Player Matchup

Cthulhu
Cthulhu
Alexisking172
Cthulhu
Level 15
God Stats
16W - 16L
1,455 SR
Queue Stats
42W - 57L
1,297 Elo+
Party 1
Heimdallr
Heimdallr
Big209Garcia
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 56L
1,197 Elo+
Party 1
Ra
Ra
IPLayLeugue
Ra
Level 16
God Stats
5W - 7L
1,351 SR
Queue Stats
134W - 135L
1,405 Elo+
Solo
Artemis
Artemis
petajonson4311
Artemis
Level 6
God Stats
7W - 12L
1,246 SR
Queue Stats
54W - 66L
1,254 Elo+
Solo
Loki
Loki
zlDropDeadIz
Loki
Level 7
God Stats
23W - 22L
1,261 SR
Queue Stats
37W - 42L
1,281 Elo+
Party 1
Team Averages
Level 11
1,363 SR
1,287 Elo+

VS

Team Averages
Level 19
1,503 SR
1,431 Elo+
Neith
Neith
Aimedgeo6
Neith
Level 17
God Stats
15W - 12L
1,506 SR
Queue Stats
16W - 15L
1,382 Elo+
Solo
Scylla
Scylla
DaDo0905
Scylla
Level 26
God Stats
19W - 20L
1,566 SR
Queue Stats
179W - 229L
1,372 Elo+
Solo
Mercury
Mercury
InvisibleMonkey
Mercury
Level 29
God Stats
28W - 25L
1,624 SR
Queue Stats
35W - 28L
1,531 Elo+
Solo
Ravana
Ravana
J-udio3p
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,634 Elo+
Solo
Ullr
Ullr
LilCrazy4205993
Ullr
Level 15
God Stats
3W - 3L
1,321 SR
Queue Stats
47W - 94L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
3 / 5 / 15
11,167
1,015
8,502
12,651
9,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Big209Garcia
Heimdallr
18
5 / 11 / 13
11,539
1,049
14,813
26,012
13,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
15 / 11 / 6
14,124
1,284
24,198
19,067
10,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 15 / 8
10,462
951
6,644
22,646
9,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 7 / 13
10,802
982
6,006
16,831
7,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aimedgeo6
Neith
19
8 / 0 / 18
13,090
1,190
17,511
11,584
4,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
DaDo0905
Scylla
19
3 / 3 / 20
12,013
1,092
4,412
8,126
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
34 / 5 / 12
19,029
1,730
46,066
18,395
9,525
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
J-udio3p
Ravana
19
3 / 8 / 22
11,691
1,063
13,516
15,127
8,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 11 / 22
11,636
1,058
7,408
17,372
8,035
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
142
27
Kills
48
49
Deaths
27
55
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Neith
Aimedgeo6
Neith
8
0
18
17
L
Cthulhu
3
5
15
2.1
L
Heimdallr
Big209Garcia
Heimdallr
5
11
13
1.05
W
Scylla
DaDo0905
Scylla
3
3
20
4.33
L
15
11
6
1.64
W
34
5
12
8
W
Ravana
J-udio3p
Ravana
3
8
22
1.75
W
0
11
22
1
L
2
15
8
0.4
L
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,163
Damage
88,913
97,207
Taken
70,604
50,160
Mitigated
33,952
7,336
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aimedgeo6
Neith
17,511
10,548
0
2,675
11,584
4,849
0
5,968
5,616
0
47,605
L
Cthulhu
8,502
1,059
263
0
12,651
9,190
0
293
11,822
19,788
0
L
Heimdallr
Big209Garcia
Heimdallr
14,813
12,763
0
1,449
26,012
13,468
0
1,842
24,052
0
36,964
W
Scylla
DaDo0905
Scylla
4,412
1,112
0
53
8,126
3,136
0
4,736
3,390
16,770
0
L
24,198
2,078
1,373
3,045
19,067
10,531
0
113
18,954
46,530
0
W
46,066
37,396
328
5,151
18,395
9,525
0
9,139
9,256
0
68,383
W
Ravana
J-udio3p
Ravana
13,516
4,950
0
666
15,127
8,407
0
5,020
10,107
0
29,641
W
7,408
5,129
0
554
17,372
8,035
0
7,837
9,535
0
17,082
L
6,644
5,400
0
1,206
22,646
9,865
0
1,778
20,766
0
20,498
L
6,006
1,404
0
0
16,831
7,106
0
140
16,691
0
12,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,094
Gold Earned
67,459
166
Minions Killed
199
3
Camps Cleared
11
968,310
Distance Traveled
955,027
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,090
1,190
72
7
4
197,362
3
L
Cthulhu
11,167
1,015
25
2
0
162,369
0
L
Heimdallr
11,539
1,049
41
4
0
187,700
2
W
Scylla
12,013
1,092
33
3
0
155,184
0
L
Ra
14,124
1,284
62
6
1
203,337
0
W
Mercury
19,029
1,730
42
4
4
266,908
0
W
Ravana
11,691
1,063
41
4
0
184,217
1
W
Ullr
11,636
1,058
11
1
3
151,356
0
L
Artemis
10,462
951
21
2
0
165,252
0
L
Loki
10,802
982
17
2
2
249,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role