Player Matchup

Olorun
Olorun
ItsAppleVirus
Olorun
Level 26
God Stats
12W - 10L
1,481 SR
Queue Stats
51W - 57L
1,343 Elo+
Solo
Cu Chulainn
Cu Chulainn
JettoBurakku901
Cu Chulainn
Level 27
God Stats
6W - 3L
1,772 SR
Queue Stats
15W - 15L
1,270 Elo+
Solo
Achilles
Achilles
KobeGetsIt
Achilles
Level 13
God Stats
15W - 13L
1,446 SR
Queue Stats
25W - 33L
1,171 Elo+
Solo
Bakasura
Bakasura
R10SKF
Bakasura
Level 22
God Stats
5W - 5L
1,323 SR
Queue Stats
70W - 57L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
Trap floe
Zhong Kui
Level 27
God Stats
12W - 6L
1,730 SR
Queue Stats
402W - 459L
1,391 Elo+
Solo
Team Averages
Level 23
1,550 SR
1,315 Elo+

VS

Team Averages
Level 17
1,427 SR
1,250 Elo+
Chernobog
Chernobog
CharlyBucket547
Chernobog
Level 29
God Stats
5W - 2L
1,890 SR
Queue Stats
137W - 139L
1,463 Elo+
Solo
Thor
Thor
Lorenzo_XXS
Thor
Level 3
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 7L
958 Elo+
Party 1
Cthulhu
Cthulhu
MAXSIMPREGRI
Cthulhu
Level 7
God Stats
1W - 5L
1,251 SR
Queue Stats
3W - 17L
1,000 Elo+
Party 1
Nu Wa
Nu Wa
anaklusmos860
Nu Wa
Level 28
God Stats
4W - 1L
1,407 SR
Queue Stats
14W - 28L
1,616 Elo+
Solo
Bellona
Bellona
gilt_holmium0
Bellona
Level 20
God Stats
13W - 18L
1,321 SR
Queue Stats
84W - 111L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 12
11,496
523
15,915
26,753
10,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
JettoBurakku901
Cu Chulainn
18
11 / 2 / 13
12,232
556
14,759
18,732
15,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
KobeGetsIt
Achilles
16
9 / 3 / 10
11,343
516
8,425
15,699
19,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
R10SKF
Bakasura
20
15 / 3 / 11
13,273
603
18,601
21,849
9,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Trap floe
Zhong Kui
16
7 / 4 / 14
10,589
481
15,794
17,151
12,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CharlyBucket547
Chernobog
19
10 / 9 / 1
12,129
551
23,235
23,188
9,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 17 / 2
8,426
383
4,409
16,832
5,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
MAXSIMPREGRI
Cthulhu
13
0 / 9 / 12
9,014
410
10,874
18,799
14,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 8 / 0
11,761
535
17,290
13,353
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
13
1 / 11 / 9
9,218
419
6,207
20,303
16,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
40
52
Kills
16
18
Deaths
54
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CharlyBucket547
Chernobog
10
9
1
1.17
W
10
6
12
2.67
W
Cu Chulainn
JettoBurakku901
Cu Chulainn
11
2
13
8.75
W
Achilles
KobeGetsIt
Achilles
9
3
10
4.67
L
3
17
2
0.24
L
Cthulhu
MAXSIMPREGRI
Cthulhu
0
9
12
0.67
W
Bakasura
R10SKF
Bakasura
15
3
11
6.83
W
Zhong Kui
Trap floe
Zhong Kui
7
4
14
3.5
L
2
8
0
0.25
L
Bellona
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,494
Damage
62,015
100,184
Taken
92,475
67,859
Mitigated
51,228
40,100
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CharlyBucket547
Chernobog
23,235
15,422
0
5,325
23,188
9,600
637
12,466
10,373
0
94,168
W
15,915
8,870
4,419
15,456
26,753
10,727
3,807
5,777
20,785
67,482
0
W
Cu Chulainn
JettoBurakku901
Cu Chulainn
14,759
2,604
0
3,733
18,732
15,985
446
8,567
9,696
8,033
61,239
W
Achilles
KobeGetsIt
Achilles
8,425
2,958
0
1,086
15,699
19,110
3,037
3,374
12,034
0
35,954
L
4,409
1,644
0
204
16,832
5,461
205
3,834
12,444
0
9,156
L
Cthulhu
MAXSIMPREGRI
Cthulhu
10,874
891
631
1,120
18,799
14,950
473
7,549
10,209
26,820
0
W
Bakasura
R10SKF
Bakasura
18,601
12,998
291
9,300
21,849
9,805
603
4,947
16,562
0
96,539
W
Zhong Kui
Trap floe
Zhong Kui
15,794
4,802
1,445
4,370
17,151
12,232
4,586
3,972
12,943
50,101
3,391
L
17,290
4,297
0
1,226
13,353
5,038
2,355
1,972
10,881
82,346
0
L
Bellona
6,207
2,146
0
1,116
20,303
16,179
321
6,544
12,653
0
35,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,933
Gold Earned
50,548
483
Minions Killed
406
0
Camps Cleared
0
1,920,396
Distance Traveled
1,667,295
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,129
551
144
7
0
346,011
1
W
Olorun
11,496
523
95
4
0
315,494
1
W
Cu Chulainn
12,232
556
108
5
0
441,269
0
W
Achilles
11,343
516
47
2
0
384,805
0
L
Thor
8,426
383
7
0
0
294,532
1
L
Cthulhu
9,014
410
41
2
0
374,806
1
W
Bakasura
13,273
603
155
7
0
426,747
0
W
Zhong Kui
10,589
481
78
4
0
352,081
3
L
Nu Wa
11,761
535
150
7
0
286,810
2
L
Bellona
9,218
419
64
3
0
365,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role