Player Matchup

Amaterasu
Amaterasu
Aqwares
Amaterasu
Level 105
God Stats
0W - 2L
1,319 SR
Queue Stats
15W - 29L
1,264 Elo+
Party 1
Nemesis
Nemesis
Der3kaя
Nemesis
Level 88
God Stats
0W - 1L
1,714 SR
Queue Stats
12W - 23L
1,237 Elo+
Party 1
Danzaburou
Danzaburou
Nordic--Spirit
Danzaburou
Level 89
God Stats
4W - 8L
1,299 SR
Queue Stats
292W - 289L
1,392 Elo+
Party 2
Ganesha
Ganesha
YellowPenguin89
Ganesha
Level 63
God Stats
4W - 7L
1,547 SR
Queue Stats
203W - 188L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
aroxide
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,476 SR
1,360 Elo+

VS

Team Averages
Level 97
1,531 SR
1,449 Elo+
Baron Samedi
Baron Samedi
Bamsemòms
Baron Samedi
Level 108
God Stats
10W - 6L
1,649 SR
Queue Stats
167W - 190L
1,432 Elo+
Solo
Sol
Sol
IbrahimRasulov
Sol
Level 157
God Stats
8W - 6L
1,509 SR
Queue Stats
137W - 138L
1,489 Elo+
Solo
Eset
Eset
Klado
Eset
Level 86
God Stats
3W - 3L
1,432 SR
Queue Stats
10W - 13L
1,403 Elo+
Party 3
Anubis
Anubis
LeonThree
Anubis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,447 Elo+
Solo
Cerberus
Cerberus
mightynikhil
Cerberus
Level 72
God Stats
10W - 1L
1,564 SR
Queue Stats
274W - 275L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aqwares
Amaterasu
11
2 / 6 / 0
7,346
490
5,363
12,737
6,280
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Der3kaя
Nemesis
10
0 / 5 / 0
6,215
414
4,328
12,198
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Nordic--Spirit
Danzaburou
10
0 / 10 / 1
6,506
434
5,217
13,113
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 0
6,382
425
3,555
14,817
15,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
aroxide
Baron Samedi
11
3 / 6 / 0
6,763
451
6,658
11,048
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bamsemòms
Baron Samedi
15
5 / 2 / 1
8,959
597
7,256
7,586
5,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
12 / 0 / 10
10,441
696
22,317
14,673
4,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
Klado
Eset
14
4 / 2 / 8
8,614
574
7,277
6,059
1,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
LeonThree
Anubis
14
8 / 2 / 5
10,011
667
7,774
11,716
4,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
mightynikhil
Cerberus
14
3 / 0 / 4
8,445
563
4,281
9,803
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
5
Kills
32
32
Deaths
6
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aqwares
Amaterasu
2
6
0
0.33
W
Baron Samedi
Bamsemòms
Baron Samedi
5
2
1
2.75
L
Nemesis
Der3kaя
Nemesis
0
5
0
0
W
12
0
10
17
W
Eset
Klado
Eset
4
2
8
4
W
Anubis
LeonThree
Anubis
8
2
5
5.25
L
Danzaburou
Nordic--Spirit
Danzaburou
0
10
1
0.05
L
0
5
0
0
L
Baron Samedi
aroxide
Baron Samedi
3
6
0
0.5
W
Cerberus
mightynikhil
Cerberus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,121
Damage
48,905
63,913
Taken
49,837
33,941
Mitigated
21,172
12,025
Healing
25,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aqwares
Amaterasu
5,363
1,939
0
2,808
12,737
6,280
284
8,638
4,099
0
36,149
W
Baron Samedi
Bamsemòms
Baron Samedi
7,256
1,536
0
3,586
7,586
5,727
0
0
7,586
48,295
0
L
Nemesis
Der3kaя
Nemesis
4,328
1,562
0
3,966
12,198
3,524
0
8,183
4,015
0
32,583
W
22,317
10,984
0
10,702
14,673
4,990
1,437
3,387
11,230
79,424
0
W
Eset
Klado
Eset
7,277
532
268
899
6,059
1,792
988
3,024
2,717
40,040
0
W
Anubis
LeonThree
Anubis
7,774
1,064
0
5,104
11,716
4,571
1,767
1,787
9,879
48,396
0
L
Danzaburou
Nordic--Spirit
Danzaburou
5,217
2,355
0
382
13,113
5,018
0
11,193
1,920
0
31,918
L
3,555
182
345
2,759
14,817
15,550
0
10,717
4,100
19,789
0
L
Baron Samedi
aroxide
Baron Samedi
6,658
501
79
1,686
11,048
3,569
0
10,174
874
26,668
0
W
Cerberus
mightynikhil
Cerberus
4,281
179
0
5,296
9,803
4,092
0
1,441
8,212
45,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
46,470
259
Minions Killed
484
0
Camps Cleared
0
1,339,523
Distance Traveled
1,432,041
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,346
490
72
5
0
304,994
1
W
Baron Samedi
8,959
597
97
6
0
242,797
0
L
Nemesis
6,215
414
65
4
0
291,256
0
W
Sol
10,441
696
116
8
0
269,693
1
W
Eset
8,614
574
83
6
0
306,991
9
W
Anubis
10,011
667
83
6
0
266,095
2
L
Danzaburou
6,506
434
71
5
0
244,534
0
L
Ganesha
6,382
425
7
0
0
244,118
0
L
Baron Samedi
6,763
451
44
3
0
254,621
0
W
Cerberus
8,445
563
105
7
0
346,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role