Solo
Team Averages
Level 94
1,541 SR
1,509 Elo+

VS

Team Averages
Level 112
1,689 SR
1,477 Elo+
Bacchus
Bacchus
DeuramGT8278
Bacchus
Level 88
God Stats
2W - 0L
1,913 SR
Queue Stats
55W - 51L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Oshevre
Baron Samedi
Level 150
God Stats
10W - 10L
1,873 SR
Queue Stats
1,140W - 1,168L
1,507 Elo+
Solo
Jormungandr
Jormungandr
Steelerzfan42
Jormungandr
Level 88
God Stats
12W - 7L
1,854 SR
Queue Stats
324W - 314L
1,487 Elo+
Solo
Bastet
Bastet
kota15
Bastet
Level 128
God Stats
2W - 1L
1,305 SR
Queue Stats
47W - 48L
1,387 Elo+
Solo
Artemis
Artemis
super_saiyan_ham
Artemis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
4 / 7 / 8
9,941
710
16,680
19,590
18,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
TheKinetikz
Cerberus
17
10 / 7 / 4
11,213
801
18,540
23,634
20,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
17
1 / 3 / 7
9,154
654
4,026
14,158
7,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
4 / 4 / 9
11,430
816
10,925
21,125
29,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
minironaldo
Heimdallr
17
2 / 7 / 12
9,962
712
15,807
14,676
8,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeuramGT8278
Bacchus
17
2 / 4 / 19
10,599
757
11,534
15,195
22,356
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Oshevre
Baron Samedi
19
8 / 4 / 13
12,067
862
21,080
18,672
7,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Steelerzfan42
Jormungandr
17
4 / 5 / 19
11,238
803
18,314
30,488
25,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
kota15
Bastet
18
8 / 5 / 15
11,314
808
16,587
14,482
6,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 3 / 12
11,500
821
14,781
12,411
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
106
21
Kills
28
28
Deaths
21
40
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
7
8
1.14
W
Bacchus
DeuramGT8278
Bacchus
2
4
19
2.88
W
Baron Samedi
Oshevre
Baron Samedi
8
4
13
3.63
W
Jormungandr
Steelerzfan42
Jormungandr
4
5
19
2.7
L
Cerberus
TheKinetikz
Cerberus
10
7
4
1.71
L
Terra
1
3
7
1.5
L
4
4
9
2.13
W
Bastet
kota15
Bastet
8
5
15
3.1
L
Heimdallr
minironaldo
Heimdallr
2
7
12
1.14
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,978
Damage
82,296
93,183
Taken
91,248
84,493
Mitigated
66,415
33,181
Healing
39,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
16,680
2,229
702
2,028
19,590
18,742
52
10,825
8,540
13,388
22,126
W
Bacchus
DeuramGT8278
Bacchus
11,534
986
3,470
2,712
15,195
22,356
239
4,947
10,248
16,938
0
W
Baron Samedi
Oshevre
Baron Samedi
21,080
2,777
9,757
6,093
18,672
7,818
936
8,863
9,809
37,592
0
W
Jormungandr
Steelerzfan42
Jormungandr
18,314
4,209
1,425
8,292
30,488
25,022
292
12,606
17,882
35,432
0
L
Cerberus
TheKinetikz
Cerberus
18,540
1,427
2,792
8,726
23,634
20,438
330
11,371
12,063
27,658
0
L
Terra
4,026
815
5,637
4,757
14,158
7,593
303
7,889
6,169
7,351
0
L
10,925
1,553
3,985
3,579
21,125
29,309
0
11,518
9,266
20,917
0
W
Bastet
kota15
Bastet
16,587
6,176
1,182
2,433
14,482
6,022
42
5,585
8,897
0
24,596
L
Heimdallr
minironaldo
Heimdallr
15,807
6,644
0
975
14,676
8,411
1,192
8,334
6,217
0
30,577
W
14,781
5,178
1,334
2,626
12,411
5,197
3,468
6,176
6,235
0
36,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,700
Gold Earned
56,718
133
Minions Killed
136
0
Camps Cleared
0
1,132,425
Distance Traveled
1,342,788
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,941
710
43
3
0
225,646
0
W
Bacchus
10,599
757
10
1
0
309,992
5
W
Baron Samedi
12,067
862
41
3
0
211,070
0
W
Jormungandr
11,238
803
26
2
0
241,993
1
L
Cerberus
11,213
801
18
1
0
209,192
0
L
Terra
9,154
654
11
1
0
250,650
0
L
Athena
11,430
816
23
2
0
253,430
0
W
Bastet
11,314
808
20
1
0
362,869
0
L
Heimdallr
9,962
712
38
3
0
193,507
0
W
Artemis
11,500
821
39
3
0
216,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role