Player Matchup

Thoth
Thoth
Platinum I
Mahrkle
Thoth
Platinum I
Level 160
God Stats
1W - 3L
1,280 SR
Queue Stats
228W - 188L
1,982 MMR
Party 1
Janus
Janus
Diamond V
Paquito12
Janus
Diamond V
Level 69
God Stats
5W - 6L
1,473 SR
Queue Stats
148W - 129L
2,137 MMR
Solo
Danzaburou
Danzaburou
Diamond III
ShadyByrd
Danzaburou
Diamond III
Level 141
God Stats
9W - 8L
1,822 SR
Queue Stats
172W - 153L
2,140 MMR
Party 2
Mulan
Mulan
Diamond III
TGee
Mulan
Diamond III
Level 160
God Stats
6W - 3L
1,822 SR
Queue Stats
153W - 130L
2,228 MMR
Party 1
Xing Tian
Xing Tian
Diamond III
WH0LES0ME
Xing Tian
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,579 SR
1,998 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,668 SR
2,004 MMR
Nemesis
Nemesis
Diamond III
DázzleNovak
Nemesis
Diamond III
Level 129
God Stats
6W - 7L
1,636 SR
Queue Stats
218W - 183L
2,194 MMR
Party 4
Hou Yi
Hou Yi
Diamond IV
Excitotoxin
Hou Yi
Diamond IV
Level 160
God Stats
24W - 13L
1,981 SR
Queue Stats
424W - 399L
2,076 MMR
Solo
Chronos
Chronos
Platinum I
Froslad
Chronos
Platinum I
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 31L
2,136 MMR
Party 4
Ne Zha
Ne Zha
Platinum I
SUPERMONKEY2003
Ne Zha
Platinum I
Level 96
God Stats
2W - 0L
1,723 SR
Queue Stats
14W - 13L
2,113 MMR
Party 3
Sobek
Sobek
Diamond IV
SUPERMONKEY2004
Sobek
Diamond IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mahrkle
Thoth
18
9 / 2 / 7
12,160
608
17,877
7,810
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Paquito12
Janus
16
2 / 6 / 3
10,159
508
7,243
15,142
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ShadyByrd
Danzaburou
17
3 / 8 / 5
11,260
563
5,378
17,102
6,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
TGee
Mulan
18
6 / 6 / 8
11,194
560
11,801
16,762
8,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
WH0LES0ME
Xing Tian
14
0 / 8 / 9
8,835
442
6,849
19,578
13,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaSetApolloTiamatTsukuyomi

VS

Bans
Guan YuErlang ShenGaneshaKhepriAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DázzleNovak
Nemesis
19
8 / 4 / 4
12,034
602
9,892
17,033
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
18
7 / 6 / 10
12,346
617
13,258
17,966
6,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Froslad
Chronos
16
3 / 6 / 5
10,432
522
13,625
15,274
4,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 4
14,030
702
13,700
13,950
12,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 3 / 20
11,652
583
8,163
22,894
19,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
20
Kills
30
30
Deaths
20
32
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DázzleNovak
Nemesis
8
4
4
2.5
W
Hou Yi
7
6
10
2
W
Chronos
Froslad
Chronos
3
6
5
0.92
L
Thoth
Mahrkle
Thoth
9
2
7
6.25
L
Janus
Paquito12
Janus
2
6
3
0.58
W
8
1
4
10
W
4
3
20
4.67
L
Danzaburou
ShadyByrd
Danzaburou
3
8
5
0.69
L
Mulan
TGee
Mulan
6
6
8
1.67
L
Xing Tian
WH0LES0ME
Xing Tian
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,148
Damage
58,638
76,394
Taken
87,117
37,604
Mitigated
49,867
12,663
Healing
31,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DázzleNovak
Nemesis
9,892
4,407
0
7,114
17,033
7,134
0
3,116
13,816
0
94,670
W
Hou Yi
13,258
7,285
0
7,097
17,966
6,228
2,720
6,426
11,282
0
88,536
W
Chronos
Froslad
Chronos
13,625
2,944
0
1,533
15,274
4,770
1,434
7,560
7,430
74,243
0
L
Thoth
Mahrkle
Thoth
17,877
490
0
830
7,810
2,994
445
2,573
5,237
79,492
0
L
Janus
Paquito12
Janus
7,243
191
220
1,633
15,142
5,434
0
2,437
12,625
64,094
0
W
13,700
4,949
0
9,035
13,950
12,562
2,481
4,263
9,683
0
110,697
W
8,163
744
0
6,285
22,894
19,173
0
10,350
11,192
25,815
0
L
Danzaburou
ShadyByrd
Danzaburou
5,378
1,780
0
3,859
17,102
6,349
0
3,351
13,663
0
69,626
L
Mulan
TGee
Mulan
11,801
2,622
0
2,961
16,762
8,965
338
6,303
10,379
0
83,116
L
Xing Tian
WH0LES0ME
Xing Tian
6,849
788
0
3,160
19,578
13,862
0
7,124
12,374
26,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,608
Gold Earned
60,494
572
Minions Killed
623
0
Camps Cleared
0
1,981,497
Distance Traveled
2,068,850
25
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,034
602
138
7
0
453,087
11
W
Hou Yi
12,346
617
136
7
0
337,546
4
W
Chronos
10,432
522
117
6
0
376,174
7
L
Thoth
12,160
608
157
8
0
412,233
6
L
Janus
10,159
508
136
7
0
401,063
5
W
Ne Zha
14,030
702
209
10
0
466,839
5
W
Sobek
11,652
583
23
1
0
435,204
8
L
Danzaburou
11,260
563
121
6
0
366,658
8
L
Mulan
11,194
560
136
7
0
409,139
4
L
Xing Tian
8,835
442
22
1
0
392,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role