Player Matchup

Set
Set
A Savage Owl
Set
Level 28
God Stats
2W - 5L
1,200 SR
Queue Stats
330W - 297L
1,462 Elo+
Solo
Nu Wa
Nu Wa
Delzim
Nu Wa
Level 28
God Stats
11W - 8L
1,424 SR
Queue Stats
92W - 83L
1,436 Elo+
Solo
Chaac
Chaac
Eric THE wiZZ
Chaac
Level 10
God Stats
10W - 21L
1,283 SR
Queue Stats
31W - 52L
1,216 Elo+
Solo
Bakasura
Bakasura
Q6zh
Bakasura
Level 5
God Stats
6W - 9L
1,112 SR
Queue Stats
75W - 71L
1,131 Elo+
Party 2
Kukulkan
Kukulkan
Svexzy Twix
Kukulkan
Level 18
God Stats
1W - 2L
1,391 SR
Queue Stats
29W - 49L
1,175 Elo+
Party 2
Team Averages
Level 18
1,282 SR
1,284 Elo+

VS

Team Averages
Level 23
1,528 SR
1,349 Elo+
Ra
Ra
ReD GoDzZiLa
Ra
Level 17
God Stats
3W - 3L
1,472 SR
Queue Stats
43W - 46L
1,300 Elo+
Party 1
Guan Yu
Guan Yu
ReD NePoLo
Guan Yu
Level 15
God Stats
14W - 10L
1,467 SR
Queue Stats
19W - 26L
1,285 Elo+
Party 1
Arachne
Arachne
bodiaSound
Arachne
Level 29
God Stats
35W - 23L
1,556 SR
Queue Stats
73W - 76L
1,382 Elo+
Solo
Anubis
Anubis
elliderchoez
Anubis
Level 24
God Stats
27W - 19L
1,562 SR
Queue Stats
191W - 216L
1,353 Elo+
Solo
Izanami
Izanami
the-speedy-ytb
Izanami
Level 29
God Stats
73W - 57L
1,585 SR
Queue Stats
179W - 184L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,502
475
7,840
13,567
8,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Delzim
Nu Wa
13
3 / 4 / 4
8,176
409
11,847
9,291
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 3
7,946
397
5,266
17,573
14,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Q6zh
Bakasura
9
0 / 16 / 3
6,448
322
5,854
17,735
5,051
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Svexzy Twix
Kukulkan
12
2 / 7 / 5
8,003
400
13,904
13,129
3,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 9
10,406
520
5,643
9,083
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
ReD NePoLo
Guan Yu
14
2 / 2 / 9
9,192
460
4,212
14,242
8,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
bodiaSound
Arachne
18
11 / 2 / 2
12,174
609
15,273
14,801
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
14
6 / 2 / 6
9,836
492
6,986
11,952
5,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
15 / 2 / 2
12,171
609
20,246
21,498
8,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
11
Kills
36
36
Deaths
11
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Nu Wa
Delzim
Nu Wa
3
4
4
1.25
L
2
5
3
0.7
L
Bakasura
Q6zh
Bakasura
0
16
3
0.09
W
2
3
9
2.17
W
Guan Yu
ReD NePoLo
Guan Yu
2
2
9
3.25
L
Kukulkan
Svexzy Twix
Kukulkan
2
7
5
0.64
W
Arachne
bodiaSound
Arachne
11
2
2
6
W
Anubis
6
2
6
4.5
W
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,711
Damage
52,360
71,295
Taken
71,576
33,419
Mitigated
32,173
10,185
Healing
29,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,840
2,862
0
4,198
13,567
8,103
0
1,250
12,229
0
63,799
L
Nu Wa
Delzim
Nu Wa
11,847
3,223
0
722
9,291
2,354
103
980
8,191
36,499
0
L
5,266
952
0
2,350
17,573
14,650
0
2,073
15,474
12,286
28,921
L
Bakasura
Q6zh
Bakasura
5,854
4,639
0
1,848
17,735
5,051
0
3,599
13,923
0
14,838
W
5,643
301
689
1,508
9,083
3,239
1,747
3,228
5,649
60,097
0
W
Guan Yu
ReD NePoLo
Guan Yu
4,212
556
2,676
3,315
14,242
8,724
447
6,873
6,898
0
32,136
L
Kukulkan
Svexzy Twix
Kukulkan
13,904
1,317
0
1,067
13,129
3,261
92
4,192
8,849
44,548
0
W
Arachne
bodiaSound
Arachne
15,273
10,250
0
4,854
14,801
6,724
0
3,198
11,216
0
84,266
W
Anubis
6,986
1,056
0
5,647
11,952
5,170
1,078
5,832
5,676
43,223
0
W
20,246
17,581
0
11,066
21,498
8,316
3,359
6,871
14,374
0
102,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,075
Gold Earned
53,779
326
Minions Killed
551
0
Camps Cleared
0
1,728,258
Distance Traveled
1,878,731
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,502
475
103
5
0
394,772
11
L
Nu Wa
8,176
409
59
3
0
325,775
3
L
Chaac
7,946
397
69
3
0
326,950
1
L
Bakasura
6,448
322
29
1
0
324,073
3
W
Ra
10,406
520
132
7
0
382,139
4
W
Guan Yu
9,192
460
56
3
0
388,965
4
L
Kukulkan
8,003
400
66
3
0
356,688
0
W
Arachne
12,174
609
129
6
0
416,352
2
W
Anubis
9,836
492
69
3
0
343,797
1
W
Izanami
12,171
609
165
8
0
347,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role