Player Matchup

Artemis
Artemis
Alogag
Artemis
Level 19
God Stats
4W - 1L
1,807 SR
Queue Stats
38W - 52L
1,356 Elo+
Party 2
Tyr
Tyr
Fast1God
Tyr
Level 29
God Stats
7W - 11L
1,419 SR
Queue Stats
134W - 189L
1,324 Elo+
Party 3
Ratatoskr
Ratatoskr
Garaax
Ratatoskr
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 53L
1,327 Elo+
Party 2
Eset
Eset
Giannone
Eset
Level 44
God Stats
16W - 26L
1,346 SR
Queue Stats
310W - 356L
1,425 Elo+
Party 3
Ah Puch
Ah Puch
skorg666
Ah Puch
Level 44
God Stats
8W - 11L
1,653 SR
Queue Stats
264W - 343L
1,310 Elo+
Party 3
Team Averages
Level 37
1,545 SR
1,348 Elo+

VS

Team Averages
Level 58
1,595 SR
1,532 Elo+
Scylla
Scylla
Azaroth97
Scylla
Level 46
God Stats
10W - 5L
1,735 SR
Queue Stats
738W - 694L
1,389 Elo+
Solo
Ymir
Ymir
Forskarn
Ymir
Level 88
God Stats
16W - 11L
1,603 SR
Queue Stats
39W - 31L
1,445 Elo+
Party 1
Odin
Odin
Keyboardcatzz
Odin
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 5L
1,809 Elo+
Party 1
Rama
Rama
Nipton
Rama
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,541 Elo+
Party 1
Achilles
Achilles
kthulhu0o
Achilles
Level 63
God Stats
11W - 7L
1,635 SR
Queue Stats
22W - 17L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alogag
Artemis
16
1 / 9 / 7
9,474
451
9,218
13,243
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 4 / 4
9,412
448
4,462
23,252
12,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Garaax
Ratatoskr
17
4 / 8 / 6
10,801
514
5,957
16,337
6,575
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
15
7 / 7 / 7
10,671
508
16,054
18,087
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
skorg666
Ah Puch
16
9 / 7 / 3
10,670
508
13,838
15,059
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azaroth97
Scylla
16
2 / 7 / 6
10,211
486
6,596
14,819
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
4 / 5 / 19
10,482
499
10,080
17,318
15,337
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
6 / 5 / 18
12,046
574
13,335
14,510
11,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
Nipton
Rama
18
10 / 3 / 15
12,259
584
15,134
11,344
4,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
kthulhu0o
Achilles
20
13 / 3 / 3
13,098
624
20,186
14,907
15,734
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
96
23
Kills
35
35
Deaths
23
27
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alogag
Artemis
1
9
7
0.5
W
Scylla
Azaroth97
Scylla
2
7
6
0.71
L
2
4
4
1
W
Ymir
4
5
19
2.7
L
Ratatoskr
Garaax
Ratatoskr
4
8
6
0.88
L
Eset
7
7
7
1.5
W
6
5
18
3
W
Rama
Nipton
Rama
10
3
15
5.83
W
Achilles
kthulhu0o
Achilles
13
3
3
4.83
L
Ah Puch
skorg666
Ah Puch
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,529
Damage
65,331
85,978
Taken
72,898
40,852
Mitigated
52,236
15,032
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alogag
Artemis
9,218
3,332
0
990
13,243
4,938
652
3,926
9,276
0
53,231
W
Scylla
Azaroth97
Scylla
6,596
0
0
1,131
14,819
5,027
314
8,505
6,314
48,076
0
L
4,462
1,566
0
4,953
23,252
12,005
66
3,104
19,627
0
39,954
W
Ymir
10,080
1,766
1,718
1,921
17,318
15,337
421
7,996
9,322
36,798
0
L
Ratatoskr
Garaax
Ratatoskr
5,957
1,955
0
460
16,337
6,575
176
1,683
14,570
0
73,139
L
Eset
16,054
1,238
1,411
4,222
18,087
11,680
80
3,679
14,255
52,359
0
W
13,335
4,808
861
2,002
14,510
11,545
1,438
5,650
8,860
0
71,329
W
Rama
Nipton
Rama
15,134
10,989
0
2,439
11,344
4,593
3,706
4,158
7,186
0
53,656
W
Achilles
kthulhu0o
Achilles
20,186
6,415
0
2,646
14,907
15,734
1,680
3,583
11,324
0
79,018
L
Ah Puch
skorg666
Ah Puch
13,838
921
0
2,996
15,059
5,654
490
3,932
10,849
64,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,028
Gold Earned
58,096
492
Minions Killed
460
0
Camps Cleared
0
1,810,845
Distance Traveled
1,872,097
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,474
451
81
4
0
365,225
3
W
Scylla
10,211
486
115
5
0
361,883
6
L
Tyr
9,412
448
86
4
0
396,417
6
W
Ymir
10,482
499
32
2
0
385,102
0
L
Ratatoskr
10,801
514
128
6
0
405,712
0
L
Eset
10,671
508
83
4
0
323,280
3
W
Odin
12,046
574
99
5
0
359,277
7
W
Rama
12,259
584
71
3
0
377,743
0
W
Achilles
13,098
624
143
7
0
388,092
2
L
Ah Puch
10,670
508
114
5
0
320,211
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role