Player Matchup

Arachne
Arachne
ItsJustAve
Arachne
Level 11
God Stats
3W - 9L
1,297 SR
Queue Stats
16W - 35L
1,163 Elo+
Party 1
Hera
Hera
TFM Bumblebeee
Hera
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,309 Elo+
Solo
Zeus
Zeus
greedyfunk2
Zeus
Level 12
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 12L
1,276 Elo+
Solo
Khepri
Khepri
monstekille3
Khepri
Level 11
God Stats
6W - 6L
1,470 SR
Queue Stats
29W - 34L
1,312 Elo+
Party 1
Skadi
Skadi
rosemullins15
Skadi
Level 10
God Stats
12W - 18L
1,308 SR
Queue Stats
15W - 32L
1,206 Elo+
Party 1
Team Averages
Level 13
1,454 SR
1,253 Elo+

VS

Team Averages
Level 18
1,533 SR
1,335 Elo+
Guan Yu
Guan Yu
DeathByMeh
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,406 Elo+
Solo
Rama
Rama
I-malza-_-rpg-I
Rama
Level 28
God Stats
41W - 41L
1,442 SR
Queue Stats
135W - 160L
1,333 Elo+
Party 2
Chiron
Chiron
Zujuz
Chiron
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,268 Elo+
Solo
Discordia
Discordia
squidley4
Discordia
Level 20
God Stats
39W - 33L
1,532 SR
Queue Stats
216W - 226L
1,315 Elo+
Solo
Ares
Ares
yelabelly
Ares
Level 12
God Stats
4W - 1L
1,689 SR
Queue Stats
31W - 41L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItsJustAve
Arachne
20
8 / 7 / 9
14,562
1,040
20,302
25,064
14,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 4 / 8
13,333
952
21,795
15,557
7,904
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
0 / 14 / 11
12,212
872
8,724
20,489
8,058
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Khepri
20
2 / 3 / 10
13,983
999
8,557
14,178
20,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 10 / 9
14,438
1,031
29,187
27,090
12,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeathByMeh
Guan Yu
20
8 / 4 / 22
14,433
1,031
12,494
20,798
26,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 3 / 21
14,917
1,066
22,527
18,082
8,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
Zujuz
Chiron
20
10 / 7 / 16
14,834
1,060
34,366
21,046
8,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
squidley4
Discordia
20
10 / 1 / 13
14,907
1,065
20,542
16,672
7,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
20
3 / 3 / 18
13,293
950
6,142
17,934
21,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
128
18
Kills
38
38
Deaths
18
47
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DeathByMeh
Guan Yu
8
4
22
4.75
W
7
3
21
5.83
L
Arachne
ItsJustAve
Arachne
8
7
9
1.79
L
3
4
8
1.75
W
Chiron
Zujuz
Chiron
10
7
16
2.57
L
0
14
11
0.39
L
Khepri
2
3
10
2.33
L
5
10
9
0.95
W
Discordia
squidley4
Discordia
10
1
13
16.5
W
Ares
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,565
Damage
96,071
102,378
Taken
94,532
63,648
Mitigated
72,328
4,852
Healing
22,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DeathByMeh
Guan Yu
12,494
2,656
6,493
4,478
20,798
26,049
0
8,863
11,935
0
35,093
W
22,527
16,110
0
3,599
18,082
8,423
0
9,274
8,808
0
68,602
L
Arachne
ItsJustAve
Arachne
20,302
13,824
0
829
25,064
14,898
0
7,243
17,821
0
44,004
L
21,795
7,262
0
1,611
15,557
7,904
0
3,532
12,025
69,533
0
W
Chiron
Zujuz
Chiron
34,366
16,255
1,104
5,741
21,046
8,692
0
4,867
16,115
0
65,900
L
8,724
1,267
0
0
20,489
8,058
0
3,407
17,082
19,970
0
L
Khepri
8,557
234
0
0
14,178
20,610
0
3,668
10,510
18,515
0
L
29,187
24,139
0
2,412
27,090
12,178
0
8,834
18,256
0
59,185
W
Discordia
squidley4
Discordia
20,542
2,989
500
1,045
16,672
7,352
0
7,039
9,633
46,385
0
W
Ares
6,142
1,259
0
0
17,934
21,812
0
9,033
8,901
23,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,528
Gold Earned
72,384
268
Minions Killed
319
3
Camps Cleared
6
1,173,574
Distance Traveled
1,115,692
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,433
1,031
45
3
0
282,765
0
W
Rama
14,917
1,066
89
6
4
185,560
3
L
Arachne
14,562
1,040
46
3
0
313,579
0
L
Hera
13,333
952
106
8
2
230,759
0
W
Chiron
14,834
1,060
81
6
0
205,677
0
L
Zeus
12,212
872
18
1
0
168,768
1
L
Khepri
13,983
999
30
2
1
243,463
5
L
Skadi
14,438
1,031
68
5
0
217,005
6
W
Discordia
14,907
1,065
77
6
1
252,037
3
W
Ares
13,293
950
27
2
1
189,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role