Player Matchup

Set
Set
Black2Jack
Set
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 96L
1,411 Elo+
Party 1
Merlin
Merlin
EddeMus
Merlin
Level 46
God Stats
3W - 8L
1,409 SR
Queue Stats
84W - 80L
1,401 Elo+
Party 1
Ymir
Ymir
SAWDII
Ymir
Level 46
God Stats
13W - 14L
1,527 SR
Queue Stats
124W - 169L
1,381 Elo+
Solo
Izanami
Izanami
killtin0303
Izanami
Level 45
God Stats
3W - 1L
1,786 SR
Queue Stats
29W - 35L
1,387 Elo+
Party 3
Ratatoskr
Ratatoskr
orutra11
Ratatoskr
Level 28
God Stats
2W - 1L
1,530 SR
Queue Stats
6W - 18L
1,195 Elo+
Party 3
Team Averages
Level 45
1,550 SR
1,355 Elo+

VS

Team Averages
Level 50
1,392 SR
1,406 Elo+
Ares
Ares
Aensland121
Ares
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
85W - 83L
1,403 Elo+
Party 2
Chang'e
Chang'e
KomodoJoe3000
Chang'e
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 57L
1,385 Elo+
Party 2
Erlang Shen
Erlang Shen
PennyWise426
Erlang Shen
Level 41
God Stats
4W - 14L
1,343 SR
Queue Stats
150W - 166L
1,368 Elo+
Party 2
Hun Batz
Hun Batz
RATEBOR
Hun Batz
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,499 Elo+
Solo
Anhur
Anhur
Reymonitou
Anhur
Level 31
God Stats
10W - 19L
1,333 SR
Queue Stats
118W - 127L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,083
608
3,214
4,548
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
EddeMus
Merlin
11
5 / 0 / 0
6,172
617
5,058
2,355
729
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
SAWDII
Ymir
8
0 / 0 / 5
4,805
481
2,069
5,499
1,375
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Izanami
killtin0303
Izanami
8
1 / 3 / 3
4,925
493
3,296
5,731
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ratatoskr
orutra11
Ratatoskr
8
1 / 1 / 5
5,338
534
2,329
5,061
1,230
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,407
541
2,884
7,302
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
9
0 / 1 / 0
5,206
521
1,765
5,160
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
PennyWise426
Erlang Shen
11
2 / 3 / 0
6,369
637
2,992
6,808
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
RATEBOR
Hun Batz
5
0 / 0 / 0
4,106
411
0
1,558
336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
9
2 / 2 / 1
4,980
498
3,987
5,505
1,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
5
5
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
1
1
2
2
W
Merlin
EddeMus
Merlin
5
0
0
5
L
Chang'e
0
1
0
0
L
Erlang Shen
PennyWise426
Erlang Shen
2
3
0
0.67
L
Hun Batz
RATEBOR
Hun Batz
0
0
0
0
L
Anhur
2
2
1
1.25
W
Ymir
SAWDII
Ymir
0
0
5
2.5
W
Izanami
killtin0303
Izanami
1
3
3
0.83
W
Ratatoskr
orutra11
Ratatoskr
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,966
Damage
11,628
23,194
Taken
26,333
6,233
Mitigated
11,993
7,744
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,884
419
155
1,099
7,302
4,456
99
1,900
5,402
16,355
0
W
3,214
1,313
0
1,702
4,548
2,039
826
0
4,548
42
30,071
W
Merlin
EddeMus
Merlin
5,058
333
0
0
2,355
729
0
1,095
1,190
23,611
0
L
Chang'e
1,765
257
236
2,199
5,160
1,894
88
2,609
2,551
24,181
0
L
Erlang Shen
PennyWise426
Erlang Shen
2,992
1,471
0
2,508
6,808
3,605
0
715
6,093
0
32,128
L
Hun Batz
RATEBOR
Hun Batz
0
0
0
310
1,558
336
0
204
1,354
0
7,873
L
Anhur
3,987
2,603
0
1,786
5,505
1,702
852
1,741
3,764
0
21,709
W
Ymir
SAWDII
Ymir
2,069
328
823
2,279
5,499
1,375
280
1,271
4,221
13,951
0
W
Izanami
killtin0303
Izanami
3,296
2,052
0
1,940
5,731
860
448
1,064
4,647
0
22,459
W
Ratatoskr
orutra11
Ratatoskr
2,329
172
0
1,000
5,061
1,230
0
1,075
3,939
0
23,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
26,068
218
Minions Killed
222
0
Camps Cleared
0
958,779
Distance Traveled
838,423
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,407
541
30
3
0
186,483
2
W
Set
6,083
608
60
6
0
169,223
1
W
Merlin
6,172
617
43
4
0
195,574
2
L
Chang'e
5,206
521
55
6
0
181,900
0
L
Erlang Shen
6,369
637
81
8
0
188,575
0
L
Hun Batz
4,106
411
24
2
0
112,830
1
L
Anhur
4,980
498
32
3
0
168,635
4
W
Ymir
4,805
481
27
3
0
203,037
1
W
Izanami
4,925
493
45
5
0
178,229
4
W
Ratatoskr
5,338
534
43
4
0
212,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role