Player Matchup

Chaac
Chaac
 
Chaac
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
DEATHWISH169
Xbalanque
Level 159
God Stats
6W - 7L
1,493 SR
Queue Stats
455W - 438L
1,595 Elo+
Party 1
Ravana
Ravana
MopeyPower7894
Ravana
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
303W - 278L
1,660 Elo+
Solo
Merlin
Merlin
Nevilio
Merlin
Level 77
God Stats
67W - 48L
1,650 SR
Queue Stats
287W - 287L
1,587 Elo+
Party 1
Athena
Athena
ThatOneProblem
Athena
Level 105
God Stats
12W - 12L
1,220 SR
Queue Stats
188W - 223L
1,551 Elo+
Party 1
Team Averages
Level 112
1,473 SR
1,579 Elo+

VS

Team Averages
Level 109
1,659 SR
1,640 Elo+
Bellona
Bellona
MetalMcBreeze
Bellona
Level 149
God Stats
14W - 8L
1,840 SR
Queue Stats
378W - 341L
1,698 Elo+
Solo
Tyr
Tyr
MinnesotaB S
Tyr
Level 142
God Stats
5W - 2L
1,838 SR
Queue Stats
162W - 125L
1,637 Elo+
Solo
Fafnir
Fafnir
Spasman17
Fafnir
Level 96
God Stats
15W - 13L
1,555 SR
Queue Stats
251W - 269L
1,567 Elo+
Party 2
Aphrodite
Aphrodite
iinvect
Aphrodite
Level 57
God Stats
2W - 1L
1,550 SR
Queue Stats
141W - 119L
1,685 Elo+
Solo
Danzaburou
Danzaburou
ticotheelf
Danzaburou
Level 101
God Stats
28W - 27L
1,511 SR
Queue Stats
286W - 295L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 3 / 0
10,011
556
5,701
16,064
15,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
DEATHWISH169
Xbalanque
14
1 / 4 / 2
8,690
483
12,573
12,505
4,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 7 / 3
7,724
429
4,984
10,787
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Nevilio
Merlin
15
3 / 4 / 0
9,312
517
6,541
8,424
3,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 3
8,166
454
5,001
12,649
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
8 / 2 / 7
11,357
631
10,039
15,187
11,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 1 / 6
10,997
611
7,548
10,555
9,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
Spasman17
Fafnir
15
0 / 0 / 11
9,070
504
6,685
10,448
9,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
iinvect
Aphrodite
17
4 / 2 / 7
10,636
591
3,726
10,394
4,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ticotheelf
Danzaburou
17
6 / 1 / 3
10,715
595
14,462
13,777
6,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
20
20
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Xbalanque
DEATHWISH169
Xbalanque
1
4
2
0.5
W
Bellona
8
2
7
5.75
W
2
1
6
5
L
1
7
3
0.36
L
Merlin
Nevilio
Merlin
3
4
0
0.75
W
Fafnir
Spasman17
Fafnir
0
0
11
5.5
L
0
2
3
0.75
W
Aphrodite
iinvect
Aphrodite
4
2
7
3.75
W
Danzaburou
ticotheelf
Danzaburou
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,800
Damage
42,460
60,429
Taken
60,361
35,791
Mitigated
40,974
17,680
Healing
24,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,701
588
0
7,073
16,064
15,101
0
2,026
14,038
0
75,705
L
Xbalanque
DEATHWISH169
Xbalanque
12,573
6,335
0
3,643
12,505
4,281
0
1,618
10,887
0
67,342
W
Bellona
10,039
4,660
0
678
15,187
11,077
0
3,679
11,408
0
105,163
W
7,548
896
0
3,979
10,555
9,582
218
836
9,469
44
75,195
L
4,984
1,006
0
2,288
10,787
4,618
0
1,943
8,844
0
41,308
L
Merlin
Nevilio
Merlin
6,541
409
0
680
8,424
3,539
2,265
1,042
7,382
66,019
0
W
Fafnir
Spasman17
Fafnir
6,685
2,115
731
3,886
10,448
9,793
20
1,097
9,301
26,731
0
L
5,001
1,441
350
3,646
12,649
8,252
0
3,782
8,867
28,139
0
W
Aphrodite
iinvect
Aphrodite
3,726
472
3,479
5,508
10,394
4,456
407
3,527
6,867
70,935
0
W
Danzaburou
ticotheelf
Danzaburou
14,462
8,398
0
6,726
13,777
6,066
72
2,403
11,374
0
81,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,903
Gold Earned
52,775
551
Minions Killed
620
0
Camps Cleared
0
1,714,946
Distance Traveled
1,892,125
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,011
556
163
9
0
368,473
5
L
Xbalanque
8,690
483
111
6
0
308,896
8
W
Bellona
11,357
631
157
9
0
427,112
2
W
Tyr
10,997
611
159
9
0
357,708
3
L
Ravana
7,724
429
87
5
0
319,091
3
L
Merlin
9,312
517
131
7
0
328,762
4
W
Fafnir
9,070
504
39
2
0
392,807
6
L
Athena
8,166
454
59
3
0
389,724
7
W
Aphrodite
10,636
591
133
7
0
365,417
3
W
Danzaburou
10,715
595
132
7
0
349,081
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role