Player Matchup

Danzaburou
Danzaburou
Diamond III
Eos Pandemos
Danzaburou
Diamond III
Level 160
God Stats
0W - 1L
1,850 SR
Queue Stats
19W - 15L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Fr3ddy lXl
Cthulhu
Diamond IV
Level 84
God Stats
2W - 11L
1,210 SR
Queue Stats
613W - 580L
2,087 MMR
Solo
Ra
Ra
Diamond III
Gs GrasWeTrust
Ra
Diamond III
Level 160
God Stats
74W - 90L
1,584 SR
Queue Stats
1,117W - 1,107L
2,099 MMR
Solo
Ravana
Ravana
Diamond V
Jacaser
Ravana
Diamond V
Level 156
God Stats
4W - 3L
1,831 SR
Queue Stats
180W - 149L
2,103 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
KILLEROO9
Cu Chulainn
Platinum II
Level 160
God Stats
2W - 2L
1,745 SR
Queue Stats
235W - 231L
2,026 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,644 SR
1,963 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,583 SR
2,113 MMR
Guan Yu
Guan Yu
Platinum II
ChromeFaceJo
Guan Yu
Platinum II
Level 63
God Stats
1W - 1L
1,365 SR
Queue Stats
52W - 10L
2,222 MMR
Party 1
Hun Batz
Hun Batz
Diamond IV
KANEKΙ
Hun Batz
Diamond IV
Level 159
God Stats
3W - 0L
1,795 SR
Queue Stats
154W - 162L
2,158 MMR
Party 2
Horus
Horus
Gold II
KuraiHibana
Horus
Gold II
Level 142
God Stats
1W - 0L
1,309 SR
Queue Stats
11W - 3L
1,812 MMR
Party 1
Sol
Sol
Platinum IV
Michael_22b3st
Sol
Platinum IV
Level 115
God Stats
2W - 1L
1,712 SR
Queue Stats
29W - 11L
2,004 MMR
Solo
He Bo
He Bo
Diamond IV
halfhero
He Bo
Diamond IV
Level 159
God Stats
17W - 8L
1,736 SR
Queue Stats
134W - 102L
2,369 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eos Pandemos
Danzaburou
12
0 / 4 / 1
6,168
411
3,483
9,422
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Fr3ddy lXl
Cthulhu
8
1 / 4 / 5
6,551
437
5,186
10,170
4,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 6 / 6
6,979
465
4,293
8,976
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Jacaser
Ravana
11
6 / 5 / 0
7,331
489
6,780
8,623
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
KILLEROO9
Cu Chulainn
12
0 / 4 / 2
7,019
468
6,328
13,359
6,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetAthenaScyllaApollo

VS

Bans
TsukuyomiTiamatKhepriCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChromeFaceJo
Guan Yu
16
4 / 0 / 3
10,090
673
10,722
12,363
12,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
KANEKΙ
Hun Batz
14
4 / 1 / 3
8,436
562
6,635
11,556
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
4 / 4 / 4
7,538
503
3,632
8,387
4,505
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 0 / 1
9,543
636
8,008
8,574
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
halfhero
He Bo
17
7 / 3 / 6
10,112
674
11,680
8,721
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
22
23
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ChromeFaceJo
Guan Yu
4
0
3
5.5
L
Danzaburou
Eos Pandemos
Danzaburou
0
4
1
0.13
L
Cthulhu
Fr3ddy lXl
Cthulhu
1
4
5
0.88
L
1
6
6
0.67
L
Ravana
Jacaser
Ravana
6
5
0
1.2
W
Hun Batz
KANEKΙ
Hun Batz
4
1
3
5.5
L
Cu Chulainn
KILLEROO9
Cu Chulainn
0
4
2
0.25
W
4
4
4
1.5
W
3
0
1
3.5
W
He Bo
halfhero
He Bo
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,070
Damage
40,677
50,550
Taken
49,601
18,409
Mitigated
26,886
12,515
Healing
21,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ChromeFaceJo
Guan Yu
10,722
2,721
914
6,366
12,363
12,286
223
925
11,379
0
65,311
L
Danzaburou
Eos Pandemos
Danzaburou
3,483
720
0
3,016
9,422
2,959
0
6,375
3,023
0
33,904
L
Cthulhu
Fr3ddy lXl
Cthulhu
5,186
764
0
1,003
10,170
4,010
0
5,040
5,025
13,352
0
L
4,293
340
808
1,884
8,976
2,665
0
3,896
4,912
33,193
0
L
Ravana
Jacaser
Ravana
6,780
1,975
0
1,535
8,623
2,299
0
2,685
5,834
0
32,270
W
Hun Batz
KANEKΙ
Hun Batz
6,635
1,624
0
3,892
11,556
3,979
0
1,477
9,921
0
56,502
L
Cu Chulainn
KILLEROO9
Cu Chulainn
6,328
2,307
0
4,269
13,359
6,476
0
1,257
12,068
0
44,765
W
3,632
2,037
817
1,668
8,387
4,505
48
2,875
5,353
0
10,770
W
8,008
2,499
0
6,152
8,574
3,098
2,310
1,948
6,626
71,569
0
W
He Bo
halfhero
He Bo
11,680
437
0
1,635
8,721
3,018
276
1,776
6,843
72,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,048
Gold Earned
45,719
282
Minions Killed
517
0
Camps Cleared
0
1,296,133
Distance Traveled
1,528,958
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,090
673
134
9
0
314,802
6
L
Danzaburou
6,168
411
57
4
0
223,687
3
L
Cthulhu
6,551
437
20
1
0
203,372
0
L
Ra
6,979
465
68
5
0
264,458
2
L
Ravana
7,331
489
60
4
0
326,333
3
W
Hun Batz
8,436
562
99
7
0
349,603
2
L
Cu Chulainn
7,019
468
77
5
0
278,283
9
W
Horus
7,538
503
11
1
0
314,578
6
W
Sol
9,543
636
133
9
0
257,973
1
W
He Bo
10,112
674
140
9
0
292,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role