Player Matchup

Neith
Neith
DataRiku234
Neith
Level 8
God Stats
51W - 45L
1,291 SR
Queue Stats
209W - 257L
1,131 Elo+
Party 1
Fenrir
Fenrir
Hermaeus2227
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KingJoeKJKingJoe
Cthulhu
Level 27
God Stats
9W - 18L
1,340 SR
Queue Stats
105W - 174L
1,276 Elo+
Solo
Kukulkan
Kukulkan
Manlord32
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,079 Elo+
Solo
Hel
Hel
winchester_void
Hel
Level 30
God Stats
3W - 12L
1,191 SR
Queue Stats
184W - 277L
1,271 Elo+
Party 1
Team Averages
Level 14
1,364 SR
1,251 Elo+

VS

Team Averages
Level 20
1,416 SR
1,186 Elo+
The Morrigan
The Morrigan
Definiteangel84
The Morrigan
Level 26
God Stats
4W - 1L
1,452 SR
Queue Stats
126W - 152L
1,302 Elo+
Solo
Thanatos
Thanatos
EdWaRd_lindeman
Thanatos
Level 7
God Stats
5W - 2L
1,209 SR
Queue Stats
5W - 5L
872 Elo+
Solo
Cthulhu
Cthulhu
MyNameIsJeff012
Cthulhu
Level 29
God Stats
23W - 28L
1,578 SR
Queue Stats
185W - 225L
1,277 Elo+
Solo
Thor
Thor
WinsRamons
Thor
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 22L
1,173 Elo+
Solo
Olorun
Olorun
lince-austero496
Olorun
Level 19
God Stats
67W - 44L
1,339 SR
Queue Stats
168W - 159L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,631
474
5,573
9,581
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
3 / 6 / 1
7,360
526
4,616
9,467
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 3 / 2
6,477
463
3,748
10,488
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Manlord32
Kukulkan
9
1 / 10 / 2
6,010
429
2,694
9,127
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 3 / 2
6,355
454
4,941
7,857
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Definiteangel84
The Morrigan
14
9 / 3 / 1
9,372
669
8,353
6,435
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
4 / 3 / 1
8,109
579
3,902
9,407
3,255
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 2 / 3
7,790
556
9,079
9,625
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 3 / 2
7,397
528
4,623
10,090
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 4
9,332
667
6,245
7,730
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
11
Kills
25
26
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
The Morrigan
Definiteangel84
The Morrigan
9
3
1
3.17
W
Thanatos
4
3
1
1.5
L
Fenrir
3
6
1
0.58
L
3
3
2
1.33
L
Kukulkan
Manlord32
Kukulkan
1
10
2
0.2
W
4
2
3
2.75
W
4
3
2
1.67
W
4
1
4
6
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,572
Damage
32,202
46,520
Taken
43,287
17,120
Mitigated
17,381
11,693
Healing
19,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,573
2,223
147
3,049
9,581
3,024
58
4,157
5,224
0
23,194
W
The Morrigan
Definiteangel84
The Morrigan
8,353
1,795
0
614
6,435
2,273
1,753
3,685
2,592
53,055
1,637
W
Thanatos
3,902
1,244
0
6,547
9,407
3,255
0
868
8,539
0
42,569
L
Fenrir
4,616
302
0
999
9,467
3,614
783
4,025
5,442
0
29,946
L
3,748
318
95
2,328
10,488
4,835
62
5,803
4,685
21,063
0
L
Kukulkan
Manlord32
Kukulkan
2,694
632
0
0
9,127
3,163
0
3,916
5,203
22,884
0
W
9,079
992
193
4,113
9,625
5,987
302
3,114
5,949
33,785
0
W
4,623
1,032
0
2,060
10,090
2,915
705
2,182
7,794
0
28,841
W
6,245
3,589
189
6,025
7,730
2,951
2,562
700
7,030
61,180
0
L
4,941
818
1,582
3,493
7,857
2,484
90
4,397
3,135
20,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
42,000
209
Minions Killed
401
0
Camps Cleared
0
1,082,422
Distance Traveled
1,234,057
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,631
474
34
2
0
204,707
0
W
The Morrigan
9,372
669
99
7
0
220,546
0
W
Thanatos
8,109
579
76
5
0
254,226
0
L
Fenrir
7,360
526
51
4
0
277,922
0
L
Cthulhu
6,477
463
43
3
0
166,966
1
L
Kukulkan
6,010
429
42
3
0
210,297
0
W
Cthulhu
7,790
556
51
4
0
252,059
0
W
Thor
7,397
528
43
3
0
279,396
0
W
Olorun
9,332
667
132
9
0
227,830
3
L
Hel
6,355
454
39
3
0
222,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role